Player Matchup

Discordia
Discordia
Danielhuddz
Discordia
Level 100
God Stats
2W - 5L
1,388 SR
Queue Stats
104W - 104L
1,453 Elo+
Solo
Da Ji
Da Ji
TTFAhri
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
WhatsPopingguh
Gilgamesh
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 43
1,463 SR
1,484 Elo+

VS

Team Averages
Level 117
1,528 SR
1,607 Elo+
Medusa
Medusa
Square71
Medusa
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
YddraiggochXV
Cthulhu
Level 127
God Stats
4W - 4L
1,712 SR
Queue Stats
422W - 260L
1,656 Elo+
Party 1
Gilgamesh
Gilgamesh
hrhgamer
Gilgamesh
Level 128
God Stats
14W - 10L
1,372 SR
Queue Stats
458W - 276L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Danielhuddz
Discordia
13
2 / 1 / 4
9,073
698
11,623
6,573
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
TTFAhri
Da Ji
10
4 / 10 / 1
8,698
669
4,946
11,620
4,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
WhatsPopingguh
Gilgamesh
11
1 / 7 / 4
8,536
657
9,649
14,432
9,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Square71
Medusa
12
4 / 3 / 11
9,706
747
8,163
10,056
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
14
7 / 2 / 11
10,980
845
4,810
12,187
12,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
hrhgamer
Gilgamesh
14
7 / 2 / 9
9,984
768
12,374
11,759
12,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
18
18
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Discordia
Danielhuddz
Discordia
2
1
4
4
W
Medusa
Square71
Medusa
4
3
11
3.17
L
Da Ji
TTFAhri
Da Ji
4
10
1
0.45
L
Gilgamesh
WhatsPopingguh
Gilgamesh
1
7
4
0.43
W
Cthulhu
7
2
11
6.25
W
Gilgamesh
hrhgamer
Gilgamesh
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,218
Damage
25,347
32,625
Taken
34,002
15,781
Mitigated
29,609
2,304
Healing
6,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Danielhuddz
Discordia
11,623
1,056
0
653
6,573
2,146
0
492
6,081
40,764
0
W
Medusa
Square71
Medusa
8,163
4,799
0
269
10,056
3,821
1,467
3,847
5,791
0
44,708
L
Da Ji
TTFAhri
Da Ji
4,946
837
0
877
11,620
4,254
0
2,269
9,351
0
18,141
L
Gilgamesh
WhatsPopingguh
Gilgamesh
9,649
3,219
0
774
14,432
9,381
0
2,433
11,999
0
34,342
W
Cthulhu
4,810
426
0
1,899
12,187
12,930
476
3,357
8,326
24,069
0
W
Gilgamesh
hrhgamer
Gilgamesh
12,374
4,838
0
4,313
11,759
12,858
824
3,121
8,198
0
31,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,307
Gold Earned
30,670
130
Minions Killed
142
0
Camps Cleared
0
739,917
Distance Traveled
698,132
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,073
698
64
5
0
264,653
1
W
Medusa
9,706
747
74
6
0
214,103
1
L
Da Ji
8,698
669
20
2
0
225,906
0
L
Gilgamesh
8,536
657
46
4
0
249,358
4
W
Cthulhu
10,980
845
33
3
0
230,769
1
W
Gilgamesh
9,984
768
35
3
0
253,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role