Player Matchup

Horus
Horus
 
Horus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Call_me_Jacques
Kali
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
847W - 821L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
Darth_Schmall
Gilgamesh
Level 107
God Stats
18W - 7L
1,500 SR
Queue Stats
243W - 237L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
Grimreaper68657
Baron Samedi
Level 89
God Stats
1W - 0L
1,493 SR
Queue Stats
10W - 5L
1,401 Elo+
Solo
Danzaburou
Danzaburou
KickerZed
Danzaburou
Level 89
God Stats
28W - 37L
1,471 SR
Queue Stats
164W - 188L
1,400 Elo+
Solo
Team Averages
Level 99
1,493 SR
1,464 Elo+

VS

Team Averages
Level 85
1,535 SR
1,481 Elo+
Ares
Ares
 
Ares
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FloydGreen
Danzaburou
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
G-Xerrow
Mercury
Level 69
God Stats
99W - 102L
1,550 SR
Queue Stats
676W - 748L
1,405 Elo+
Solo
Nu Wa
Nu Wa
Queen Gooped
Nu Wa
Level 107
God Stats
8W - 6L
1,623 SR
Queue Stats
533W - 506L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
outofsalt12
Gilgamesh
Level 95
God Stats
4W - 2L
1,500 SR
Queue Stats
532W - 512L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 1 / 6
7,411
529
3,694
10,181
5,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
4 / 1 / 5
8,483
606
4,237
10,881
3,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
Darth_Schmall
Gilgamesh
15
9 / 1 / 1
9,217
658
10,241
10,765
5,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Grimreaper68657
Baron Samedi
12
4 / 3 / 4
7,188
513
8,870
10,872
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KickerZed
Danzaburou
13
2 / 1 / 3
8,168
583
4,169
6,776
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 4 / 3
7,006
500
3,088
11,882
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
FloydGreen
Danzaburou
12
1 / 5 / 0
7,108
508
3,439
9,576
3,180
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
G-Xerrow
Mercury
10
1 / 5 / 1
6,383
456
2,318
9,184
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 2 / 1
7,827
559
12,076
6,510
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
outofsalt12
Gilgamesh
13
0 / 5 / 0
7,233
517
2,138
9,344
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
21
Kills
6
7
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
6
5
L
Ares
 
Ares
1
4
3
0.63
W
4
1
5
6.5
W
Gilgamesh
Darth_Schmall
Gilgamesh
9
1
1
9.5
L
Danzaburou
FloydGreen
Danzaburou
1
5
0
0.2
L
Mercury
G-Xerrow
Mercury
1
5
1
0.3
W
Baron Samedi
Grimreaper68657
Baron Samedi
4
3
4
2
W
Danzaburou
KickerZed
Danzaburou
2
1
3
3.5
L
3
2
1
1.75
L
Gilgamesh
outofsalt12
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,211
Damage
23,059
49,475
Taken
46,496
22,032
Mitigated
19,578
24,476
Healing
11,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,694
1,549
2,557
6,403
10,181
5,954
114
3,198
6,813
0
14,296
L
Ares
 
Ares
3,088
496
124
4,004
11,882
7,595
0
2,942
8,940
16,615
0
W
4,237
1,823
0
4,033
10,881
3,919
0
2,224
8,473
0
55,963
W
Gilgamesh
Darth_Schmall
Gilgamesh
10,241
3,193
0
4,263
10,765
5,506
877
2,792
7,805
0
60,073
L
Danzaburou
FloydGreen
Danzaburou
3,439
1,832
0
2,343
9,576
3,180
0
1,843
7,733
0
40,028
L
Mercury
G-Xerrow
Mercury
2,318
1,347
0
786
9,184
2,677
500
1,919
7,265
0
29,460
W
Baron Samedi
Grimreaper68657
Baron Samedi
8,870
511
971
4,643
10,872
4,333
529
4,983
5,502
37,707
0
W
Danzaburou
KickerZed
Danzaburou
4,169
1,283
0
1,606
6,776
2,320
918
1,014
5,718
0
54,523
L
12,076
2,606
0
1,490
6,510
2,137
0
2,166
4,344
45,352
0
L
Gilgamesh
outofsalt12
Gilgamesh
2,138
702
0
2,782
9,344
3,989
302
0
9,344
0
45,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,467
Gold Earned
35,557
408
Minions Killed
358
0
Camps Cleared
0
1,383,979
Distance Traveled
1,272,348
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,411
529
13
1
0
302,224
0
L
Ares
7,006
500
24
2
0
254,998
2
W
Kali
8,483
606
118
8
0
310,675
1
W
Gilgamesh
9,217
658
118
8
0
290,982
2
L
Danzaburou
7,108
508
87
6
0
220,745
0
L
Mercury
6,383
456
65
5
0
292,767
0
W
Baron Samedi
7,188
513
62
4
0
260,258
0
W
Danzaburou
8,168
583
97
7
0
219,840
6
L
Nu Wa
7,827
559
82
6
0
247,009
5
L
Gilgamesh
7,233
517
100
7
0
256,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role