Player Matchup

Gilgamesh
Gilgamesh
Burger-King3188
Gilgamesh
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 88L
1,577 Elo+
Solo
Olorun
Olorun
LiPsYcOsUrF
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,427 Elo+
Solo
Mercury
Mercury
rare_laugh0
Mercury
Level 24
God Stats
3W - 0L
1,835 SR
Queue Stats
58W - 67L
1,405 Elo+
Solo
Artio
Artio
runic-planet4
Artio
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,610 Elo+
Solo
Skadi
Skadi
x Chun Lii x
Skadi
Level 29
God Stats
63W - 58L
1,527 SR
Queue Stats
63W - 58L
1,562 Elo+
Solo
Team Averages
Level 22
1,573 SR
1,516 Elo+

VS

Team Averages
Level 16
1,613 SR
1,459 Elo+
Nemesis
Nemesis
EdTech73
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
LuckyDrunk21
Osiris
Level 26
God Stats
1W - 1L
1,780 SR
Queue Stats
63W - 60L
1,477 Elo+
Solo
Anubis
Anubis
Neith8110
Anubis
Level 23
God Stats
5W - 6L
1,536 SR
Queue Stats
63W - 54L
1,558 Elo+
Solo
Danzaburou
Danzaburou
PR1M0BOX1
Danzaburou
Level 25
God Stats
13W - 11L
1,748 SR
Queue Stats
137W - 77L
1,603 Elo+
Solo
Xing Tian
Xing Tian
Pandaz1423
Xing Tian
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Burger-King3188
Gilgamesh
15
2 / 6 / 1
9,812
467
5,343
15,550
7,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
12
0 / 4 / 3
7,636
364
173
5,302
1,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
rare_laugh0
Mercury
17
5 / 6 / 2
10,699
509
9,041
18,615
6,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
5 / 1 / 4
12,102
576
11,580
17,931
17,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
10 / 0 / 2
12,711
605
11,225
6,253
2,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EdTech73
Nemesis
12
1 / 13 / 4
8,186
390
5,234
15,459
7,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
16
0 / 3 / 2
9,154
436
8,763
13,036
8,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Neith8110
Anubis
17
11 / 3 / 0
10,743
512
13,195
11,869
6,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PR1M0BOX1
Danzaburou
19
5 / 3 / 3
11,781
561
13,214
16,538
6,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Pandaz1423
Xing Tian
1
0 / 1 / 0
5,542
264
85
587
147

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
22
Kills
17
17
Deaths
23
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Burger-King3188
Gilgamesh
2
6
1
0.42
L
Nemesis
EdTech73
Nemesis
1
13
4
0.23
W
Olorun
0
4
3
0.38
L
Osiris
0
3
2
0.33
L
Anubis
Neith8110
Anubis
11
3
0
3.67
L
Danzaburou
PR1M0BOX1
Danzaburou
5
3
3
2.17
L
Xing Tian
Pandaz1423
Xing Tian
0
1
0
0
W
Mercury
rare_laugh0
Mercury
5
6
2
1
W
5
1
4
7
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,362
Damage
40,491
63,651
Taken
57,489
35,149
Mitigated
29,090
16,478
Healing
21,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Burger-King3188
Gilgamesh
5,343
1,310
0
1,855
15,550
7,692
835
3,817
11,733
0
45,324
L
Nemesis
EdTech73
Nemesis
5,234
2,841
0
1,018
15,459
7,203
314
2,249
13,096
0
24,691
W
Olorun
173
173
0
103
5,302
1,236
0
1,592
3,710
5,390
0
L
Osiris
8,763
3,206
0
5,464
13,036
8,035
132
5,541
7,003
0
57,476
L
Anubis
Neith8110
Anubis
13,195
352
0
5,573
11,869
6,976
41
2,136
9,623
68,611
0
L
Danzaburou
PR1M0BOX1
Danzaburou
13,214
6,508
0
9,072
16,538
6,729
651
1,063
15,427
0
107,041
L
Xing Tian
Pandaz1423
Xing Tian
85
0
0
0
587
147
0
0
587
89
0
W
Mercury
rare_laugh0
Mercury
9,041
6,216
135
5,567
18,615
6,599
2,792
3,249
15,366
0
67,859
W
11,580
1,861
372
6,779
17,931
17,549
917
3,625
14,306
66,220
0
W
11,225
4,610
0
1,667
6,253
2,073
2,451
997
5,256
0
90,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,960
Gold Earned
45,406
507
Minions Killed
442
0
Camps Cleared
0
1,956,143
Distance Traveled
1,465,567
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,812
467
83
4
0
336,198
0
L
Nemesis
8,186
390
49
2
0
335,374
1
W
Olorun
7,636
364
13
1
0
357,385
0
L
Osiris
9,154
436
107
5
0
364,076
12
L
Anubis
10,743
512
119
6
0
362,171
5
L
Danzaburou
11,781
561
165
8
0
365,317
8
L
Xing Tian
5,542
264
2
0
0
38,629
0
W
Mercury
10,699
509
115
5
0
398,328
6
W
Artio
12,102
576
144
7
0
430,165
0
W
Skadi
12,711
605
152
7
0
434,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role