Player Matchup

Anhur
Anhur
Jedaad
Anhur
Level 13
God Stats
3W - 2L
1,450 SR
Queue Stats
10W - 9L
1,532 Elo+
Party 1
Fenrir
Fenrir
MiniNekoCutie
Fenrir
Level 79
God Stats
37W - 49L
1,428 SR
Queue Stats
588W - 561L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
ROAD_ROLLAR_DAAA
Gilgamesh
Level 140
God Stats
8W - 7L
1,500 SR
Queue Stats
239W - 251L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
SNIPED_911
Cthulhu
Level 160
God Stats
5W - 3L
1,540 SR
Queue Stats
43W - 45L
1,650 Elo+
Party 2
Olorun
Olorun
dunmaglass-LOTF
Olorun
Level 18
God Stats
2W - 0L
1,720 SR
Queue Stats
32W - 4L
1,872 Elo+
Party 2
Team Averages
Level 82
1,528 SR
1,617 Elo+

VS

Team Averages
Level 87
1,682 SR
1,663 Elo+
Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ETg Russell
Gilgamesh
Level 47
God Stats
0W - 3L
1,284 SR
Queue Stats
86W - 73L
1,464 Elo+
Solo
Ullr
Ullr
LilDookiStain
Ullr
Level 43
God Stats
161W - 57L
2,003 SR
Queue Stats
621W - 224L
1,951 Elo+
Party 3
Cabrakan
Cabrakan
Yemmm
Cabrakan
Level 51
God Stats
7W - 4L
1,749 SR
Queue Stats
603W - 275L
1,852 Elo+
Party 3
Thoth
Thoth
xx Bubba92 xx
Thoth
Level 147
God Stats
7W - 8L
1,873 SR
Queue Stats
289W - 300L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jedaad
Anhur
11
0 / 4 / 1
6,933
462
3,650
6,940
1,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 0 / 3
8,580
572
2,869
6,099
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
13
3 / 1 / 2
8,237
549
7,594
12,078
6,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
SNIPED_911
Cthulhu
12
1 / 1 / 1
7,658
511
3,067
5,316
2,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 2 / 2
8,713
581
6,586
10,406
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
1
0 / 0 / 0
2,926
195
0
0
0
Gilgamesh
ETg Russell
Gilgamesh
12
1 / 6 / 1
7,045
470
8,373
14,810
7,813
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 1 / 3
8,527
568
8,243
7,759
2,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Yemmm
Cabrakan
13
3 / 1 / 2
8,144
543
4,131
10,259
10,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 3 / 0
6,494
433
2,408
5,308
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
11
Kills
8
8
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
0
0
0
L
Gilgamesh
ETg Russell
Gilgamesh
1
6
1
0.25
W
Anhur
Jedaad
Anhur
0
4
1
0.13
L
3
1
3
4.5
W
4
0
3
5.5
W
Gilgamesh
3
1
2
4
W
Cthulhu
SNIPED_911
Cthulhu
1
1
1
1.5
L
Cabrakan
Yemmm
Cabrakan
3
1
2
4
W
3
2
2
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,766
Damage
23,155
40,839
Taken
38,136
17,263
Mitigated
22,931
17,018
Healing
4,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
ETg Russell
Gilgamesh
8,373
3,132
0
1,496
14,810
7,813
0
2,485
12,325
0
39,264
W
Anhur
Jedaad
Anhur
3,650
1,657
0
1,247
6,940
1,971
152
639
6,301
0
35,116
L
8,243
3,470
0
582
7,759
2,740
512
1,627
6,132
0
68,416
W
2,869
44
0
3,834
6,099
2,585
0
420
5,649
0
51,965
W
Gilgamesh
7,594
2,298
0
3,354
12,078
6,273
1,480
1,301
10,777
0
44,258
W
Cthulhu
SNIPED_911
Cthulhu
3,067
318
0
1,797
5,316
2,287
588
1,533
3,772
22,364
0
L
Cabrakan
Yemmm
Cabrakan
4,131
507
0
1,290
10,259
10,660
0
2,007
8,252
33,684
0
W
6,586
3,733
143
6,643
10,406
4,147
1,029
2,285
7,801
62,513
0
L
2,408
133
0
918
5,308
1,718
548
3,534
1,774
27,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,121
Gold Earned
33,136
424
Minions Killed
331
0
Camps Cleared
0
1,352,564
Distance Traveled
1,004,204
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
2,926
195
0
0
0
0
0
L
Gilgamesh
7,045
470
77
5
0
243,778
2
W
Anhur
6,933
462
75
5
0
242,821
1
L
Ullr
8,527
568
128
9
0
274,415
4
W
Fenrir
8,580
572
101
7
0
309,689
0
W
Gilgamesh
8,237
549
82
5
0
283,676
4
W
Cthulhu
7,658
511
44
3
0
261,686
1
L
Cabrakan
8,144
543
71
5
0
278,390
1
W
Olorun
8,713
581
122
8
0
254,692
5
L
Thoth
6,494
433
55
4
0
207,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role