Player Matchup

King Arthur
King Arthur
BLACKc
King Arthur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,525 Elo+
Party 1
Thor
Thor
BlsckFall
Thor
Level 28
God Stats
4W - 3L
1,649 SR
Queue Stats
324W - 377L
1,416 Elo+
Solo
Cthulhu
Cthulhu
Kellafonic
Cthulhu
Level 14
God Stats
1W - 5L
1,827 SR
Queue Stats
38W - 51L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
Mikaizen
Kukulkan
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
143W - 173L
1,351 Elo+
Solo
Izanami
Izanami
Приколдес
Izanami
Level 13
God Stats
0W - 1L
1,365 SR
Queue Stats
3W - 9L
1,232 Elo+
Solo
Team Averages
Level 25
1,568 SR
1,385 Elo+

VS

Team Averages
Level 22
1,469 SR
1,431 Elo+
Gilgamesh
Gilgamesh
BlueSiphix
Gilgamesh
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
KyNGlow23
Chiron
Level 29
God Stats
5W - 10L
1,514 SR
Queue Stats
66W - 77L
1,480 Elo+
Solo
Bakasura
Bakasura
MasterosHere
Bakasura
Level 28
God Stats
43W - 32L
1,528 SR
Queue Stats
76W - 78L
1,323 Elo+
Solo
Cthulhu
Cthulhu
pikachu852
Cthulhu
Level 28
God Stats
24W - 15L
1,519 SR
Queue Stats
35W - 29L
1,461 Elo+
Party 2
Anubis
Anubis
飞鸟非鸟
Anubis
Level 9
God Stats
2W - 2L
1,285 SR
Queue Stats
5W - 3L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BLACKc
King Arthur
7
1 / 1 / 0
4,240
471
1,785
4,968
2,897
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
8
1 / 2 / 1
4,858
540
2,254
6,371
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Kellafonic
Cthulhu
8
1 / 0 / 0
4,487
499
1,780
3,227
2,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Mikaizen
Kukulkan
10
2 / 1 / 1
5,620
624
3,125
4,302
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

1
0 / 1 / 0
3,327
370
82
602
112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlueSiphix
Gilgamesh
9
1 / 1 / 1
5,138
571
2,659
4,304
1,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
KyNGlow23
Chiron
8
2 / 0 / 0
5,254
584
2,823
2,987
697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
MasterosHere
Bakasura
10
1 / 1 / 2
5,805
645
2,798
6,002
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
pikachu852
Cthulhu
8
0 / 1 / 2
4,609
512
978
3,837
1,469
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
9
1 / 3 / 0
5,442
605
3,182
4,542
2,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
5
Kills
5
5
Deaths
6
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BLACKc
King Arthur
1
1
0
1
L
Thor
1
2
1
0.75
W
Gilgamesh
BlueSiphix
Gilgamesh
1
1
1
1.5
L
Cthulhu
Kellafonic
Cthulhu
1
0
0
1
W
Chiron
KyNGlow23
Chiron
2
0
0
2
W
Bakasura
MasterosHere
Bakasura
1
1
2
2
L
Kukulkan
Mikaizen
Kukulkan
2
1
1
2.5
W
Cthulhu
pikachu852
Cthulhu
0
1
2
1
L
0
1
0
0
W
Anubis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,026
Damage
12,440
19,470
Taken
21,672
7,508
Mitigated
8,592
3,328
Healing
8,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BLACKc
King Arthur
1,785
278
0
415
4,968
2,897
0
0
4,916
0
12,182
L
Thor
2,254
482
0
1,714
6,371
1,488
0
469
5,522
0
20,111
W
Gilgamesh
BlueSiphix
Gilgamesh
2,659
676
0
1,256
4,304
1,705
155
0
4,129
0
18,429
L
Cthulhu
Kellafonic
Cthulhu
1,780
118
0
365
3,227
2,003
137
402
2,825
14,468
0
W
Chiron
KyNGlow23
Chiron
2,823
1,133
351
2,404
2,987
697
755
296
2,641
0
27,258
W
Bakasura
MasterosHere
Bakasura
2,798
1,943
0
1,766
6,002
2,512
659
483
5,383
0
24,987
L
Kukulkan
Mikaizen
Kukulkan
3,125
750
0
812
4,302
1,008
0
3,182
1,120
25,245
0
W
Cthulhu
pikachu852
Cthulhu
978
120
0
1,228
3,837
1,469
323
1,284
2,403
9,051
0
L
82
64
0
22
602
112
0
107
495
0
1,971
W
Anubis
3,182
100
0
1,296
4,542
2,209
0
2,348
1,986
28,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,532
Gold Earned
26,248
150
Minions Killed
237
0
Camps Cleared
0
709,239
Distance Traveled
858,530
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,240
471
17
2
0
185,255
1
L
Thor
4,858
540
48
5
0
152,657
1
W
Gilgamesh
5,138
571
38
4
0
165,888
1
L
Cthulhu
4,487
499
16
2
0
173,932
0
W
Chiron
5,254
584
44
5
0
149,056
1
W
Bakasura
5,805
645
65
7
0
189,968
0
L
Kukulkan
5,620
624
64
7
0
170,851
1
W
Cthulhu
4,609
512
21
2
0
182,143
1
L
Izanami
3,327
370
5
1
0
26,544
0
W
Anubis
5,442
605
69
8
0
171,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role