Player Matchup

Loki
Loki
ChickenAsesnox
Loki
Level 18
God Stats
8W - 4L
1,293 SR
Queue Stats
13W - 10L
1,577 Elo+
Party 3
Olorun
Olorun
Goomboy2
Olorun
Level 18
God Stats
10W - 3L
1,954 SR
Queue Stats
35W - 17L
1,660 Elo+
Party 1
Janus
Janus
thelivingm3me
Janus
Level 52
God Stats
6W - 4L
1,433 SR
Queue Stats
74W - 78L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
xxXFappletXxx
Gilgamesh
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 87L
1,515 Elo+
Party 1
Set
Set
Árgah
Set
Level 116
God Stats
15W - 4L
1,682 SR
Queue Stats
75W - 61L
1,526 Elo+
Party 3
Team Averages
Level 51
1,572 SR
1,550 Elo+

VS

Team Averages
Level 82
1,679 SR
1,609 Elo+
Gilgamesh
Gilgamesh
FRONKOZO
Gilgamesh
Level 141
God Stats
9W - 5L
1,500 SR
Queue Stats
202W - 133L
1,664 Elo+
Party 4
Khepri
Khepri
Javatu
Khepri
Level 29
God Stats
19W - 19L
1,568 SR
Queue Stats
93W - 81L
1,567 Elo+
Party 2
Eset
Eset
Slushier
Eset
Level 45
God Stats
12W - 6L
2,031 SR
Queue Stats
120W - 82L
1,652 Elo+
Party 4
Chaac
Chaac
Truunkz
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 48L
1,621 Elo+
Solo
Hachiman
Hachiman
catronix
Hachiman
Level 147
God Stats
2W - 1L
1,797 SR
Queue Stats
64W - 65L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
8,988
562
4,089
11,526
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Goomboy2
Olorun
16
5 / 3 / 5
9,831
614
15,546
15,345
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 3 / 3
9,267
579
6,616
7,009
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
xxXFappletXxx
Gilgamesh
12
2 / 1 / 6
8,729
546
4,677
10,221
7,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Set
Árgah
Set
16
6 / 0 / 0
9,867
617
10,282
9,493
9,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FRONKOZO
Gilgamesh
13
3 / 3 / 5
8,013
501
7,800
13,177
9,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Javatu
Khepri
11
1 / 4 / 5
7,001
438
3,796
9,932
5,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
15
5 / 4 / 3
9,162
573
9,828
9,928
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Truunkz
Chaac
14
1 / 6 / 1
7,926
495
6,674
14,171
8,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
catronix
Hachiman
14
1 / 2 / 1
7,963
498
6,648
11,759
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
19
Kills
11
11
Deaths
19
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
L
Gilgamesh
FRONKOZO
Gilgamesh
3
3
5
1.83
W
Olorun
Goomboy2
Olorun
5
3
5
2.5
L
Khepri
Javatu
Khepri
1
4
5
0.88
L
Eset
5
4
3
1.63
L
Chaac
Truunkz
Chaac
1
6
1
0.25
L
Hachiman
catronix
Hachiman
1
2
1
0.75
W
3
3
3
1.5
W
Gilgamesh
xxXFappletXxx
Gilgamesh
2
1
6
5
W
Set
Árgah
Set
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,210
Damage
34,746
53,594
Taken
58,967
29,405
Mitigated
30,700
20,372
Healing
22,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,089
1,430
0
5,533
11,526
4,202
0
1,306
10,156
0
58,073
L
Gilgamesh
FRONKOZO
Gilgamesh
7,800
1,886
0
4,692
13,177
9,588
0
2,723
10,373
0
50,970
W
Olorun
Goomboy2
Olorun
15,546
9,756
406
9,383
15,345
6,198
452
4,708
10,523
74,020
0
L
Khepri
Javatu
Khepri
3,796
387
0
2,719
9,932
5,090
0
7,440
2,454
20,540
0
L
Eset
9,828
1,021
746
2,628
9,928
3,371
0
5,973
3,797
47,538
0
L
Chaac
Truunkz
Chaac
6,674
2,177
0
5,622
14,171
8,933
0
256
13,490
0
47,306
L
Hachiman
catronix
Hachiman
6,648
3,285
0
5,983
11,759
3,718
0
5,774
5,985
0
52,143
W
6,616
90
0
729
7,009
2,644
230
3,358
3,413
60,181
0
W
Gilgamesh
xxXFappletXxx
Gilgamesh
4,677
1,122
0
1,827
10,221
7,295
0
3,654
6,385
0
22,528
W
Set
Árgah
Set
10,282
4,606
0
2,494
9,493
9,066
1,818
0
9,493
435
62,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,682
Gold Earned
40,065
514
Minions Killed
423
0
Camps Cleared
0
1,589,203
Distance Traveled
1,491,122
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,988
562
108
7
0
295,539
0
L
Gilgamesh
8,013
501
96
6
0
317,665
0
W
Olorun
9,831
614
121
8
0
290,370
4
L
Khepri
7,001
438
37
2
0
290,702
5
L
Eset
9,162
573
105
7
0
297,249
3
L
Chaac
7,926
495
86
5
0
307,982
3
L
Hachiman
7,963
498
99
6
0
277,524
5
W
Janus
9,267
579
132
8
0
321,226
7
W
Gilgamesh
8,729
546
31
2
0
344,523
3
W
Set
9,867
617
122
8
0
337,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role