Player Matchup

Gilgamesh
Gilgamesh
AishaNuraOwl
Gilgamesh
Level 77
God Stats
13W - 7L
1,500 SR
Queue Stats
212W - 200L
1,512 Elo+
Party 1
Erlang Shen
Erlang Shen
CirryChan
Erlang Shen
Level 29
God Stats
15W - 9L
1,709 SR
Queue Stats
226W - 201L
1,589 Elo+
Party 1
Cthulhu
Cthulhu
MegaPhoenixDown
Cthulhu
Level 24
God Stats
1W - 2L
1,440 SR
Queue Stats
4W - 6L
1,508 Elo+
Party 2
Ullr
Ullr
Solumbrador
Ullr
Level 125
God Stats
0W - 1L
1,290 SR
Queue Stats
20W - 18L
1,413 Elo+
Party 2
Raijin
Raijin
UlyssesJager
Raijin
Level 103
God Stats
18W - 12L
1,464 SR
Queue Stats
837W - 781L
1,589 Elo+
Party 1
Team Averages
Level 72
1,481 SR
1,522 Elo+

VS

Team Averages
Level 64
1,569 SR
1,479 Elo+
Aphrodite
Aphrodite
EisenElektriker
Aphrodite
Level 26
God Stats
29W - 15L
1,274 SR
Queue Stats
84W - 87L
1,355 Elo+
Party 3
Merlin
Merlin
NecasInTrouble
Merlin
Level 40
God Stats
3W - 9L
1,613 SR
Queue Stats
218W - 191L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
Ryanj3
Gilgamesh
Level 87
God Stats
6W - 8L
1,729 SR
Queue Stats
401W - 468L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
b3astbaugh
Sun Wukong
Level 38
God Stats
6W - 2L
1,606 SR
Queue Stats
79W - 71L
1,543 Elo+
Solo
Danzaburou
Danzaburou
hiphopisgod
Danzaburou
Level 128
God Stats
5W - 2L
1,626 SR
Queue Stats
87W - 97L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AishaNuraOwl
Gilgamesh
20
3 / 8 / 8
19,460
512
32,917
50,981
51,767
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
CirryChan
Erlang Shen
20
1 / 11 / 13
15,174
399
14,889
38,772
21,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 6 / 13
15,701
413
27,902
37,656
32,083
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
15 / 7 / 7
20,690
544
36,161
43,435
17,477
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
20
10 / 9 / 13
19,121
503
30,823
31,644
14,202
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EisenElektriker
Aphrodite
20
2 / 4 / 19
16,904
445
11,473
26,883
36,727
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
19 / 5 / 10
23,384
615
59,236
30,872
16,742
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Ryanj3
Gilgamesh
20
7 / 9 / 20
19,307
508
28,619
42,642
47,596
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
b3astbaugh
Sun Wukong
20
8 / 7 / 16
18,335
483
32,899
45,614
57,747
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
hiphopisgod
Danzaburou
20
5 / 9 / 16
19,392
510
27,403
38,590
15,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
122
34
Kills
41
41
Deaths
34
54
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AishaNuraOwl
Gilgamesh
3
8
8
0.88
L
Erlang Shen
CirryChan
Erlang Shen
1
11
13
0.68
W
Aphrodite
EisenElektriker
Aphrodite
2
4
19
2.88
L
5
6
13
1.92
W
19
5
10
4.8
W
Gilgamesh
Ryanj3
Gilgamesh
7
9
20
1.89
L
15
7
7
2.64
L
Raijin
10
9
13
1.83
W
Sun Wukong
b3astbaugh
Sun Wukong
8
7
16
2.29
W
Danzaburou
hiphopisgod
Danzaburou
5
9
16
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,692
Damage
159,630
202,488
Taken
184,601
137,032
Mitigated
174,466
46,917
Healing
76,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AishaNuraOwl
Gilgamesh
32,917
4,434
0
6,956
50,981
51,767
339
15,480
35,421
0
169,205
L
Erlang Shen
CirryChan
Erlang Shen
14,889
6,268
0
12,055
38,772
21,503
0
13,089
25,387
0
109,706
W
Aphrodite
EisenElektriker
Aphrodite
11,473
2,313
10,189
14,890
26,883
36,727
715
13,766
12,997
50,814
0
L
27,902
674
2,857
1,041
37,656
32,083
0
15,927
21,537
78,173
0
W
59,236
1,845
2,373
11,705
30,872
16,742
995
7,609
23,147
201,481
0
W
Gilgamesh
Ryanj3
Gilgamesh
28,619
6,801
0
11,357
42,642
47,596
188
14,391
28,099
686
145,129
L
36,161
20,230
0
15,249
43,435
17,477
960
15,791
27,564
0
175,818
L
Raijin
30,823
3,518
845
7,914
31,644
14,202
484
11,100
20,464
146,914
0
W
Sun Wukong
b3astbaugh
Sun Wukong
32,899
7,108
0
15,872
45,614
57,747
2,512
14,636
30,732
0
100,761
W
Danzaburou
hiphopisgod
Danzaburou
27,403
15,163
0
10,324
38,590
15,654
3,994
12,683
25,777
0
175,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,146
Gold Earned
97,322
937
Minions Killed
872
0
Camps Cleared
0
3,311,146
Distance Traveled
3,299,545
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
19,460
512
258
7
0
694,548
1
L
Erlang Shen
15,174
399
153
4
0
705,717
4
W
Aphrodite
16,904
445
68
2
0
672,197
0
L
Cthulhu
15,701
413
81
2
0
661,622
3
W
Merlin
23,384
615
240
6
0
699,993
8
W
Gilgamesh
19,307
508
160
4
0
715,583
4
L
Ullr
20,690
544
223
6
0
627,442
1
L
Raijin
19,121
503
222
6
0
621,817
10
W
Sun Wukong
18,335
483
154
4
0
614,581
0
W
Danzaburou
19,392
510
250
7
0
597,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role