Player Matchup

Gilgamesh
Gilgamesh
Banksy68
Gilgamesh
Level 41
God Stats
0W - 5L
1,307 SR
Queue Stats
111W - 97L
1,518 Elo+
Solo
Chaac
Chaac
ErRomi
Chaac
Level 43
God Stats
1W - 1L
1,758 SR
Queue Stats
21W - 23L
1,481 Elo+
Party 3
Ares
Ares
RaulG512
Ares
Level 73
God Stats
1W - 3L
1,341 SR
Queue Stats
151W - 148L
1,469 Elo+
Party 3
Hachiman
Hachiman
Themulaitor
Hachiman
Level 43
God Stats
3W - 3L
1,349 SR
Queue Stats
68W - 73L
1,453 Elo+
Party 3
Vulcan
Vulcan
Whiskondelaisla
Vulcan
Level 13
God Stats
2W - 1L
1,829 SR
Queue Stats
7W - 14L
1,310 Elo+
Party 3
Team Averages
Level 43
1,517 SR
1,447 Elo+

VS

Team Averages
Level 44
1,528 SR
1,580 Elo+
Gilgamesh
Gilgamesh
Ethanflash11
Gilgamesh
Level 45
God Stats
30W - 24L
1,551 SR
Queue Stats
199W - 145L
1,642 Elo+
Party 2
Janus
Janus
LOKIISAYUTE
Janus
Level 83
God Stats
4W - 3L
1,545 SR
Queue Stats
148W - 143L
1,556 Elo+
Party 1
Sobek
Sobek
Macantha
Sobek
Level 41
God Stats
4W - 2L
1,360 SR
Queue Stats
52W - 45L
1,518 Elo+
Party 1
Mercury
Mercury
evilcheese2875
Mercury
Level 22
God Stats
15W - 9L
1,843 SR
Queue Stats
60W - 37L
1,655 Elo+
Party 2
Ullr
Ullr
feziwg
Ullr
Level 28
God Stats
11W - 18L
1,340 SR
Queue Stats
179W - 159L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Banksy68
Gilgamesh
13
2 / 5 / 3
7,915
495
6,340
10,958
5,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
ErRomi
Chaac
11
0 / 3 / 0
6,917
432
3,940
13,875
11,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
9
2 / 7 / 11
6,791
424
6,340
17,122
8,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Themulaitor
Hachiman
13
13 / 5 / 4
9,387
587
11,364
10,174
5,276
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 7 / 2
7,496
469
7,182
9,955
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ethanflash11
Gilgamesh
16
4 / 0 / 3
9,631
602
13,738
10,443
5,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
6 / 0 / 11
9,772
611
11,558
4,235
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Macantha
Sobek
12
1 / 7 / 10
8,006
500
3,677
14,898
8,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
13 / 5 / 4
10,104
632
11,423
12,097
4,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
feziwg
Ullr
13
3 / 7 / 4
8,592
537
5,655
12,141
3,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
19
Kills
27
27
Deaths
19
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Banksy68
Gilgamesh
2
5
3
0.7
L
Chaac
ErRomi
Chaac
0
3
0
0
W
Gilgamesh
Ethanflash11
Gilgamesh
4
0
3
5.5
W
6
0
11
11.5
W
Sobek
Macantha
Sobek
1
7
10
0.86
L
Ares
2
7
11
1.07
L
Hachiman
Themulaitor
Hachiman
13
5
4
3
L
2
7
2
0.43
W
13
5
4
3
W
Ullr
feziwg
Ullr
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,166
Damage
46,051
62,084
Taken
53,814
33,923
Mitigated
23,367
11,061
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Banksy68
Gilgamesh
6,340
2,280
0
2,775
10,958
5,149
442
3,306
7,476
0
40,544
L
Chaac
ErRomi
Chaac
3,940
1,255
0
4,172
13,875
11,107
213
1,042
12,789
0
35,160
W
Gilgamesh
Ethanflash11
Gilgamesh
13,738
4,514
0
4,584
10,443
5,847
2,387
2,345
7,724
0
66,391
W
11,558
530
0
1,242
4,235
1,329
0
1,931
2,206
52,679
0
W
Sobek
Macantha
Sobek
3,677
443
0
4,142
14,898
8,581
0
5,096
9,630
18,331
0
L
Ares
6,340
708
360
911
17,122
8,775
0
3,837
13,153
15,656
0
L
Hachiman
Themulaitor
Hachiman
11,364
7,080
0
1,973
10,174
5,276
1,510
1,488
8,666
0
42,930
L
7,182
2,174
0
870
9,955
3,616
234
4,854
4,765
38,501
0
W
11,423
7,380
0
0
12,097
4,000
0
1,645
10,423
0
56,223
W
Ullr
feziwg
Ullr
5,655
2,910
0
918
12,141
3,610
0
2,201
9,934
0
55,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,506
Gold Earned
46,105
327
Minions Killed
423
0
Camps Cleared
0
1,422,769
Distance Traveled
1,616,855
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,915
495
70
4
0
332,465
4
L
Chaac
6,917
432
86
5
0
254,977
0
W
Gilgamesh
9,631
602
126
8
0
339,689
3
W
Janus
9,772
611
105
7
0
350,692
2
W
Sobek
8,006
500
32
2
0
312,149
6
L
Ares
6,791
424
18
1
0
290,499
4
L
Hachiman
9,387
587
74
5
0
273,012
4
L
Vulcan
7,496
469
79
5
0
271,816
1
W
Mercury
10,104
632
80
5
0
345,948
2
W
Ullr
8,592
537
80
5
0
268,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role