Player Matchup

Rama
Rama
 
Rama
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
CottageCheezx
Thanatos
Level 157
God Stats
2W - 3L
1,566 SR
Queue Stats
28W - 29L
1,665 Elo+
Party 1
Gilgamesh
Gilgamesh
LonelyFawn475867
Gilgamesh
Level 40
God Stats
5W - 2L
1,876 SR
Queue Stats
27W - 12L
1,500 Elo+
Party 1
Janus
Janus
Supafrosty
Janus
Level 113
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 37L
1,651 Elo+
Party 1
Sobek
Sobek
omega_rubixx999
Sobek
Level 156
God Stats
2W - 0L
2,098 SR
Queue Stats
37W - 12L
1,748 Elo+
Party 1
Team Averages
Level 120
1,708 SR
1,613 Elo+

VS

Team Averages
Level 86
1,522 SR
1,479 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
A_Raging_Dragon
King Arthur
Level 106
God Stats
122W - 132L
1,582 SR
Queue Stats
732W - 690L
1,490 Elo+
Solo
Ymir
Ymir
EldritchEvil661
Ymir
Level 61
God Stats
13W - 11L
1,498 SR
Queue Stats
189W - 202L
1,460 Elo+
Party 2
Gilgamesh
Gilgamesh
SlinkDistress3
Gilgamesh
Level 101
God Stats
10W - 5L
1,500 SR
Queue Stats
266W - 256L
1,448 Elo+
Party 2
Tiamat
Tiamat
TheFreedomDood
Tiamat
Level 111
God Stats
21W - 26L
1,528 SR
Queue Stats
387W - 410L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 0 / 1
6,322
632
3,025
5,695
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
CottageCheezx
Thanatos
10
6 / 2 / 5
6,382
638
5,569
6,469
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
12
8 / 1 / 1
7,105
711
6,959
7,997
5,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
10
3 / 3 / 6
6,389
639
5,576
5,055
1,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 1 / 6
5,715
572
3,666
8,936
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
1 / 3 / 2
5,425
543
4,043
4,478
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
A_Raging_Dragon
King Arthur
8
0 / 6 / 1
4,961
496
4,035
7,509
2,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 4 / 1
4,925
493
2,028
6,590
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
SlinkDistress3
Gilgamesh
9
1 / 8 / 0
5,257
526
3,361
9,205
3,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
3 / 3 / 0
5,432
543
4,842
5,612
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
24
Kills
6
7
Deaths
24
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
1
3.5
L
Ah Puch
 
Ah Puch
1
3
2
0.67
L
King Arthur
A_Raging_Dragon
King Arthur
0
6
1
0.08
W
Thanatos
CottageCheezx
Thanatos
6
2
5
4.25
L
1
4
1
0.38
W
Gilgamesh
8
1
1
8.5
L
Gilgamesh
SlinkDistress3
Gilgamesh
1
8
0
0.13
W
Janus
3
3
6
2
L
3
3
0
1
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,795
Damage
18,309
34,152
Taken
33,394
17,288
Mitigated
13,360
15,719
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,025
2,648
0
3,301
5,695
1,792
0
2,488
3,207
0
40,165
L
Ah Puch
 
Ah Puch
4,043
295
0
1,583
4,478
674
0
408
4,070
22,103
0
L
King Arthur
A_Raging_Dragon
King Arthur
4,035
1,389
0
304
7,509
2,730
0
1,316
6,193
0
25,956
W
Thanatos
CottageCheezx
Thanatos
5,569
2,026
0
5,707
6,469
2,625
0
1,973
4,496
0
34,130
L
2,028
411
30
988
6,590
3,110
0
3,673
2,917
16,200
0
W
Gilgamesh
6,959
2,606
0
2,746
7,997
5,478
0
0
7,997
0
36,676
L
Gilgamesh
SlinkDistress3
Gilgamesh
3,361
862
0
767
9,205
3,454
0
0
9,205
0
22,972
W
Janus
5,576
1,031
0
836
5,055
1,504
0
2,913
2,142
37,126
0
L
4,842
464
1
1,714
5,612
3,392
324
3,845
1,767
22,472
0
W
3,666
360
0
3,129
8,936
5,889
0
3,539
5,397
11,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,913
Gold Earned
26,000
336
Minions Killed
202
0
Camps Cleared
0
969,859
Distance Traveled
871,162
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,322
632
96
10
0
161,776
2
L
Ah Puch
5,425
543
46
5
0
183,442
1
L
King Arthur
4,961
496
48
5
0
159,445
0
W
Thanatos
6,382
638
77
8
0
212,873
0
L
Ymir
4,925
493
28
3
0
190,028
1
W
Gilgamesh
7,105
711
70
7
0
192,325
1
L
Gilgamesh
5,257
526
47
5
0
159,335
0
W
Janus
6,389
639
77
8
0
178,561
0
L
Tiamat
5,432
543
33
3
0
178,912
0
W
Sobek
5,715
572
16
2
0
224,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role