Player Matchup

Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Kaliim
Danzaburou
Level 141
God Stats
10W - 11L
1,035 SR
Queue Stats
523W - 530L
1,434 Elo+
Party 2
Nu Wa
Nu Wa
Laloona
Nu Wa
Level 145
God Stats
10W - 4L
1,499 SR
Queue Stats
306W - 327L
1,334 Elo+
Solo
Hel
Hel
Parain_Diabolo89
Hel
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,264 Elo+
Solo
Ravana
Ravana
白袍肝到服
Ravana
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 110
1,407 SR
1,407 Elo+

VS

Team Averages
Level 91
1,441 SR
1,458 Elo+
Amaterasu
Amaterasu
Emet74
Amaterasu
Level 47
God Stats
1W - 1L
1,220 SR
Queue Stats
126W - 120L
1,448 Elo+
Party 1
Sol
Sol
Terrafy
Sol
Level 153
God Stats
1W - 0L
1,755 SR
Queue Stats
91W - 84L
1,606 Elo+
Solo
Olorun
Olorun
Weirdo24
Olorun
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 82L
1,389 Elo+
Party 1
Hun Batz
Hun Batz
jozin94
Hun Batz
Level 87
God Stats
1W - 1L
1,229 SR
Queue Stats
136W - 126L
1,460 Elo+
Party 1
Pele
Pele
vladlexa2
Pele
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 99L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 6 / 16
9,741
696
9,722
23,745
17,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Kaliim
Danzaburou
19
6 / 4 / 17
12,119
866
23,138
18,596
8,251
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Laloona
Nu Wa
16
6 / 4 / 16
10,396
743
13,719
9,659
3,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 3 / 12
11,288
806
16,524
13,728
7,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 5 / 17
10,289
735
10,503
14,763
11,996
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Emet74
Amaterasu
14
0 / 5 / 8
8,741
624
2,178
18,097
14,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
20
13 / 4 / 7
13,356
954
43,413
18,806
9,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Olorun
Weirdo24
Olorun
16
3 / 5 / 11
10,063
719
13,274
21,143
10,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
jozin94
Hun Batz
19
5 / 6 / 16
11,596
828
8,794
13,500
6,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
13
1 / 5 / 6
8,732
624
4,216
10,037
4,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
70
25
Kills
22
22
Deaths
25
78
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
6
16
1.5
W
Amaterasu
Emet74
Amaterasu
0
5
8
0.8
L
Danzaburou
Kaliim
Danzaburou
6
4
17
3.63
L
Nu Wa
Laloona
Nu Wa
6
4
16
3.5
L
8
3
12
4.67
W
Sol
13
4
7
4.13
W
Olorun
Weirdo24
Olorun
3
5
11
1.7
W
Hun Batz
jozin94
Hun Batz
5
6
16
2.17
W
Pele
1
5
6
0.8
L
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,606
Damage
71,875
80,491
Taken
81,583
48,275
Mitigated
45,208
43,648
Healing
32,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,722
754
1,753
9,988
23,745
17,153
541
16,056
7,246
0
17,548
W
Amaterasu
Emet74
Amaterasu
2,178
833
650
3,517
18,097
14,480
141
7,845
10,252
0
6,019
L
Danzaburou
Kaliim
Danzaburou
23,138
5,768
1,180
5,084
18,596
8,251
1,542
13,689
4,583
0
38,034
L
Nu Wa
Laloona
Nu Wa
13,719
2,280
1,583
1,363
9,659
3,448
1,642
6,632
2,923
20,618
0
L
16,524
579
11,725
7,322
13,728
7,427
1,510
10,149
3,307
35,008
0
W
Sol
43,413
14,371
470
7,569
18,806
9,912
2,224
5,643
13,163
90,329
0
W
Olorun
Weirdo24
Olorun
13,274
8,481
5,228
9,970
21,143
10,092
1,432
6,954
14,189
28,634
0
W
Hun Batz
jozin94
Hun Batz
8,794
2,879
1,168
1,583
13,500
6,547
876
5,910
7,590
0
14,084
W
Pele
4,216
492
1,315
981
10,037
4,177
725
3,891
6,146
0
12,192
L
10,503
2,153
1,214
2,436
14,763
11,996
127
8,802
5,745
0
23,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,833
Gold Earned
52,488
135
Minions Killed
166
0
Camps Cleared
0
1,170,002
Distance Traveled
1,246,164
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,741
696
12
1
0
235,370
0
W
Amaterasu
8,741
624
3
0
0
284,531
0
L
Danzaburou
12,119
866
39
3
0
243,854
0
L
Nu Wa
10,396
743
12
1
0
189,792
0
L
Hel
11,288
806
49
4
0
263,547
2
W
Sol
13,356
954
87
6
0
233,132
1
W
Olorun
10,063
719
43
3
0
231,912
0
W
Hun Batz
11,596
828
21
2
0
226,366
0
W
Pele
8,732
624
12
1
0
270,223
0
L
Ravana
10,289
735
23
2
0
237,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role