Player Matchup

The Morrigan
The Morrigan
Dartari
The Morrigan
Level 66
God Stats
236W - 235L
1,540 SR
Queue Stats
455W - 467L
1,456 Elo+
Party 1
Tyr
Tyr
HiipowerHybrid
Tyr
Level 137
God Stats
8W - 8L
1,509 SR
Queue Stats
362W - 387L
1,439 Elo+
Party 2
Gilgamesh
Gilgamesh
McLovin808
Gilgamesh
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 38L
1,562 Elo+
Solo
Ymir
Ymir
Tapque
Ymir
Level 107
God Stats
67W - 53L
1,500 SR
Queue Stats
403W - 360L
1,520 Elo+
Party 1
Anubis
Anubis
YABKiddTrax
Anubis
Level 62
God Stats
35W - 24L
1,644 SR
Queue Stats
362W - 372L
1,453 Elo+
Party 2
Team Averages
Level 96
1,539 SR
1,486 Elo+

VS

Team Averages
Level 100
1,520 SR
1,475 Elo+
Mercury
Mercury
Alystayr
Mercury
Level 84
God Stats
2W - 4L
1,493 SR
Queue Stats
135W - 126L
1,472 Elo+
Solo
Scylla
Scylla
GraveSesh
Scylla
Level 69
God Stats
6W - 7L
1,500 SR
Queue Stats
150W - 154L
1,431 Elo+
Solo
Ganesha
Ganesha
LordOverAll69
Ganesha
Level 119
God Stats
29W - 17L
1,659 SR
Queue Stats
340W - 315L
1,497 Elo+
Solo
Xbalanque
Xbalanque
MaliciousZohar
Xbalanque
Level 118
God Stats
15W - 11L
1,448 SR
Queue Stats
133W - 153L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
MyItchyHand
Gilgamesh
Level 108
God Stats
7W - 8L
1,500 SR
Queue Stats
357W - 347L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dartari
The Morrigan
12
5 / 3 / 6
7,424
495
5,538
4,824
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 4
7,637
509
6,520
10,756
8,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
McLovin808
Gilgamesh
14
4 / 0 / 4
8,430
562
8,209
8,167
5,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Tapque
Ymir
14
5 / 1 / 6
8,765
584
7,258
9,463
6,464
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
14
6 / 3 / 3
8,467
564
5,895
8,057
4,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alystayr
Mercury
13
4 / 5 / 2
7,759
517
4,221
9,168
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
GraveSesh
Scylla
10
0 / 4 / 5
6,488
433
4,800
7,121
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
9
0 / 8 / 5
6,203
414
2,282
12,010
4,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
MaliciousZohar
Xbalanque
13
2 / 3 / 0
7,394
493
3,030
6,349
1,938
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
MyItchyHand
Gilgamesh
13
3 / 3 / 4
8,822
588
9,274
15,259
5,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
23
Kills
9
9
Deaths
23
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
Alystayr
Mercury
4
5
2
1
W
The Morrigan
Dartari
The Morrigan
5
3
6
2.67
L
Scylla
GraveSesh
Scylla
0
4
5
0.63
W
3
2
4
2.5
L
Ganesha
0
8
5
0.31
L
Xbalanque
MaliciousZohar
Xbalanque
2
3
0
0.67
W
Gilgamesh
McLovin808
Gilgamesh
4
0
4
6
L
Gilgamesh
MyItchyHand
Gilgamesh
3
3
4
1.67
W
Ymir
Tapque
Ymir
5
1
6
8
W
Anubis
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,420
Damage
23,607
41,267
Taken
49,907
25,508
Mitigated
16,858
11,168
Healing
9,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Alystayr
Mercury
4,221
1,313
0
1,988
9,168
2,919
59
1,266
7,902
0
36,832
W
The Morrigan
Dartari
The Morrigan
5,538
738
0
694
4,824
1,416
0
1,661
3,050
28,810
0
L
Scylla
GraveSesh
Scylla
4,800
769
0
808
7,121
1,476
0
4,335
2,786
29,762
0
W
6,520
1,171
0
2,887
10,756
8,095
500
1,234
9,368
0
29,005
L
Ganesha
2,282
32
0
1,163
12,010
4,644
0
5,676
6,334
19,565
0
L
Xbalanque
MaliciousZohar
Xbalanque
3,030
941
0
2,067
6,349
1,938
0
4,413
1,936
0
32,069
W
Gilgamesh
McLovin808
Gilgamesh
8,209
2,784
0
1,362
8,167
5,408
114
811
7,324
0
60,942
L
Gilgamesh
MyItchyHand
Gilgamesh
9,274
2,425
0
3,835
15,259
5,881
645
3,001
12,258
0
36,460
W
Ymir
Tapque
Ymir
7,258
1,175
0
2,575
9,463
6,464
0
606
8,857
54,894
0
W
Anubis
5,895
225
0
3,650
8,057
4,125
1,146
2,397
5,522
54,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,723
Gold Earned
36,666
418
Minions Killed
308
0
Camps Cleared
0
1,362,192
Distance Traveled
1,368,881
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,759
517
90
6
0
318,876
1
W
The Morrigan
7,424
495
55
4
0
286,829
1
L
Scylla
6,488
433
76
5
0
265,339
1
W
Tyr
7,637
509
58
4
0
259,404
0
L
Ganesha
6,203
414
11
1
0
248,490
6
L
Xbalanque
7,394
493
65
4
0
258,456
2
W
Gilgamesh
8,430
562
101
7
0
292,233
4
L
Gilgamesh
8,822
588
66
4
0
277,720
1
W
Ymir
8,765
584
110
7
0
276,068
5
W
Anubis
8,467
564
94
6
0
247,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role