Player Matchup

Bastet
Bastet
BlackFranks
Bastet
Level 28
God Stats
2W - 0L
1,821 SR
Queue Stats
92W - 97L
1,553 Elo+
Solo
King Arthur
King Arthur
DarkWolfx3
King Arthur
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
IshtarMD
Cupid
Level 29
God Stats
9W - 5L
1,860 SR
Queue Stats
86W - 69L
1,616 Elo+
Solo
Gilgamesh
Gilgamesh
Kyoujuro0
Gilgamesh
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 98L
1,611 Elo+
Solo
Janus
Janus
Weeds0
Janus
Level 16
God Stats
3W - 4L
1,174 SR
Queue Stats
13W - 12L
1,590 Elo+
Solo
Team Averages
Level 27
1,571 SR
1,574 Elo+

VS

Team Averages
Level 10
1,577 SR
1,708 Elo+
Izanami
Izanami
LeMirZu
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,720 Elo+
Party 1
Thor
Thor
LokiEveryGame
Thor
Level 13
God Stats
2W - 1L
1,771 SR
Queue Stats
19W - 13L
1,872 Elo+
Solo
Kukulkan
Kukulkan
Mohostxo
Kukulkan
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,743 Elo+
Party 1
Agni
Agni
Tyleerr
Agni
Level 13
God Stats
7W - 7L
1,612 SR
Queue Stats
47W - 39L
1,705 Elo+
Solo
Amaterasu
Amaterasu
WORTTIMAALY
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 2 / 5
7,790
556
5,022
10,332
3,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
DarkWolfx3
King Arthur
12
1 / 0 / 8
6,911
494
4,820
9,554
6,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
IshtarMD
Cupid
13
7 / 3 / 1
7,944
567
4,972
8,628
3,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Kyoujuro0
Gilgamesh
14
6 / 2 / 0
9,191
657
6,565
12,724
7,218
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Weeds0
Janus
15
3 / 0 / 4
8,965
640
5,729
7,220
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LeMirZu
Izanami
9
0 / 4 / 1
5,495
393
4,789
5,460
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 2 / 2
8,009
572
7,370
10,052
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Mohostxo
Kukulkan
10
0 / 5 / 3
6,183
442
3,307
6,609
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Agni
Tyleerr
Agni
13
2 / 3 / 1
7,889
564
7,211
7,003
2,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
WORTTIMAALY
Amaterasu
9
0 / 4 / 1
5,242
374
1,479
6,774
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
18
Kills
7
7
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
1
2
5
1.75
W
King Arthur
DarkWolfx3
King Arthur
1
0
8
5
W
Cupid
IshtarMD
Cupid
7
3
1
2.5
W
Gilgamesh
Kyoujuro0
Gilgamesh
6
2
0
3
L
Izanami
LeMirZu
Izanami
0
4
1
0.13
L
5
2
2
3
L
Kukulkan
Mohostxo
Kukulkan
0
5
3
0.3
L
Agni
Tyleerr
Agni
2
3
1
0.83
L
Amaterasu
WORTTIMAALY
Amaterasu
0
4
1
0.13
W
Janus
Weeds0
Janus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,108
Damage
24,156
48,458
Taken
35,898
22,491
Mitigated
13,228
8,306
Healing
5,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
5,022
1,495
0
420
10,332
3,632
0
2,497
7,835
0
50,944
W
King Arthur
DarkWolfx3
King Arthur
4,820
734
0
300
9,554
6,215
31
1,750
7,765
0
23,711
W
Cupid
IshtarMD
Cupid
4,972
2,653
238
2,329
8,628
3,019
259
72
8,556
0
50,335
W
Gilgamesh
Kyoujuro0
Gilgamesh
6,565
1,832
0
2,721
12,724
7,218
314
2,511
9,979
0
38,751
L
Izanami
LeMirZu
Izanami
4,789
2,499
0
228
5,460
1,813
0
488
4,825
0
37,400
L
7,370
2,238
0
2,770
10,052
3,519
0
2,712
7,176
0
41,778
L
Kukulkan
Mohostxo
Kukulkan
3,307
711
0
0
6,609
2,200
0
450
6,122
20,398
0
L
Agni
Tyleerr
Agni
7,211
295
134
1,272
7,003
2,144
0
1,373
5,483
54,423
0
L
Amaterasu
WORTTIMAALY
Amaterasu
1,479
606
0
814
6,774
3,552
0
429
6,263
0
7,423
W
Janus
Weeds0
Janus
5,729
391
0
2,298
7,220
2,407
0
3,405
3,805
56,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,801
Gold Earned
32,818
430
Minions Killed
348
0
Camps Cleared
0
1,430,652
Distance Traveled
1,301,431
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,790
556
92
7
0
288,412
8
W
King Arthur
6,911
494
38
3
0
323,375
0
W
Cupid
7,944
567
90
6
0
244,953
3
W
Gilgamesh
9,191
657
77
6
0
270,341
0
L
Izanami
5,495
393
74
5
0
211,631
0
L
Thor
8,009
572
90
6
0
293,985
2
L
Kukulkan
6,183
442
47
3
0
243,077
0
L
Agni
7,889
564
117
8
0
267,467
4
L
Amaterasu
5,242
374
20
1
0
285,271
0
W
Janus
8,965
640
133
10
0
303,571
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role