Player Matchup

King Arthur
King Arthur
JonasPhijffers
King Arthur
Level 18
God Stats
8W - 7L
1,482 SR
Queue Stats
119W - 118L
1,260 Elo+
Solo
Gilgamesh
Gilgamesh
KH_Ghxst
Gilgamesh
Level 29
God Stats
9W - 8L
1,708 SR
Queue Stats
80W - 86L
1,377 Elo+
Solo
Apollo
Apollo
Lurima0101
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,304 Elo+
Solo
Freya
Freya
Thiewery
Freya
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,311 Elo+
Solo
Sun Wukong
Sun Wukong
zalimao
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,051 Elo+
Solo
Team Averages
Level 22
1,538 SR
1,260 Elo+

VS

Team Averages
Level 24
1,370 SR
1,278 Elo+
Danzaburou
Danzaburou
DMT_Daithi
Danzaburou
Level 28
God Stats
28W - 31L
1,113 SR
Queue Stats
224W - 245L
1,194 Elo+
Solo
Chaac
Chaac
EllsGib94
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,242 Elo+
Solo
Kukulkan
Kukulkan
Lama-Affamato
Kukulkan
Level 21
God Stats
3W - 1L
1,440 SR
Queue Stats
33W - 24L
1,341 Elo+
Party 1
Apollo
Apollo
Msg_chris2000
Apollo
Level 23
God Stats
4W - 0L
1,500 SR
Queue Stats
36W - 30L
1,325 Elo+
Party 1
Ganesha
Ganesha
masderstor
Ganesha
Level 20
God Stats
4W - 4L
1,297 SR
Queue Stats
30W - 41L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JonasPhijffers
King Arthur
12
0 / 6 / 1
7,819
412
4,717
21,815
10,082
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
KH_Ghxst
Gilgamesh
17
10 / 3 / 1
11,637
612
13,581
12,884
8,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Lurima0101
Apollo
10
0 / 5 / 4
7,299
384
4,584
11,953
3,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Thiewery
Freya
13
2 / 6 / 0
8,126
428
4,367
13,376
5,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
zalimao
Sun Wukong
13
1 / 4 / 1
8,411
443
1,912
13,904
9,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DMT_Daithi
Danzaburou
17
3 / 3 / 3
10,697
563
6,177
12,697
4,997
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
EllsGib94
Chaac
15
5 / 1 / 8
9,693
510
12,051
10,520
12,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Lama-Affamato
Kukulkan
16
7 / 4 / 3
10,364
545
15,466
9,893
4,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
8 / 3 / 7
9,473
499
8,588
8,835
4,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
masderstor
Ganesha
14
1 / 3 / 7
9,526
501
6,594
10,870
8,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
13
Kills
24
24
Deaths
14
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DMT_Daithi
Danzaburou
3
3
3
1.5
W
Chaac
EllsGib94
Chaac
5
1
8
9
L
King Arthur
JonasPhijffers
King Arthur
0
6
1
0.08
L
Gilgamesh
KH_Ghxst
Gilgamesh
10
3
1
3.5
W
Kukulkan
Lama-Affamato
Kukulkan
7
4
3
2.13
L
Apollo
Lurima0101
Apollo
0
5
4
0.4
W
8
3
7
3.83
L
Freya
Thiewery
Freya
2
6
0
0.33
W
Ganesha
masderstor
Ganesha
1
3
7
1.5
L
Sun Wukong
zalimao
Sun Wukong
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,161
Damage
48,876
73,932
Taken
52,815
36,539
Mitigated
34,478
8,852
Healing
12,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DMT_Daithi
Danzaburou
6,177
3,032
0
5,751
12,697
4,997
3,410
0
12,697
0
78,496
W
Chaac
EllsGib94
Chaac
12,051
1,329
888
4,152
10,520
12,786
1,215
1,793
8,727
0
48,697
L
King Arthur
JonasPhijffers
King Arthur
4,717
1,167
0
2,974
21,815
10,082
58
4,898
16,874
0
35,137
L
Gilgamesh
KH_Ghxst
Gilgamesh
13,581
3,434
0
758
12,884
8,543
2,498
3,258
9,594
0
67,036
W
Kukulkan
Lama-Affamato
Kukulkan
15,466
1,503
0
770
9,893
4,159
1,560
1,400
8,493
58,143
0
L
Apollo
Lurima0101
Apollo
4,584
2,781
0
14
11,953
3,314
0
6,316
5,577
0
17,402
W
8,588
4,555
0
0
8,835
4,433
1,287
214
8,621
0
22,100
L
Freya
Thiewery
Freya
4,367
1,630
0
3,044
13,376
5,487
320
6,006
7,326
27,528
2,117
W
Ganesha
masderstor
Ganesha
6,594
384
0
985
10,870
8,103
651
767
10,103
30,323
0
L
Sun Wukong
zalimao
Sun Wukong
1,912
763
0
2,062
13,904
9,113
0
1,351
12,501
0
49,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,292
Gold Earned
49,753
357
Minions Killed
389
0
Camps Cleared
0
1,620,536
Distance Traveled
1,780,735
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,697
563
122
6
0
327,480
2
W
Chaac
9,693
510
101
5
0
362,673
3
L
King Arthur
7,819
412
71
4
0
338,429
0
L
Gilgamesh
11,637
612
111
6
0
351,234
0
W
Kukulkan
10,364
545
106
6
0
352,838
1
L
Apollo
7,299
384
29
2
0
341,740
0
W
Apollo
9,473
499
37
2
0
385,617
1
L
Freya
8,126
428
59
3
0
329,961
0
W
Ganesha
9,526
501
23
1
0
352,127
2
L
Sun Wukong
8,411
443
87
5
0
259,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role