Player Matchup

Kukulkan
Kukulkan
LEON-G15
Kukulkan
Level 68
God Stats
14W - 14L
1,457 SR
Queue Stats
124W - 148L
1,392 Elo+
Party 1
Rama
Rama
MaxiMariio
Rama
Level 91
God Stats
8W - 5L
1,530 SR
Queue Stats
545W - 510L
1,475 Elo+
Party 1
Thor
Thor
RsKih
Thor
Level 97
God Stats
17W - 21L
1,446 SR
Queue Stats
201W - 225L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
SworTz
Gilgamesh
Level 160
God Stats
16W - 0L
1,500 SR
Queue Stats
30W - 10L
1,656 Elo+
Solo
King Arthur
King Arthur
killerylua
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 104
1,487 SR
1,503 Elo+

VS

Team Averages
Level 107
1,591 SR
1,515 Elo+
Sylvanus
Sylvanus
GuillotineCrown
Sylvanus
Level 120
God Stats
14W - 11L
1,436 SR
Queue Stats
625W - 610L
1,578 Elo+
Solo
Bellona
Bellona
Nc_gabriel_alves
Bellona
Level 69
God Stats
6W - 1L
1,815 SR
Queue Stats
150W - 178L
1,395 Elo+
Solo
Agni
Agni
ShaQiriMonstEr
Agni
Level 67
God Stats
14W - 5L
1,706 SR
Queue Stats
250W - 209L
1,604 Elo+
Solo
Gilgamesh
Gilgamesh
niikoolaas
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
xVelajuel
Apollo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LEON-G15
Kukulkan
9
1 / 1 / 1
5,043
560
1,350
2,682
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 0 / 2
4,876
542
2,410
5,012
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
RsKih
Thor
7
0 / 2 / 3
4,277
475
2,549
6,228
1,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
SworTz
Gilgamesh
9
2 / 0 / 0
5,359
595
3,626
5,620
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
killerylua
King Arthur
10
4 / 1 / 0
5,868
652
4,826
5,986
2,632
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
7
1 / 2 / 1
4,512
501
4,316
6,220
2,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 5 / 1
4,347
483
2,456
7,374
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 0
5,744
638
2,496
3,217
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
niikoolaas
Gilgamesh
6
0 / 0 / 1
4,093
455
590
3,209
1,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
xVelajuel
Apollo
8
1 / 1 / 1
4,672
519
3,794
4,863
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
4
4
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
2
1
0.75
W
Kukulkan
LEON-G15
Kukulkan
1
1
1
1.5
W
1
0
2
2
L
0
5
1
0.1
W
Thor
RsKih
Thor
0
2
3
0.75
L
2
0
0
2
W
Gilgamesh
SworTz
Gilgamesh
2
0
0
2
W
King Arthur
killerylua
King Arthur
4
1
0
4
L
Gilgamesh
niikoolaas
Gilgamesh
0
0
1
0.5
L
Apollo
xVelajuel
Apollo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,761
Damage
13,652
25,528
Taken
24,883
7,883
Mitigated
10,316
8,293
Healing
9,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
4,316
1,557
993
2,471
6,220
2,599
0
942
5,192
17,480
4,086
W
Kukulkan
LEON-G15
Kukulkan
1,350
200
0
290
2,682
745
0
830
1,788
24,320
0
W
2,410
2,087
0
3,186
5,012
1,220
0
1,537
3,475
0
23,924
L
2,456
1,180
0
1,749
7,374
4,183
0
0
7,374
0
14,227
W
Thor
RsKih
Thor
2,549
637
0
2,231
6,228
1,361
0
1,566
4,662
0
13,554
L
2,496
332
0
1,127
3,217
843
0
151
3,032
25,938
0
W
Gilgamesh
SworTz
Gilgamesh
3,626
1,393
0
1,719
5,620
1,925
0
1,684
3,800
0
27,530
W
King Arthur
killerylua
King Arthur
4,826
733
0
867
5,986
2,632
258
573
5,367
0
28,471
L
Gilgamesh
niikoolaas
Gilgamesh
590
187
0
813
3,209
1,253
0
37
3,172
0
15,370
L
Apollo
xVelajuel
Apollo
3,794
3,578
0
2,136
4,863
1,438
25
100
4,763
0
23,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,423
Gold Earned
23,368
266
Minions Killed
228
0
Camps Cleared
0
887,515
Distance Traveled
784,640
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,512
501
44
5
0
174,277
3
W
Kukulkan
5,043
560
57
6
0
171,288
1
W
Rama
4,876
542
55
6
0
154,249
0
L
Bellona
4,347
483
29
3
0
155,853
0
W
Thor
4,277
475
15
2
0
181,942
0
L
Agni
5,744
638
68
8
0
176,809
1
W
Gilgamesh
5,359
595
67
7
0
195,498
2
W
King Arthur
5,868
652
72
8
0
184,538
1
L
Gilgamesh
4,093
455
42
5
0
135,223
1
L
Apollo
4,672
519
45
5
0
142,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role