Player Matchup

King Arthur
King Arthur
Deathjack88
King Arthur
Level 142
God Stats
1W - 1L
1,716 SR
Queue Stats
22W - 37L
1,393 Elo+
Party 3
Ares
Ares
SlasBuck
Ares
Level 17
God Stats
3W - 5L
1,485 SR
Queue Stats
16W - 27L
1,389 Elo+
Party 3
Gilgamesh
Gilgamesh
cachurro699
Gilgamesh
Level 146
God Stats
12W - 7L
1,500 SR
Queue Stats
274W - 228L
1,526 Elo+
Party 2
Neith
Neith
lllsarrilllç
Neith
Level 29
God Stats
18W - 33L
1,399 SR
Queue Stats
367W - 360L
1,440 Elo+
Party 2
Anubis
Anubis
thelarg
Anubis
Level 26
God Stats
19W - 8L
1,530 SR
Queue Stats
435W - 403L
1,483 Elo+
Party 2
Team Averages
Level 72
1,526 SR
1,446 Elo+

VS

Team Averages
Level 63
1,504 SR
1,527 Elo+
Aphrodite
Aphrodite
Dimaaurum
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Scylla
Scylla
GhostPanda42
Scylla
Level 118
God Stats
11W - 9L
1,434 SR
Queue Stats
282W - 250L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
LumpBeefBroth
Danzaburou
Level 29
God Stats
32W - 19L
1,755 SR
Queue Stats
61W - 49L
1,591 Elo+
Party 1
Gilgamesh
Gilgamesh
PepeCloudStrife
Gilgamesh
Level 74
God Stats
3W - 4L
1,330 SR
Queue Stats
132W - 121L
1,574 Elo+
Party 1
Odin
Odin
sashayaebashy
Odin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,400 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deathjack88
King Arthur
14
2 / 4 / 2
8,931
496
5,253
14,897
11,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
9
0 / 7 / 1
6,723
374
2,596
15,583
9,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
cachurro699
Gilgamesh
17
5 / 5 / 2
10,415
579
7,687
16,196
6,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 7 / 0
7,780
432
5,875
13,200
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
thelarg
Anubis
14
4 / 8 / 2
9,534
530
7,555
14,063
6,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dimaaurum
Aphrodite
15
1 / 0 / 11
9,682
538
4,160
5,581
2,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
17
10 / 5 / 3
11,596
644
14,567
9,884
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
LumpBeefBroth
Danzaburou
16
8 / 1 / 9
10,231
568
14,227
11,517
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
PepeCloudStrife
Gilgamesh
17
8 / 3 / 6
11,218
623
11,062
12,755
6,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 3 / 7
9,382
521
9,917
9,967
8,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
11
Kills
30
31
Deaths
12
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Deathjack88
King Arthur
2
4
2
0.75
W
Aphrodite
Dimaaurum
Aphrodite
1
0
11
6.5
W
Scylla
10
5
3
2.3
W
Danzaburou
LumpBeefBroth
Danzaburou
8
1
9
12.5
W
Gilgamesh
PepeCloudStrife
Gilgamesh
8
3
6
3.67
L
Ares
0
7
1
0.07
L
Gilgamesh
cachurro699
Gilgamesh
5
5
2
1.2
L
0
7
0
0
W
3
3
7
2.17
L
Anubis
thelarg
Anubis
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,966
Damage
53,933
73,939
Taken
49,704
39,010
Mitigated
24,348
13,651
Healing
14,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Deathjack88
King Arthur
5,253
860
0
5,750
14,897
11,747
229
405
14,090
54
40,092
W
Aphrodite
Dimaaurum
Aphrodite
4,160
1,300
2,420
4,149
5,581
2,492
667
1,601
3,980
32,979
0
W
Scylla
14,567
1,591
0
1,247
9,884
3,389
2,186
1,477
8,382
68,267
0
W
Danzaburou
LumpBeefBroth
Danzaburou
14,227
6,514
0
3,847
11,517
3,728
2,451
1,848
9,669
0
72,043
W
Gilgamesh
PepeCloudStrife
Gilgamesh
11,062
3,986
0
1,833
12,755
6,611
0
2,576
10,129
0
73,929
L
Ares
2,596
265
0
836
15,583
9,260
0
1,866
13,642
12,288
0
L
Gilgamesh
cachurro699
Gilgamesh
7,687
3,084
0
732
16,196
6,661
0
7,785
8,115
0
70,322
L
5,875
2,516
0
3,157
13,200
4,655
0
2,739
10,389
0
52,904
W
9,917
2,459
0
812
9,967
8,128
0
2,685
6,907
124
44,942
L
Anubis
thelarg
Anubis
7,555
1,082
0
3,176
14,063
6,687
0
5,404
8,358
45,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,383
Gold Earned
52,109
421
Minions Killed
497
0
Camps Cleared
0
1,563,630
Distance Traveled
1,758,445
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,931
496
78
4
0
295,039
2
W
Aphrodite
9,682
538
59
3
0
386,119
3
W
Scylla
11,596
644
133
7
0
314,136
4
W
Danzaburou
10,231
568
105
6
0
334,951
3
W
Gilgamesh
11,218
623
113
6
0
416,854
0
L
Ares
6,723
374
17
1
0
303,139
3
L
Gilgamesh
10,415
579
131
7
0
374,886
3
L
Neith
7,780
432
113
6
0
322,179
0
W
Odin
9,382
521
87
5
0
306,385
0
L
Anubis
9,534
530
82
5
0
268,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role