Player Matchup

Fenrir
Fenrir
FdgodCeeDjE
Fenrir
Level 28
God Stats
6W - 3L
1,390 SR
Queue Stats
131W - 93L
1,555 Elo+
Party 1
Odin
Odin
FreshexFreddy
Odin
Level 18
God Stats
1W - 1L
1,323 SR
Queue Stats
66W - 61L
1,511 Elo+
Party 1
Hercules
Hercules
LoukenTatjen
Hercules
Level 17
God Stats
20W - 19L
1,633 SR
Queue Stats
69W - 70L
1,521 Elo+
Party 1
Merlin
Merlin
Rapidfire1390
Merlin
Level 21
God Stats
3W - 3L
1,421 SR
Queue Stats
193W - 232L
1,397 Elo+
Solo
Discordia
Discordia
Strontindebroek
Discordia
Level 25
God Stats
8W - 4L
1,611 SR
Queue Stats
113W - 98L
1,515 Elo+
Party 1
Team Averages
Level 22
1,476 SR
1,500 Elo+

VS

Team Averages
Level 12
1,517 SR
1,394 Elo+
Loki
Loki
DynamoTuber
Loki
Level 16
God Stats
6W - 5L
1,587 SR
Queue Stats
14W - 16L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
SladeWayne
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,194 Elo+
Party 2
Da Ji
Da Ji
T3chem
Da Ji
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 140L
1,454 Elo+
Party 3
Poseidon
Poseidon
Taunterr
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 57L
1,431 Elo+
Party 3
Ra
Ra
ZxmB1E
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
14 / 2 / 18
13,004
1,182
16,445
8,397
4,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
8 / 0 / 25
12,599
1,145
13,873
8,840
10,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
LoukenTatjen
Hercules
20
9 / 1 / 23
12,647
1,150
9,758
15,153
15,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
2 / 1 / 17
11,184
1,017
7,932
5,422
2,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Strontindebroek
Discordia
19
7 / 1 / 23
12,338
1,122
27,298
7,452
3,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
10,658
969
8,653
15,667
5,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SladeWayne
Cthulhu
15
1 / 5 / 2
9,934
903
4,385
15,406
14,853
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
T3chem
Da Ji
16
1 / 10 / 2
10,042
913
7,359
16,451
6,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Poseidon
Taunterr
Poseidon
16
0 / 10 / 2
9,907
901
12,553
17,452
6,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
16
1 / 12 / 3
10,345
940
7,524
16,235
6,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
16
40
Kills
5
5
Deaths
40
106
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Fenrir
14
2
18
11.5
W
8
0
25
20.5
W
Hercules
LoukenTatjen
Hercules
9
1
23
20.5
W
2
1
17
10.5
L
Cthulhu
SladeWayne
Cthulhu
1
5
2
0.4
W
Discordia
Strontindebroek
Discordia
7
1
23
18.5
L
Da Ji
T3chem
Da Ji
1
10
2
0.2
L
Poseidon
Taunterr
Poseidon
0
10
2
0.1
L
Ra
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,306
Damage
40,474
45,264
Taken
81,211
35,877
Mitigated
39,575
7,586
Healing
2,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,653
1,111
0
0
15,667
5,884
0
7,394
8,273
0
31,193
W
Fenrir
16,445
6,954
0
920
8,397
4,156
0
5,009
3,228
0
23,131
W
13,873
4,237
0
0
8,840
10,514
0
5,108
3,392
0
19,763
W
Hercules
LoukenTatjen
Hercules
9,758
2,646
0
5,723
15,153
15,786
0
8,833
5,944
0
17,026
W
7,932
348
0
0
5,422
2,229
0
1,697
3,681
39,578
0
L
Cthulhu
SladeWayne
Cthulhu
4,385
194
0
30
15,406
14,853
0
7,755
7,651
9,838
0
W
Discordia
Strontindebroek
Discordia
27,298
1,256
0
943
7,452
3,192
0
2,823
4,557
61,176
0
L
Da Ji
T3chem
Da Ji
7,359
3,088
0
159
16,451
6,265
0
7,303
9,148
0
12,406
L
Poseidon
Taunterr
Poseidon
12,553
1,412
0
706
17,452
6,046
0
8,692
8,760
39,179
0
L
Ra
7,524
1,104
1,098
416
16,235
6,527
0
4,086
12,149
23,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,772
Gold Earned
50,886
202
Minions Killed
187
7
Camps Cleared
6
1,110,682
Distance Traveled
1,011,194
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,658
969
37
3
0
247,244
0
W
Fenrir
13,004
1,182
16
1
3
232,229
1
W
Odin
12,599
1,145
13
1
2
234,471
0
W
Hercules
12,647
1,150
11
1
0
223,880
1
W
Merlin
11,184
1,017
86
8
0
198,054
0
L
Cthulhu
9,934
903
17
2
0
184,200
6
W
Discordia
12,338
1,122
76
7
2
222,048
1
L
Da Ji
10,042
913
13
1
4
216,233
0
L
Poseidon
9,907
901
83
8
2
180,226
0
L
Ra
10,345
940
37
3
0
183,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role