Player Matchup

Ymir
Ymir
NylonHate
Ymir
Level 17
God Stats
8W - 10L
1,831 SR
Queue Stats
117W - 122L
1,618 Elo+
Solo
Ares
Ares
PleaseSatanDude
Ares
Level 26
God Stats
6W - 3L
1,724 SR
Queue Stats
88W - 75L
1,589 Elo+
Solo
Janus
Janus
Weeds0
Janus
Level 16
God Stats
3W - 4L
1,391 SR
Queue Stats
13W - 12L
1,621 Elo+
Solo
Gilgamesh
Gilgamesh
frenix98
Gilgamesh
Level 29
God Stats
7W - 4L
1,699 SR
Queue Stats
54W - 50L
1,578 Elo+
Solo
Jing Wei
Jing Wei
grosero666
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 102L
1,618 Elo+
Solo
Team Averages
Level 23
1,629 SR
1,605 Elo+

VS

Team Averages
Level 27
1,466 SR
1,640 Elo+
Rama
Rama
BigG4yAl
Rama
Level 27
God Stats
2W - 2L
1,238 SR
Queue Stats
92W - 50L
1,781 Elo+
Solo
Osiris
Osiris
Felurian1331
Osiris
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 113L
1,630 Elo+
Solo
Ymir
Ymir
ILikeKids69
Ymir
Level 28
God Stats
1W - 1L
1,778 SR
Queue Stats
6W - 7L
1,607 Elo+
Solo
Set
Set
KaramazovBrother
Set
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 49L
1,578 Elo+
Solo
Nox
Nox
Niofrey
Nox
Level 27
God Stats
3W - 6L
1,314 SR
Queue Stats
247W - 267L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 1 / 8
7,527
538
4,516
9,485
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 4
6,554
468
5,473
9,388
7,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Weeds0
Janus
14
3 / 0 / 4
7,843
560
6,544
4,588
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
frenix98
Gilgamesh
14
12 / 0 / 0
8,810
629
11,535
15,738
10,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jing Wei
grosero666
Jing Wei
14
1 / 0 / 2
8,060
576
7,667
8,061
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
2 / 1 / 0
7,245
518
6,887
11,084
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
10
0 / 8 / 1
5,893
421
2,737
12,685
6,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 4 / 2
5,422
387
3,064
8,725
2,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 5 / 1
6,787
485
5,722
11,296
5,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
10
0 / 0 / 0
6,172
441
4,027
3,855
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
18
Kills
3
3
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
2
1
0
2
L
Osiris
0
8
1
0.06
L
0
4
2
0.25
L
1
5
1
0.3
L
Nox
0
0
0
0
W
Ymir
0
1
8
4
W
2
2
4
2
W
Janus
Weeds0
Janus
3
0
4
5
W
Gilgamesh
frenix98
Gilgamesh
12
0
0
12
W
Jing Wei
grosero666
Jing Wei
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,735
Damage
22,437
47,260
Taken
47,645
26,379
Mitigated
18,339
16,579
Healing
16,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,887
5,111
0
5,664
11,084
2,955
0
2,761
8,041
0
58,660
L
Osiris
2,737
956
0
3,727
12,685
6,097
0
1,823
10,767
0
24,359
L
3,064
830
767
2,278
8,725
2,876
0
4,461
4,038
15,048
0
L
5,722
2,569
0
2,757
11,296
5,149
0
3,796
7,372
0
45,546
L
Nox
4,027
266
0
1,491
3,855
1,262
0
2,825
894
27,999
0
W
Ymir
4,516
1,376
0
2,100
9,485
4,066
51
1,977
7,394
55,443
0
W
5,473
470
0
3,465
9,388
7,469
23
1,613
7,775
23,899
0
W
Janus
Weeds0
Janus
6,544
447
0
915
4,588
1,531
80
416
4,106
53,606
0
W
Gilgamesh
frenix98
Gilgamesh
11,535
3,164
0
5,409
15,738
10,727
283
1,795
13,789
0
47,632
W
Jing Wei
grosero666
Jing Wei
7,667
5,624
0
4,690
8,061
2,586
387
956
7,105
0
61,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,794
Gold Earned
31,519
441
Minions Killed
361
0
Camps Cleared
0
1,395,270
Distance Traveled
1,277,488
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,245
518
134
10
0
250,978
6
L
Osiris
5,893
421
52
4
0
245,203
4
L
Ymir
5,422
387
15
1
0
251,131
2
L
Set
6,787
485
87
6
0
269,938
1
L
Nox
6,172
441
73
5
0
260,238
7
W
Ymir
7,527
538
96
7
0
278,361
1
W
Ares
6,554
468
39
3
0
283,529
6
W
Janus
7,843
560
104
7
0
300,957
11
W
Gilgamesh
8,810
629
87
6
0
287,747
1
W
Jing Wei
8,060
576
115
8
0
244,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role