Player Matchup

Sobek
Sobek
Joseetee
Sobek
Level 29
God Stats
31W - 16L
1,617 SR
Queue Stats
249W - 252L
1,534 Elo+
Party 1
Medusa
Medusa
Niofrey
Medusa
Level 27
God Stats
10W - 9L
1,694 SR
Queue Stats
247W - 267L
1,590 Elo+
Solo
Tsukuyomi
Tsukuyomi
gomagomagoma
Tsukuyomi
Level 25
God Stats
11W - 3L
1,863 SR
Queue Stats
57W - 37L
1,571 Elo+
Party 1
Ra
Ra
madsbayjensen
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,690 Elo+
Solo
Cu Chulainn
Cu Chulainn
ÂléjàndRô
Cu Chulainn
Level 22
God Stats
4W - 3L
1,645 SR
Queue Stats
45W - 30L
1,569 Elo+
Party 1
Team Averages
Level 23
1,664 SR
1,591 Elo+

VS

Team Averages
Level 25
1,477 SR
1,566 Elo+
The Morrigan
The Morrigan
BigG4yAl
The Morrigan
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 50L
1,753 Elo+
Solo
Da Ji
Da Ji
akaRengo
Da Ji
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
jrjerh
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,529 Elo+
Solo
Ares
Ares
ДЭвиДжонс
Ares
Level 29
God Stats
0W - 2L
1,309 SR
Queue Stats
108W - 102L
1,482 Elo+
Solo
Medusa
Medusa
小名姜承禄
Medusa
Level 27
God Stats
1W - 2L
1,574 SR
Queue Stats
124W - 125L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Joseetee
Sobek
15
4 / 3 / 11
10,579
529
6,030
19,350
19,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Niofrey
Medusa
15
3 / 2 / 5
9,486
474
5,178
10,301
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
gomagomagoma
Tsukuyomi
18
7 / 5 / 5
11,205
560
10,332
15,134
10,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 6 / 1
10,006
500
5,732
11,287
5,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ÂléjàndRô
Cu Chulainn
20
12 / 0 / 7
12,836
642
15,343
16,875
22,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BigG4yAl
The Morrigan
19
10 / 2 / 2
11,548
577
20,947
9,183
4,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
akaRengo
Da Ji
6
0 / 5 / 2
6,225
311
2,071
6,353
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
jrjerh
Hun Batz
15
3 / 8 / 4
9,184
459
6,787
11,985
4,599
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
0 / 8 / 4
7,070
354
5,243
16,440
14,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 5 / 3
9,362
468
9,138
15,058
6,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
28
Kills
16
16
Deaths
28
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BigG4yAl
The Morrigan
10
2
2
5.5
W
Sobek
Joseetee
Sobek
4
3
11
3.17
W
Medusa
Niofrey
Medusa
3
2
5
2.75
L
Da Ji
akaRengo
Da Ji
0
5
2
0.2
W
Tsukuyomi
gomagomagoma
Tsukuyomi
7
5
5
1.9
L
Hun Batz
jrjerh
Hun Batz
3
8
4
0.63
W
2
6
1
0.42
W
Cu Chulainn
ÂléjàndRô
Cu Chulainn
12
0
7
15.5
L
0
8
4
0.25
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,615
Damage
44,186
72,947
Taken
59,019
62,076
Mitigated
32,004
23,274
Healing
12,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BigG4yAl
The Morrigan
20,947
3,054
0
2,724
9,183
4,726
0
1,970
7,069
97,776
9,180
W
Sobek
Joseetee
Sobek
6,030
581
0
7,016
19,350
19,705
195
5,171
14,059
24,436
0
W
Medusa
Niofrey
Medusa
5,178
1,356
0
4,967
10,301
3,808
3,536
1,054
9,209
0
66,878
L
Da Ji
akaRengo
Da Ji
2,071
847
0
1,224
6,353
1,794
0
395
5,946
0
13,135
W
Tsukuyomi
gomagomagoma
Tsukuyomi
10,332
2,847
0
4,371
15,134
10,875
1,012
4,623
10,344
0
84,263
L
Hun Batz
jrjerh
Hun Batz
6,787
2,167
0
500
11,985
4,599
0
2,448
9,363
0
38,722
W
5,732
733
459
1,556
11,287
5,069
390
4,010
6,935
56,135
0
W
Cu Chulainn
ÂléjàndRô
Cu Chulainn
15,343
3,480
380
4,525
16,875
22,619
71
4,025
12,658
13,107
83,636
L
5,243
663
0
1,519
16,440
14,678
0
4,840
11,600
15,840
0
L
9,138
5,205
0
6,518
15,058
6,207
0
3,684
11,274
0
64,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,112
Gold Earned
43,389
614
Minions Killed
426
0
Camps Cleared
0
1,904,179
Distance Traveled
1,592,768
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,548
577
178
9
0
378,825
6
W
Sobek
10,579
529
30
2
0
410,058
1
W
Medusa
9,486
474
126
6
0
346,580
9
L
Da Ji
6,225
311
37
2
0
174,559
0
W
Tsukuyomi
11,205
560
152
8
0
380,695
1
L
Hun Batz
9,184
459
76
4
0
350,901
0
W
Ra
10,006
500
133
7
0
346,667
1
W
Cu Chulainn
12,836
642
173
9
0
420,179
1
L
Ares
7,070
354
19
1
0
348,898
4
L
Medusa
9,362
468
116
6
0
339,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role