Player Matchup

Tsukuyomi
Tsukuyomi
AlvaroDi
Tsukuyomi
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 27L
1,227 Elo+
Solo
Poseidon
Poseidon
Bivaly
Poseidon
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,410 Elo+
Party 3
Mulan
Mulan
Okimo02
Mulan
Level 23
God Stats
3W - 2L
1,626 SR
Queue Stats
17W - 9L
1,410 Elo+
Party 3
Cernunnos
Cernunnos
Purebuzz
Cernunnos
Level 20
God Stats
15W - 8L
1,484 SR
Queue Stats
45W - 42L
1,326 Elo+
Party 2
Hercules
Hercules
налицо
Hercules
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 34L
1,314 Elo+
Party 2
Team Averages
Level 21
1,522 SR
1,338 Elo+

VS

Team Averages
Level 24
1,557 SR
1,397 Elo+
Da Ji
Da Ji
Seefen
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,370 Elo+
Party 1
Sylvanus
Sylvanus
SteamDiM
Sylvanus
Level 25
God Stats
4W - 9L
1,722 SR
Queue Stats
101W - 94L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
alexhanly
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,499 Elo+
Solo
Tiamat
Tiamat
bones004
Tiamat
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 91L
1,387 Elo+
Solo
Neith
Neith
ya6aaa
Neith
Level 17
God Stats
17W - 17L
1,563 SR
Queue Stats
30W - 39L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlvaroDi
Tsukuyomi
20
6 / 8 / 12
14,349
512
10,578
22,936
10,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Bivaly
Poseidon
20
13 / 7 / 9
15,424
551
22,406
18,525
7,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Okimo02
Mulan
20
14 / 5 / 10
15,309
547
24,277
23,168
31,851
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Purebuzz
Cernunnos
20
3 / 6 / 8
12,615
451
11,387
19,108
9,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
налицо
Hercules
19
0 / 2 / 12
11,279
403
7,736
22,449
25,593
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Seefen
Da Ji
20
9 / 11 / 7
14,498
518
14,084
30,722
13,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
SteamDiM
Sylvanus
18
0 / 6 / 13
11,437
408
11,066
21,206
30,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
alexhanly
Gilgamesh
20
5 / 7 / 5
13,815
493
22,539
28,539
19,553
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
bones004
Tiamat
13
3 / 9 / 2
10,806
386
5,921
11,732
6,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
ya6aaa
Neith
20
9 / 4 / 6
13,888
496
15,387
13,638
6,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
59
36
Kills
26
28
Deaths
37
51
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AlvaroDi
Tsukuyomi
6
8
12
1.5
W
Poseidon
Bivaly
Poseidon
13
7
9
2.5
W
Mulan
Okimo02
Mulan
14
5
10
3.8
W
Cernunnos
Purebuzz
Cernunnos
3
6
8
1.17
L
Da Ji
Seefen
Da Ji
9
11
7
1.14
L
Sylvanus
SteamDiM
Sylvanus
0
6
13
1.08
L
Gilgamesh
alexhanly
Gilgamesh
5
7
5
1.07
L
Tiamat
bones004
Tiamat
3
9
2
0.44
L
Neith
ya6aaa
Neith
9
4
6
3
W
Hercules
налицо
Hercules
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,384
Damage
68,997
106,186
Taken
105,837
84,878
Mitigated
75,524
21,490
Healing
24,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AlvaroDi
Tsukuyomi
10,578
2,978
0
6,174
22,936
10,360
1,498
2,575
20,361
0
96,361
W
Poseidon
Bivaly
Poseidon
22,406
2,837
466
2,375
18,525
7,838
2,429
3,136
15,389
105,746
0
W
Mulan
Okimo02
Mulan
24,277
4,933
0
5,875
23,168
31,851
1,967
2,471
20,697
444
63,680
W
Cernunnos
Purebuzz
Cernunnos
11,387
5,883
0
2,069
19,108
9,236
2,746
3,719
15,389
0
104,483
L
Da Ji
Seefen
Da Ji
14,084
4,413
0
8,249
30,722
13,516
0
6,152
24,037
0
103,056
L
Sylvanus
SteamDiM
Sylvanus
11,066
3,688
3,745
4,785
21,206
30,143
586
4,897
16,077
43,250
8,053
L
Gilgamesh
alexhanly
Gilgamesh
22,539
7,050
0
2,482
28,539
19,553
2,413
3,588
23,709
0
83,957
L
Tiamat
bones004
Tiamat
5,921
857
0
1,433
11,732
6,169
168
4,313
7,071
32,473
0
L
Neith
ya6aaa
Neith
15,387
7,261
0
4,296
13,638
6,143
1,195
2,486
10,892
0
69,801
W
Hercules
налицо
Hercules
7,736
2,229
0
4,531
22,449
25,593
1,352
4,532
17,917
0
39,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,976
Gold Earned
64,444
636
Minions Killed
478
0
Camps Cleared
0
2,449,067
Distance Traveled
2,174,106
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,349
512
161
6
0
511,420
0
W
Poseidon
15,424
551
181
6
0
446,426
0
W
Mulan
15,309
547
90
3
0
494,239
2
W
Cernunnos
12,615
451
144
5
0
461,380
1
L
Da Ji
14,498
518
133
5
0
495,964
2
L
Sylvanus
11,437
408
67
2
0
389,923
4
L
Gilgamesh
13,815
493
131
5
0
539,944
2
L
Tiamat
10,806
386
44
2
0
320,685
0
L
Neith
13,888
496
103
4
0
427,590
5
W
Hercules
11,279
403
60
2
0
535,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role