Player Matchup

Olorun
Olorun
CanICallYouJimmy
Olorun
Level 29
God Stats
1W - 5L
1,320 SR
Queue Stats
243W - 280L
1,380 Elo+
Party 2
Sol
Sol
Orteriatte
Sol
Level 42
God Stats
12W - 15L
1,507 SR
Queue Stats
195W - 255L
1,390 Elo+
Party 2
Horus
Horus
Pixelmgn
Horus
Level 51
God Stats
16W - 16L
1,657 SR
Queue Stats
204W - 254L
1,393 Elo+
Party 2
Mulan
Mulan
TelbekusF
Mulan
Level 46
God Stats
2W - 2L
1,446 SR
Queue Stats
64W - 58L
1,479 Elo+
Party 3
Arachne
Arachne
YOYOIJJKA
Arachne
Level 25
God Stats
0W - 2L
1,290 SR
Queue Stats
41W - 42L
1,427 Elo+
Party 3
Team Averages
Level 39
1,444 SR
1,414 Elo+

VS

Team Averages
Level 72
1,499 SR
1,482 Elo+
Gilgamesh
Gilgamesh
Hydrochaeris
Gilgamesh
Level 104
God Stats
13W - 15L
1,318 SR
Queue Stats
195W - 178L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
Megasor
Nu Wa
Level 67
God Stats
21W - 15L
1,453 SR
Queue Stats
373W - 358L
1,472 Elo+
Solo
Ganesha
Ganesha
Nauctilus
Ganesha
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 17L
1,508 Elo+
Party 1
Sylvanus
Sylvanus
midas123
Sylvanus
Level 86
God Stats
35W - 24L
1,523 SR
Queue Stats
98W - 84L
1,548 Elo+
Solo
Cernunnos
Cernunnos
nolan200002
Cernunnos
Level 63
God Stats
3W - 4L
1,699 SR
Queue Stats
85W - 97L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 6
11,081
462
14,056
21,058
7,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 6 / 4
10,532
439
16,685
18,349
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Pixelmgn
Horus
14
0 / 7 / 6
9,656
402
7,996
27,278
18,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
TelbekusF
Mulan
15
2 / 9 / 3
10,271
428
9,507
25,237
18,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
YOYOIJJKA
Arachne
20
5 / 2 / 4
12,699
529
8,180
17,037
7,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hydrochaeris
Gilgamesh
19
10 / 3 / 10
12,465
519
19,637
20,810
16,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Megasor
Nu Wa
20
9 / 4 / 9
14,103
588
29,226
15,400
7,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Nauctilus
Ganesha
17
1 / 1 / 14
11,001
458
14,409
13,082
6,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
midas123
Sylvanus
15
1 / 2 / 16
11,551
481
8,683
21,365
22,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
nolan200002
Cernunnos
16
9 / 3 / 10
11,324
472
15,842
10,260
4,520
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
89
13
Kills
30
30
Deaths
13
23
Assists
59
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
W
Gilgamesh
Hydrochaeris
Gilgamesh
10
3
10
5
W
Nu Wa
Megasor
Nu Wa
9
4
9
3.38
W
Ganesha
Nauctilus
Ganesha
1
1
14
8
L
4
6
4
1
L
Horus
Pixelmgn
Horus
0
7
6
0.43
L
Mulan
TelbekusF
Mulan
2
9
3
0.39
L
Arachne
YOYOIJJKA
Arachne
5
2
4
3.5
W
Sylvanus
midas123
Sylvanus
1
2
16
4.5
W
Cernunnos
nolan200002
Cernunnos
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,424
Damage
87,797
108,959
Taken
80,917
56,208
Mitigated
57,030
36,335
Healing
25,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,056
7,195
1,843
8,681
21,058
7,237
0
9,941
10,944
85,254
0
W
Gilgamesh
Hydrochaeris
Gilgamesh
19,637
6,890
0
4,087
20,810
16,159
3,254
7,837
12,787
0
73,677
W
Nu Wa
Megasor
Nu Wa
29,226
4,677
0
2,056
15,400
7,052
4,069
4,984
10,095
138,119
0
W
Ganesha
Nauctilus
Ganesha
14,409
702
717
1,661
13,082
6,839
1,252
3,841
9,111
67,302
0
L
16,685
2,683
0
3,593
18,349
5,185
824
11,622
6,607
62,874
0
L
Horus
Pixelmgn
Horus
7,996
3,205
5,144
9,873
27,278
18,005
0
13,574
13,532
0
32,653
L
Mulan
TelbekusF
Mulan
9,507
806
0
3,166
25,237
18,424
672
7,689
17,362
0
57,263
L
Arachne
YOYOIJJKA
Arachne
8,180
5,593
0
4,035
17,037
7,357
0
8,703
8,196
0
102,581
W
Sylvanus
midas123
Sylvanus
8,683
958
5,906
8,748
21,365
22,460
1,046
8,629
12,484
41,200
0
W
Cernunnos
nolan200002
Cernunnos
15,842
7,214
0
2,676
10,260
4,520
1,711
4,431
5,699
0
47,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,239
Gold Earned
60,444
571
Minions Killed
572
0
Camps Cleared
0
2,114,461
Distance Traveled
2,167,881
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,081
462
148
6
0
398,235
2
W
Gilgamesh
12,465
519
139
6
0
465,047
2
W
Nu Wa
14,103
588
214
9
0
396,739
2
W
Ganesha
11,001
458
70
3
0
470,725
0
L
Sol
10,532
439
94
4
0
415,919
1
L
Horus
9,656
402
36
2
0
425,374
6
L
Mulan
10,271
428
118
5
0
385,030
0
L
Arachne
12,699
529
175
7
0
489,903
2
W
Sylvanus
11,551
481
73
3
0
411,666
12
W
Cernunnos
11,324
472
76
3
0
423,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role