Player Matchup

Gilgamesh
Gilgamesh
DreadWolfx
Gilgamesh
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 115L
1,515 Elo+
Solo
Ymir
Ymir
Xacticalu
Ymir
Level 13
God Stats
5W - 4L
1,543 SR
Queue Stats
19W - 21L
1,447 Elo+
Solo
Merlin
Merlin
Zigzager
Merlin
Level 27
God Stats
0W - 1L
1,733 SR
Queue Stats
55W - 35L
1,639 Elo+
Solo
Kukulkan
Kukulkan
cyrij
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 138L
1,500 Elo+
Solo
Nemesis
Nemesis
xTheDarkWolf
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,639 Elo+
Solo
Team Averages
Level 18
1,555 SR
1,548 Elo+

VS

Team Averages
Level 24
1,485 SR
1,516 Elo+
Ares
Ares
PatrickandSilvia
Ares
Level 22
God Stats
27W - 37L
1,334 SR
Queue Stats
478W - 500L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PotatoIQ
Ah Muzen Cab
Level 8
God Stats
2W - 2L
1,776 SR
Queue Stats
87W - 97L
1,554 Elo+
Solo
Guan Yu
Guan Yu
VrieseD
Guan Yu
Level 45
God Stats
1W - 1L
1,305 SR
Queue Stats
645W - 574L
1,495 Elo+
Party 1
Poseidon
Poseidon
infinito277
Poseidon
Level 18
God Stats
4W - 2L
1,305 SR
Queue Stats
687W - 648L
1,493 Elo+
Party 1
Nox
Nox
konsar3
Nox
Level 25
God Stats
41W - 23L
1,703 SR
Queue Stats
107W - 85L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DreadWolfx
Gilgamesh
17
5 / 9 / 7
11,717
1,065
22,675
29,514
17,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
16
0 / 10 / 5
9,699
882
4,643
20,764
14,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Merlin
Zigzager
Merlin
17
4 / 6 / 7
11,507
1,046
18,196
15,922
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
cyrij
Kukulkan
17
1 / 13 / 9
10,419
947
6,114
21,224
6,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
xTheDarkWolf
Nemesis
15
2 / 8 / 3
10,253
932
6,726
15,372
5,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 31
11,319
1,029
15,086
17,453
16,871
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
PotatoIQ
Ah Muzen Cab
19
10 / 4 / 27
12,999
1,182
24,327
12,521
5,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
VrieseD
Guan Yu
19
14 / 2 / 23
13,004
1,182
16,797
16,581
21,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
infinito277
Poseidon
18
5 / 4 / 23
11,178
1,016
18,334
10,635
3,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nox
20
15 / 0 / 24
14,186
1,290
21,349
6,847
3,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
174
12
Kills
46
46
Deaths
12
31
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DreadWolfx
Gilgamesh
5
9
7
0.94
W
2
2
31
8.75
W
Ah Muzen Cab
PotatoIQ
Ah Muzen Cab
10
4
27
5.88
W
Guan Yu
VrieseD
Guan Yu
14
2
23
12.75
L
Ymir
0
10
5
0.25
L
Merlin
Zigzager
Merlin
4
6
7
1.25
L
Kukulkan
cyrij
Kukulkan
1
13
9
0.42
W
Poseidon
infinito277
Poseidon
5
4
23
4.13
W
Nox
15
0
24
27
L
Nemesis
xTheDarkWolf
Nemesis
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,354
Damage
95,893
102,796
Taken
64,037
48,570
Mitigated
50,642
4,165
Healing
13,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DreadWolfx
Gilgamesh
22,675
8,400
0
1,513
29,514
17,201
0
14,444
14,808
0
41,555
W
15,086
1,450
0
0
17,453
16,871
0
6,366
10,635
34,754
0
W
Ah Muzen Cab
PotatoIQ
Ah Muzen Cab
24,327
10,114
0
2,912
12,521
5,493
0
6,262
6,259
0
47,554
W
Guan Yu
VrieseD
Guan Yu
16,797
3,361
5,012
4,971
16,581
21,385
0
6,588
9,904
0
28,407
L
Ymir
4,643
357
0
481
20,764
14,002
0
13,326
7,118
25,862
0
L
Merlin
Zigzager
Merlin
18,196
780
85
1,686
15,922
4,586
0
7,035
8,693
42,187
0
L
Kukulkan
cyrij
Kukulkan
6,114
876
0
47
21,224
6,901
0
11,403
9,578
20,336
0
W
Poseidon
infinito277
Poseidon
18,334
3,461
0
641
10,635
3,848
0
5,711
4,924
27,659
0
W
Nox
21,349
1,069
0
0
6,847
3,045
0
3,485
3,362
39,651
0
L
Nemesis
xTheDarkWolf
Nemesis
6,726
3,161
0
353
15,372
5,880
0
7,299
7,830
0
19,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,595
Gold Earned
62,686
204
Minions Killed
190
8
Camps Cleared
7
941,357
Distance Traveled
994,918
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,717
1,065
32
3
0
209,641
0
W
Ares
11,319
1,029
30
3
0
186,742
0
W
Ah Muzen Cab
12,999
1,182
48
4
2
166,929
0
W
Guan Yu
13,004
1,182
27
2
2
219,916
1
L
Ymir
9,699
882
57
5
0
144,534
1
L
Merlin
11,507
1,046
52
5
1
206,449
0
L
Kukulkan
10,419
947
39
4
0
202,171
0
W
Poseidon
11,178
1,016
30
3
1
193,107
0
W
Nox
14,186
1,290
55
5
2
228,224
0
L
Nemesis
10,253
932
24
2
7
178,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role