Player Matchup

Hel
Hel
Conannettekill
Hel
Level 16
God Stats
2W - 1L
1,352 SR
Queue Stats
2W - 1L
1,409 Elo+
Party 1
Scylla
Scylla
Gavaal
Scylla
Level 16
God Stats
8W - 8L
1,370 SR
Queue Stats
27W - 25L
1,474 Elo+
Solo
Jormungandr
Jormungandr
Kozinator
Jormungandr
Level 17
God Stats
5W - 0L
1,730 SR
Queue Stats
35W - 23L
1,613 Elo+
Solo
Neith
Neith
MrOuink
Neith
Level 17
God Stats
2W - 1L
1,574 SR
Queue Stats
2W - 1L
1,409 Elo+
Party 1
Anubis
Anubis
Perricriquet
Anubis
Level 17
God Stats
1W - 0L
1,343 SR
Queue Stats
2W - 1L
1,409 Elo+
Party 1
Team Averages
Level 17
1,474 SR
1,463 Elo+

VS

Team Averages
Level 20
1,458 SR
1,487 Elo+
Merlin
Merlin
PrestoLingvesta
Merlin
Level 9
God Stats
10W - 14L
1,293 SR
Queue Stats
107W - 118L
1,431 Elo+
Solo
Cthulhu
Cthulhu
Qrkhon
Cthulhu
Level 26
God Stats
5W - 9L
1,499 SR
Queue Stats
252W - 220L
1,535 Elo+
Solo
Neith
Neith
UwUshka
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,409 Elo+
Party 2
Gilgamesh
Gilgamesh
asdfg11111
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
ВиННи
The Morrigan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 149L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 14
10,332
939
6,071
8,672
5,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Gavaal
Scylla
18
12 / 2 / 12
12,470
1,134
17,085
9,149
3,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Kozinator
Jormungandr
18
4 / 2 / 20
11,177
1,016
12,612
15,157
14,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
MrOuink
Neith
18
10 / 0 / 17
12,704
1,155
18,390
9,062
3,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
18
6 / 0 / 17
11,506
1,046
13,393
7,030
3,820
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

273

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 2
9,858
896
9,498
16,186
5,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Qrkhon
Cthulhu
16
2 / 1 / 4
10,933
994
10,745
18,210
22,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
UwUshka
Neith
14
0 / 3 / 3
8,769
797
1,931
7,760
2,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
asdfg11111
Gilgamesh
16
0 / 8 / 6
9,365
851
9,863
22,032
9,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
ВиННи
The Morrigan
16
2 / 11 / 4
10,487
953
13,290
13,357
4,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
25
34
Kills
6
6
Deaths
34
80
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
W
Scylla
Gavaal
Scylla
12
2
12
9
W
Jormungandr
Kozinator
Jormungandr
4
2
20
7
W
Neith
MrOuink
Neith
10
0
17
18.5
W
Anubis
6
0
17
14.5
L
2
11
2
0.27
L
Cthulhu
Qrkhon
Cthulhu
2
1
4
4
L
Neith
UwUshka
Neith
0
3
3
0.5
L
Gilgamesh
asdfg11111
Gilgamesh
0
8
6
0.38
L
The Morrigan
ВиННи
The Morrigan
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,551
Damage
45,327
49,070
Taken
77,545
31,420
Mitigated
43,848
19,816
Healing
2,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,071
294
8,081
4,442
8,672
5,397
0
5,322
3,350
23,227
0
W
Scylla
Gavaal
Scylla
17,085
2,534
402
1,944
9,149
3,567
0
5,365
3,784
34,812
0
W
Jormungandr
Kozinator
Jormungandr
12,612
3,139
0
0
15,157
14,847
0
12,069
3,088
29,029
0
W
Neith
MrOuink
Neith
18,390
10,009
0
1,595
9,062
3,789
0
5,235
3,827
0
47,086
W
Anubis
13,393
509
0
3,352
7,030
3,820
0
4,287
2,743
42,789
0
L
9,498
1,477
0
61
16,186
5,442
0
8,387
7,799
36,859
0
L
Cthulhu
Qrkhon
Cthulhu
10,745
947
0
1,257
18,210
22,347
0
11,973
6,237
22,558
0
L
Neith
UwUshka
Neith
1,931
282
0
276
7,760
2,519
0
5,067
2,693
0
7,185
L
Gilgamesh
asdfg11111
Gilgamesh
9,863
1,223
0
743
22,032
9,025
0
14,115
7,917
447
24,617
L
The Morrigan
ВиННи
The Morrigan
13,290
3,486
0
77
13,357
4,515
0
9,177
3,703
43,637
1,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,189
Gold Earned
49,412
243
Minions Killed
180
10
Camps Cleared
4
1,057,525
Distance Traveled
948,317
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,332
939
53
5
0
215,555
0
W
Scylla
12,470
1,134
32
3
1
207,695
1
W
Jormungandr
11,177
1,016
25
2
0
207,750
0
W
Neith
12,704
1,155
45
4
7
220,754
0
W
Anubis
11,506
1,046
88
8
2
205,771
1
L
Merlin
9,858
896
38
3
2
168,105
0
L
Cthulhu
10,933
994
25
2
1
232,127
1
L
Neith
8,769
797
15
1
0
159,681
4
L
Gilgamesh
9,365
851
24
2
1
198,109
2
L
The Morrigan
10,487
953
78
7
0
190,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role