Player Matchup

Thor
Thor
KyNGlow23
Thor
Level 29
God Stats
1W - 2L
1,328 SR
Queue Stats
66W - 77L
1,494 Elo+
Solo
Heimdallr
Heimdallr
Volchara_Odin
Heimdallr
Level 29
God Stats
10W - 11L
1,370 SR
Queue Stats
23W - 30L
1,394 Elo+
Party 1
Xing Tian
Xing Tian
blitzkragen
Xing Tian
Level 24
God Stats
0W - 2L
1,252 SR
Queue Stats
12W - 7L
1,594 Elo+
Solo
Apollo
Apollo
smokergg
Apollo
Level 10
God Stats
1W - 4L
1,285 SR
Queue Stats
5W - 7L
1,296 Elo+
Solo
King Arthur
King Arthur
Масэ
King Arthur
Level 22
God Stats
8W - 3L
1,789 SR
Queue Stats
31W - 39L
1,390 Elo+
Party 1
Team Averages
Level 23
1,405 SR
1,433 Elo+

VS

Team Averages
Level 24
1,483 SR
1,407 Elo+
Izanami
Izanami
Chesticles69
Izanami
Level 28
God Stats
7W - 5L
1,399 SR
Queue Stats
108W - 130L
1,430 Elo+
Solo
Apollo
Apollo
DivineIguana
Apollo
Level 29
God Stats
5W - 9L
1,381 SR
Queue Stats
23W - 28L
1,410 Elo+
Solo
Kukulkan
Kukulkan
Haverstad
Kukulkan
Level 25
God Stats
17W - 11L
1,609 SR
Queue Stats
316W - 359L
1,370 Elo+
Solo
Ymir
Ymir
MortezaDevil
Ymir
Level 21
God Stats
41W - 42L
1,503 SR
Queue Stats
131W - 143L
1,368 Elo+
Solo
Bellona
Bellona
Untylend
Bellona
Level 18
God Stats
2W - 1L
1,524 SR
Queue Stats
25W - 17L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
2 / 7 / 2
11,515
443
10,770
21,034
10,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Volchara_Odin
Heimdallr
16
1 / 12 / 2
10,278
395
9,133
19,537
12,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xing Tian
blitzkragen
Xing Tian
15
1 / 7 / 2
10,315
397
8,454
19,487
16,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
smokergg
Apollo
18
2 / 6 / 1
11,857
456
10,005
15,529
6,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Масэ
King Arthur
17
2 / 5 / 1
10,693
411
11,149
22,864
16,365
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chesticles69
Izanami
20
12 / 1 / 16
14,966
576
28,691
18,651
9,268
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
20
12 / 2 / 8
14,968
576
14,900
17,401
7,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Haverstad
Kukulkan
20
5 / 3 / 9
13,668
526
12,298
11,940
5,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 1 / 16
13,651
525
7,305
16,132
20,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Untylend
Bellona
20
2 / 1 / 7
12,777
491
9,561
16,089
12,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
93
8
Kills
37
37
Deaths
8
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chesticles69
Izanami
12
1
16
20
W
Apollo
12
2
8
8
W
Kukulkan
Haverstad
Kukulkan
5
3
9
3.17
L
Thor
2
7
2
0.43
W
6
1
16
14
W
Bellona
Untylend
Bellona
2
1
7
5.5
L
Heimdallr
Volchara_Odin
Heimdallr
1
12
2
0.17
L
Xing Tian
blitzkragen
Xing Tian
1
7
2
0.29
L
Apollo
smokergg
Apollo
2
6
1
0.42
L
King Arthur
Масэ
King Arthur
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,511
Damage
72,755
98,451
Taken
80,213
62,351
Mitigated
55,057
18,804
Healing
23,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chesticles69
Izanami
28,691
19,234
0
10,254
18,651
9,268
4,560
3,308
15,343
0
113,278
W
Apollo
14,900
8,968
0
5,274
17,401
7,201
2,647
1,057
16,344
0
121,828
W
Kukulkan
Haverstad
Kukulkan
12,298
1,211
0
3,479
11,940
5,741
3,461
183
11,757
81,487
0
L
Thor
10,770
3,228
0
5,768
21,034
10,546
0
3,114
17,870
0
91,209
W
7,305
1,567
0
2,526
16,132
20,191
638
3,462
12,670
46,741
0
W
Bellona
Untylend
Bellona
9,561
2,679
0
2,040
16,089
12,656
3,903
444
15,645
0
78,155
L
Heimdallr
Volchara_Odin
Heimdallr
9,133
2,839
477
2,885
19,537
12,031
110
5,237
14,255
0
60,700
L
Xing Tian
blitzkragen
Xing Tian
8,454
490
514
1,818
19,487
16,895
0
4,864
14,569
42,897
0
L
Apollo
smokergg
Apollo
10,005
6,728
0
2,809
15,529
6,514
0
4,334
11,167
0
74,680
L
King Arthur
Масэ
King Arthur
11,149
1,312
0
4,533
22,864
16,365
192
1,836
20,987
0
55,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,658
Gold Earned
70,030
565
Minions Killed
660
0
Camps Cleared
0
2,155,656
Distance Traveled
2,643,404
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,966
576
170
7
0
529,144
5
W
Apollo
14,968
576
152
6
0
587,075
7
W
Kukulkan
13,668
526
145
6
0
490,298
4
L
Thor
11,515
443
150
6
0
434,773
1
W
Ymir
13,651
525
65
3
0
522,991
2
W
Bellona
12,777
491
128
5
0
513,896
0
L
Heimdallr
10,278
395
101
4
0
414,772
4
L
Xing Tian
10,315
397
61
2
0
432,284
0
L
Apollo
11,857
456
161
6
0
448,229
0
L
King Arthur
10,693
411
92
4
0
425,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role