Player Matchup

Neith
Neith
FrenchN00B
Neith
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
LISONG
Cerberus
Level 107
God Stats
3W - 2L
1,489 SR
Queue Stats
74W - 79L
1,439 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mckalloway
Tsukuyomi
Level 61
God Stats
55W - 46L
1,572 SR
Queue Stats
178W - 224L
1,454 Elo+
Party 1
Chronos
Chronos
SirXarin
Chronos
Level 66
God Stats
9W - 6L
1,696 SR
Queue Stats
58W - 58L
1,488 Elo+
Party 2
Olorun
Olorun
Лотрин
Olorun
Level 139
God Stats
5W - 4L
1,428 SR
Queue Stats
349W - 375L
1,440 Elo+
Solo
Team Averages
Level 94
1,537 SR
1,464 Elo+

VS

Team Averages
Level 68
1,537 SR
1,433 Elo+
Scylla
Scylla
DraakSoul
Scylla
Level 61
God Stats
45W - 28L
1,561 SR
Queue Stats
324W - 323L
1,390 Elo+
Party 3
Gilgamesh
Gilgamesh
Draclette
Gilgamesh
Level 54
God Stats
42W - 24L
1,500 SR
Queue Stats
293W - 300L
1,399 Elo+
Party 3
Jing Wei
Jing Wei
Rob97
Jing Wei
Level 62
God Stats
33W - 27L
1,538 SR
Queue Stats
67W - 63L
1,471 Elo+
Solo
Amaterasu
Amaterasu
christiannn1
Amaterasu
Level 109
God Stats
38W - 37L
1,464 SR
Queue Stats
743W - 742L
1,439 Elo+
Solo
Nemesis
Nemesis
nuriks
Nemesis
Level 55
God Stats
7W - 4L
1,622 SR
Queue Stats
113W - 162L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 2 / 1
5,037
458
2,714
3,869
836
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
LISONG
Cerberus
8
0 / 3 / 1
5,139
467
1,850
7,394
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Mckalloway
Tsukuyomi
9
5 / 3 / 1
6,132
557
6,249
7,662
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
SirXarin
Chronos
10
0 / 3 / 2
5,762
524
6,208
9,536
2,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Olorun
9
2 / 3 / 0
5,839
531
3,968
9,972
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DraakSoul
Scylla
10
2 / 2 / 1
6,212
565
3,213
4,766
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Draclette
Gilgamesh
10
4 / 1 / 5
6,729
612
8,054
7,801
3,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
Rob97
Jing Wei
11
3 / 0 / 3
6,243
568
4,921
6,330
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
christiannn1
Amaterasu
11
3 / 1 / 3
6,351
577
6,116
9,833
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
nuriks
Nemesis
9
2 / 3 / 4
5,720
520
4,658
8,008
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
14
14
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
DraakSoul
Scylla
2
2
1
1.25
W
Gilgamesh
Draclette
Gilgamesh
4
1
5
6.5
L
Neith
0
2
1
0.25
L
Cerberus
LISONG
Cerberus
0
3
1
0.17
L
Tsukuyomi
Mckalloway
Tsukuyomi
5
3
1
1.83
W
Jing Wei
Rob97
Jing Wei
3
0
3
4.5
L
Chronos
SirXarin
Chronos
0
3
2
0.33
W
Amaterasu
christiannn1
Amaterasu
3
1
3
4.5
W
Nemesis
nuriks
Nemesis
2
3
4
1.33
L
Olorun
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,989
Damage
26,962
38,433
Taken
36,738
13,143
Mitigated
14,968
12,259
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DraakSoul
Scylla
3,213
447
0
786
4,766
1,402
0
1,204
3,562
34,711
0
W
Gilgamesh
Draclette
Gilgamesh
8,054
1,920
559
1,166
7,801
3,991
75
1,859
5,942
0
20,401
L
Neith
2,714
1,369
0
1,850
3,869
836
0
0
3,869
0
22,159
L
Cerberus
LISONG
Cerberus
1,850
101
453
1,791
7,394
4,085
0
45
7,349
11,991
0
L
Tsukuyomi
Mckalloway
Tsukuyomi
6,249
1,516
0
1,320
7,662
2,194
0
1,061
6,539
0
21,053
W
Jing Wei
Rob97
Jing Wei
4,921
3,578
0
3,286
6,330
1,641
531
835
5,495
0
38,133
L
Chronos
SirXarin
Chronos
6,208
2,671
0
3,176
9,536
2,938
0
0
9,536
30,086
0
W
Amaterasu
christiannn1
Amaterasu
6,116
2,185
0
5,043
9,833
5,243
642
5,343
4,490
0
29,775
W
Nemesis
nuriks
Nemesis
4,658
1,769
0
1,884
8,008
2,691
0
2,785
5,223
0
21,100
L
Olorun
3,968
1,211
84
3,585
9,972
3,090
583
1,819
7,927
28,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,909
Gold Earned
31,255
233
Minions Killed
257
0
Camps Cleared
0
958,396
Distance Traveled
1,108,951
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,212
565
68
6
0
210,095
1
W
Gilgamesh
6,729
612
30
3
0
226,306
1
L
Neith
5,037
458
32
3
0
138,272
0
L
Cerberus
5,139
467
23
2
0
216,885
4
L
Tsukuyomi
6,132
557
50
5
0
227,903
0
W
Jing Wei
6,243
568
59
5
0
213,132
4
L
Chronos
5,762
524
67
6
0
186,083
2
W
Amaterasu
6,351
577
60
5
0
237,408
5
W
Nemesis
5,720
520
40
4
0
222,010
2
L
Olorun
5,839
531
61
6
0
189,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role