Player Matchup

Guan Yu
Guan Yu
AishaNuraOwl
Guan Yu
Level 77
God Stats
3W - 4L
1,569 SR
Queue Stats
212W - 200L
1,533 Elo+
Party 1
Neith
Neith
BorealFurnace
Neith
Level 160
God Stats
1W - 5L
1,399 SR
Queue Stats
278W - 272L
1,554 Elo+
Solo
Freya
Freya
CirryChan
Freya
Level 29
God Stats
5W - 6L
1,630 SR
Queue Stats
226W - 201L
1,603 Elo+
Party 1
Scylla
Scylla
UlyssesJager
Scylla
Level 103
God Stats
31W - 23L
1,353 SR
Queue Stats
837W - 781L
1,614 Elo+
Party 1
Gilgamesh
Gilgamesh
b3astbaugh
Gilgamesh
Level 38
God Stats
3W - 7L
1,761 SR
Queue Stats
79W - 71L
1,577 Elo+
Solo
Team Averages
Level 81
1,542 SR
1,576 Elo+

VS

Team Averages
Level 100
1,613 SR
1,534 Elo+
Sol
Sol
BabyFaby
Sol
Level 63
God Stats
28W - 20L
1,574 SR
Queue Stats
241W - 235L
1,493 Elo+
Solo
Nox
Nox
EdsonRodo
Nox
Level 104
God Stats
4W - 0L
1,894 SR
Queue Stats
66W - 59L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
Shperezaa
Gilgamesh
Level 108
God Stats
12W - 12L
1,500 SR
Queue Stats
259W - 264L
1,534 Elo+
Solo
Chiron
Chiron
seatrend13
Chiron
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
341W - 281L
1,576 Elo+
Party 2
Ao Kuang
Ao Kuang
thejewinator9000
Ao Kuang
Level 100
God Stats
2W - 0L
1,595 SR
Queue Stats
436W - 404L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AishaNuraOwl
Guan Yu
11
2 / 3 / 2
6,007
501
3,278
6,939
3,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 3 / 0
4,279
357
1,699
4,440
974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Freya
CirryChan
Freya
9
0 / 4 / 0
5,123
427
3,525
7,042
2,516
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
11
2 / 4 / 2
6,255
521
3,008
7,029
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
b3astbaugh
Gilgamesh
10
3 / 3 / 2
6,214
518
5,201
7,419
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 2
8,116
676
7,960
7,911
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 2 / 5
6,068
506
1,983
6,335
3,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Shperezaa
Gilgamesh
11
1 / 3 / 0
6,212
518
2,145
7,473
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chiron
seatrend13
Chiron
12
2 / 0 / 2
6,705
559
4,152
4,996
1,415
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 2 / 6
6,905
575
6,230
8,842
2,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
17
17
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AishaNuraOwl
Guan Yu
2
3
2
1
W
8
0
2
9
L
0
3
0
0
L
Freya
CirryChan
Freya
0
4
0
0
W
2
2
5
2.25
W
Gilgamesh
Shperezaa
Gilgamesh
1
3
0
0.33
L
Scylla
2
4
2
0.75
L
Gilgamesh
b3astbaugh
Gilgamesh
3
3
2
1.33
W
Chiron
seatrend13
Chiron
2
0
2
3
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,711
Damage
22,470
32,869
Taken
35,557
12,921
Mitigated
14,351
8,091
Healing
14,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AishaNuraOwl
Guan Yu
3,278
375
204
1,631
6,939
3,820
139
2,914
4,025
0
26,663
W
7,960
2,825
0
4,767
7,911
2,540
1,078
1,714
6,121
47,526
0
L
1,699
697
0
942
4,440
974
0
1,637
2,803
0
13,852
L
Freya
CirryChan
Freya
3,525
1,421
0
2,058
7,042
2,516
0
2,942
4,100
19,391
0
W
1,983
177
0
2,164
6,335
3,454
0
2,074
4,237
13,090
0
W
Gilgamesh
Shperezaa
Gilgamesh
2,145
253
0
1,354
7,473
4,061
670
0
7,473
0
38,050
L
Scylla
3,008
666
0
1,608
7,029
2,443
0
5,289
1,740
30,890
0
L
Gilgamesh
b3astbaugh
Gilgamesh
5,201
1,919
0
1,648
7,419
3,168
222
3,391
4,028
0
28,543
W
Chiron
seatrend13
Chiron
4,152
1,980
136
3,354
4,996
1,415
1,900
1,520
3,476
0
39,769
W
6,230
1,229
0
2,237
8,842
2,881
0
1,045
7,717
37,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,878
Gold Earned
34,006
236
Minions Killed
336
0
Camps Cleared
0
1,013,420
Distance Traveled
1,040,121
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,007
501
53
4
0
236,484
0
W
Sol
8,116
676
102
9
0
210,809
3
L
Neith
4,279
357
27
2
0
121,013
2
L
Freya
5,123
427
41
3
0
213,153
1
W
Nox
6,068
506
20
2
0
188,893
1
W
Gilgamesh
6,212
518
76
6
0
208,375
0
L
Scylla
6,255
521
61
5
0
197,833
2
L
Gilgamesh
6,214
518
54
5
0
244,937
0
W
Chiron
6,705
559
67
6
0
204,886
0
W
Ao Kuang
6,905
575
71
6
0
227,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role