Player Matchup

Gilgamesh
Gilgamesh
Camppos11
Gilgamesh
Level 80
God Stats
21W - 19L
1,500 SR
Queue Stats
371W - 374L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Croewe
Cthulhu
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Anhur
Anhur
Djb35
Anhur
Level 84
God Stats
10W - 8L
1,418 SR
Queue Stats
158W - 140L
1,555 Elo+
Solo
Hades
Hades
Little-SparkX
Hades
Level 117
God Stats
40W - 34L
1,563 SR
Queue Stats
566W - 578L
1,457 Elo+
Solo
Hera
Hera
bitsara
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 111
1,496 SR
1,498 Elo+

VS

Team Averages
Level 119
1,392 SR
1,486 Elo+
Mulan
Mulan
 
Mulan
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ThotsAteMyTacos
Ymir
Level 147
God Stats
15W - 27L
1,079 SR
Queue Stats
491W - 467L
1,497 Elo+
Solo
Danzaburou
Danzaburou
phenioxfox6612
Danzaburou
Level 141
God Stats
7W - 8L
1,598 SR
Queue Stats
72W - 63L
1,424 Elo+
Solo
Janus
Janus
traveler0chl
Janus
Level 125
God Stats
0W - 1L
1,285 SR
Queue Stats
245W - 256L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Camppos11
Gilgamesh
17
3 / 4 / 6
10,311
543
9,124
14,194
7,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Croewe
Cthulhu
14
1 / 1 / 5
9,230
486
8,596
14,517
12,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Djb35
Anhur
13
1 / 4 / 3
8,057
424
7,399
10,553
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
9 / 1 / 2
11,612
611
13,273
11,987
7,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
bitsara
Hera
15
2 / 2 / 2
9,632
507
8,094
10,560
3,536
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
5 / 3 / 4
10,198
537
12,082
16,141
9,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
 
Gilgamesh
14
0 / 5 / 1
8,123
428
5,427
15,161
11,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 4 / 4
7,138
376
3,154
14,812
7,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
phenioxfox6612
Danzaburou
14
5 / 1 / 1
9,152
482
12,781
9,075
2,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 2
8,970
472
6,543
9,870
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
16
Kills
12
12
Deaths
16
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
3
4
2.33
L
Gilgamesh
 
Gilgamesh
0
5
1
0.1
W
Gilgamesh
Camppos11
Gilgamesh
3
4
6
1.5
W
Cthulhu
Croewe
Cthulhu
1
1
5
3.5
W
Anhur
Djb35
Anhur
1
4
3
0.63
W
9
1
2
10
L
0
4
4
0.5
W
Hera
bitsara
Hera
2
2
2
1.5
L
Danzaburou
phenioxfox6612
Danzaburou
5
1
1
5.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,486
Damage
39,987
61,811
Taken
65,059
33,911
Mitigated
33,938
25,248
Healing
18,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
12,082
2,281
0
6,112
16,141
9,376
0
4,206
11,935
0
79,012
L
Gilgamesh
 
Gilgamesh
5,427
871
0
3,283
15,161
11,124
616
7,622
7,539
0
46,054
W
Gilgamesh
Camppos11
Gilgamesh
9,124
2,186
0
4,991
14,194
7,671
0
1,671
12,367
0
76,654
W
Cthulhu
Croewe
Cthulhu
8,596
248
93
2,777
14,517
12,014
0
4,728
9,572
26,718
0
W
Anhur
Djb35
Anhur
7,399
3,544
0
3,821
10,553
2,917
910
2,076
8,341
0
46,700
W
13,273
188
697
9,225
11,987
7,773
0
2,308
9,494
84,107
0
L
3,154
1,079
1,162
3,268
14,812
7,611
0
6,212
8,600
20,676
2,333
W
Hera
bitsara
Hera
8,094
2,413
0
3,644
10,560
3,536
1,270
292
9,893
59,664
0
L
Danzaburou
phenioxfox6612
Danzaburou
12,781
5,555
0
2,591
9,075
2,668
0
4,273
4,802
0
59,061
L
6,543
709
0
1,744
9,870
3,159
0
7,650
2,220
54,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,842
Gold Earned
43,581
528
Minions Killed
497
0
Camps Cleared
0
1,758,406
Distance Traveled
1,700,072
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,198
537
134
7
0
370,998
6
L
Gilgamesh
8,123
428
85
4
0
314,734
0
W
Gilgamesh
10,311
543
149
8
0
369,935
4
W
Cthulhu
9,230
486
36
2
0
377,877
8
W
Anhur
8,057
424
78
4
0
316,467
6
W
Hades
11,612
611
148
8
0
380,539
9
L
Ymir
7,138
376
33
2
0
310,517
9
W
Hera
9,632
507
117
6
0
313,588
2
L
Danzaburou
9,152
482
119
6
0
340,437
2
L
Janus
8,970
472
126
7
0
363,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role