Player Matchup

Da Ji
Da Ji
Die-Hardman8
Da Ji
Level 47
God Stats
1W - 3L
1,516 SR
Queue Stats
51W - 56L
1,459 Elo+
Party 3
Thor
Thor
Keishin94
Thor
Level 18
God Stats
1W - 5L
1,284 SR
Queue Stats
11W - 17L
1,453 Elo+
Party 3
Izanami
Izanami
SkyLight98
Izanami
Level 43
God Stats
5W - 6L
1,529 SR
Queue Stats
44W - 53L
1,470 Elo+
Solo
Olorun
Olorun
Slowinator
Olorun
Level 13
God Stats
3W - 7L
1,197 SR
Queue Stats
9W - 17L
1,288 Elo+
Party 2
Jormungandr
Jormungandr
XxAluoraxX
Jormungandr
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
97W - 117L
1,322 Elo+
Party 2
Team Averages
Level 38
1,405 SR
1,398 Elo+

VS

Team Averages
Level 99
1,558 SR
1,449 Elo+
Gilgamesh
Gilgamesh
CombineJD
Gilgamesh
Level 158
God Stats
14W - 17L
1,745 SR
Queue Stats
236W - 276L
1,461 Elo+
Solo
Poseidon
Poseidon
Devika
Poseidon
Level 141
God Stats
12W - 10L
1,479 SR
Queue Stats
341W - 336L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dynoyet
Cu Chulainn
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 315L
1,372 Elo+
Party 1
Ra
Ra
Nijlpaardje
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
clan12master
Izanami
Level 46
God Stats
20W - 21L
1,567 SR
Queue Stats
373W - 439L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 12
10,605
964
9,588
22,982
13,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
18
9 / 6 / 9
13,472
1,225
17,680
24,780
10,925
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
SkyLight98
Izanami
17
6 / 11 / 5
12,179
1,107
13,252
18,277
7,469
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Slowinator
Olorun
16
2 / 10 / 7
10,448
950
12,376
18,301
8,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
XxAluoraxX
Jormungandr
17
0 / 5 / 12
10,713
974
9,708
14,873
14,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CombineJD
Gilgamesh
19
12 / 3 / 17
13,796
1,254
16,944
17,326
8,341
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Devika
Poseidon
20
9 / 1 / 21
14,026
1,275
21,350
5,398
2,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Dynoyet
Cu Chulainn
18
1 / 6 / 21
10,802
982
9,998
21,287
16,793
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 1 / 23
12,244
1,113
15,915
7,810
5,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
clan12master
Izanami
19
14 / 7 / 19
13,773
1,252
29,685
16,138
6,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
141
18
Kills
40
40
Deaths
18
45
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CombineJD
Gilgamesh
12
3
17
6.83
W
Poseidon
Devika
Poseidon
9
1
21
19.5
L
1
8
12
0.88
W
Cu Chulainn
Dynoyet
Cu Chulainn
1
6
21
1.92
L
Thor
9
6
9
2.25
W
4
1
23
15.5
L
Izanami
SkyLight98
Izanami
6
11
5
0.77
L
Olorun
Slowinator
Olorun
2
10
7
0.55
L
Jormungandr
XxAluoraxX
Jormungandr
0
5
12
1.2
W
Izanami
clan12master
Izanami
14
7
19
3.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,604
Damage
93,892
99,213
Taken
67,959
55,107
Mitigated
38,809
6,124
Healing
15,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CombineJD
Gilgamesh
16,944
5,864
0
1,995
17,326
8,341
0
6,139
11,187
273
40,687
W
Poseidon
Devika
Poseidon
21,350
2,319
0
36
5,398
2,140
0
1,737
3,661
57,142
0
L
9,588
1,349
549
537
22,982
13,787
0
6,843
16,139
0
12,806
W
Cu Chulainn
Dynoyet
Cu Chulainn
9,998
3,359
0
3,693
21,287
16,793
0
7,341
13,946
0
13,303
L
Thor
17,680
5,209
0
0
24,780
10,925
0
11,570
13,210
0
38,565
W
15,915
428
4,474
2,899
7,810
5,141
0
2,318
5,492
37,845
0
L
Izanami
SkyLight98
Izanami
13,252
10,614
160
776
18,277
7,469
0
7,792
10,485
215
44,990
L
Olorun
Slowinator
Olorun
12,376
6,184
1,452
2,650
18,301
8,129
0
5,632
12,669
24,222
0
L
Jormungandr
XxAluoraxX
Jormungandr
9,708
1,898
0
0
14,873
14,797
0
5,626
9,247
31,055
0
W
Izanami
clan12master
Izanami
29,685
23,626
558
2,128
16,138
6,394
0
4,764
11,374
0
39,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,417
Gold Earned
64,641
208
Minions Killed
214
6
Camps Cleared
11
1,029,452
Distance Traveled
1,085,255
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,796
1,254
54
5
6
214,983
0
W
Poseidon
14,026
1,275
73
7
3
236,826
0
L
Da Ji
10,605
964
12
1
0
209,649
1
W
Cu Chulainn
10,802
982
8
1
2
211,913
0
L
Thor
13,472
1,225
49
4
2
219,453
3
W
Ra
12,244
1,113
57
5
0
248,860
0
L
Izanami
12,179
1,107
76
7
1
181,348
0
L
Olorun
10,448
950
22
2
1
187,392
2
L
Jormungandr
10,713
974
49
4
2
231,610
1
W
Izanami
13,773
1,252
22
2
0
172,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role