Player Matchup

Ganesha
Ganesha
Cahaja
Ganesha
Level 103
God Stats
8W - 4L
1,632 SR
Queue Stats
22W - 16L
1,590 Elo+
Party 2
Loki
Loki
ChickenAsesnox
Loki
Level 18
God Stats
8W - 4L
1,574 SR
Queue Stats
13W - 10L
1,647 Elo+
Party 3
Apollo
Apollo
CubeXLIVE
Apollo
Level 28
God Stats
12W - 8L
1,716 SR
Queue Stats
48W - 44L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
anklebreaker93
Gilgamesh
Level 105
God Stats
3W - 2L
1,282 SR
Queue Stats
39W - 36L
1,530 Elo+
Party 2
Chang'e
Chang'e
Árgah
Chang'e
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 61L
1,563 Elo+
Party 3
Team Averages
Level 74
1,541 SR
1,578 Elo+

VS

Team Averages
Level 66
1,644 SR
1,512 Elo+
Gilgamesh
Gilgamesh
AndroidYT
Gilgamesh
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ArthasW
Thor
Level 129
God Stats
1W - 2L
1,571 SR
Queue Stats
30W - 22L
1,594 Elo+
Party 1
Sylvanus
Sylvanus
NitroxShadowsong
Sylvanus
Level 65
God Stats
0W - 1L
1,859 SR
Queue Stats
73W - 87L
1,464 Elo+
Party 4
Ra
Ra
joselorenzo03
Ra
Level 18
God Stats
0W - 1L
1,717 SR
Queue Stats
16W - 21L
1,444 Elo+
Party 4
Izanami
Izanami
lululefou110300
Izanami
Level 48
God Stats
38W - 24L
1,571 SR
Queue Stats
133W - 97L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cahaja
Ganesha
12
1 / 1 / 12
7,781
556
5,285
8,549
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
4 / 3 / 4
7,966
569
3,951
8,786
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Apollo
CubeXLIVE
Apollo
12
7 / 3 / 1
7,963
569
8,304
10,349
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
anklebreaker93
Gilgamesh
13
5 / 4 / 3
8,148
582
8,080
11,284
5,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Árgah
Chang'e
14
6 / 0 / 2
8,533
610
7,941
8,582
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AndroidYT
Gilgamesh
11
3 / 3 / 2
7,119
509
6,922
10,380
7,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
ArthasW
Thor
13
4 / 5 / 3
7,743
553
4,706
10,747
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 5 / 5
6,912
494
8,701
10,665
7,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 6 / 0
6,162
440
3,253
6,846
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 2
7,719
551
3,682
8,836
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
23
Kills
11
11
Deaths
23
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AndroidYT
Gilgamesh
3
3
2
1.33
L
Thor
ArthasW
Thor
4
5
3
1.1
W
Ganesha
Cahaja
Ganesha
1
1
12
7
W
4
3
4
2
W
Apollo
CubeXLIVE
Apollo
7
3
1
2.5
L
3
5
5
1.1
W
Gilgamesh
anklebreaker93
Gilgamesh
5
4
3
1.63
L
1
6
0
0.17
L
0
4
2
0.25
W
Chang'e
Árgah
Chang'e
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,561
Damage
27,264
47,550
Taken
47,474
20,035
Mitigated
23,724
12,228
Healing
11,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AndroidYT
Gilgamesh
6,922
1,751
0
1,838
10,380
7,589
0
2,459
7,803
0
26,982
L
Thor
ArthasW
Thor
4,706
1,611
0
2,852
10,747
4,022
223
3,314
7,279
0
40,079
W
Ganesha
Cahaja
Ganesha
5,285
1,189
0
1,561
8,549
6,162
190
3,321
5,110
12,547
0
W
3,951
985
0
3,340
8,786
2,657
0
208
8,545
0
44,386
W
Apollo
CubeXLIVE
Apollo
8,304
4,706
0
2,088
10,349
3,055
2,306
1,871
8,333
0
46,613
L
8,701
3,361
799
2,814
10,665
7,426
0
3,705
6,866
25,913
7,336
W
Gilgamesh
anklebreaker93
Gilgamesh
8,080
2,632
0
872
11,284
5,212
492
2,525
8,434
0
39,262
L
3,253
420
273
172
6,846
2,215
670
2,243
4,383
25,568
0
L
3,682
2,140
0
2,947
8,836
2,472
149
919
7,917
0
52,379
W
Chang'e
Árgah
Chang'e
7,941
703
663
3,704
8,582
2,949
982
3,053
5,443
49,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,391
Gold Earned
35,655
343
Minions Killed
386
0
Camps Cleared
0
1,340,873
Distance Traveled
1,207,967
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,119
509
50
4
0
252,439
3
L
Thor
7,743
553
98
7
0
246,288
3
W
Ganesha
7,781
556
3
0
0
259,775
2
W
Loki
7,966
569
96
7
0
243,858
0
W
Apollo
7,963
569
85
6
0
275,426
6
L
Sylvanus
6,912
494
59
4
0
226,980
0
W
Gilgamesh
8,148
582
65
5
0
260,752
3
L
Ra
6,162
440
62
4
0
240,539
0
L
Izanami
7,719
551
117
8
0
241,721
5
W
Chang'e
8,533
610
94
7
0
301,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role