Player Matchup

Xing Tian
Xing Tian
MrTikku
Xing Tian
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
176W - 198L
1,308 Elo+
Party 2
Zeus
Zeus
aadrii17
Zeus
Level 25
God Stats
8W - 1L
1,500 SR
Queue Stats
79W - 73L
1,339 Elo+
Party 1
Achilles
Achilles
inschgrimsch
Achilles
Level 32
God Stats
12W - 9L
1,576 SR
Queue Stats
66W - 67L
1,406 Elo+
Solo
Heimdallr
Heimdallr
peloTIc
Heimdallr
Level 24
God Stats
2W - 8L
1,571 SR
Queue Stats
45W - 47L
1,419 Elo+
Party 1
Serqet
Serqet
venlaama
Serqet
Level 23
God Stats
20W - 16L
1,587 SR
Queue Stats
138W - 147L
1,319 Elo+
Party 2
Team Averages
Level 24
1,547 SR
1,358 Elo+

VS

Team Averages
Level 18
1,610 SR
1,290 Elo+
Baba Yaga
Baba Yaga
Acroama
Baba Yaga
Level 29
God Stats
8W - 6L
1,678 SR
Queue Stats
130W - 113L
1,475 Elo+
Party 3
Medusa
Medusa
AliwDemon
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,101 Elo+
Solo
Guan Yu
Guan Yu
STOREA
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,028 Elo+
Solo
Thanatos
Thanatos
Smoudinyy
Thanatos
Level 28
God Stats
25W - 31L
1,609 SR
Queue Stats
123W - 119L
1,502 Elo+
Party 3
Ymir
Ymir
Wlatcakotuf
Ymir
Level 15
God Stats
0W - 1L
1,763 SR
Queue Stats
2W - 4L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MrTikku
Xing Tian
10
1 / 1 / 5
6,379
532
4,362
6,965
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
11
6 / 5 / 2
7,269
606
5,340
8,737
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
inschgrimsch
Achilles
12
5 / 0 / 2
7,193
599
6,653
7,656
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
peloTIc
Heimdallr
11
5 / 1 / 4
6,717
560
6,234
3,850
1,589
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Serqet
venlaama
Serqet
10
2 / 3 / 4
6,391
533
2,357
6,955
1,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Acroama
Baba Yaga
10
1 / 6 / 4
5,837
486
6,411
7,548
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
AliwDemon
Medusa
5
0 / 3 / 0
4,495
375
1,601
3,692
957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
STOREA
Guan Yu
9
3 / 4 / 1
5,378
448
2,959
8,340
3,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
Smoudinyy
Thanatos
10
6 / 4 / 0
6,445
537
8,231
9,706
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 4 / 0
4,661
388
1,389
7,460
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
19
Kills
10
10
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Acroama
Baba Yaga
1
6
4
0.5
L
Medusa
AliwDemon
Medusa
0
3
0
0
W
Xing Tian
MrTikku
Xing Tian
1
1
5
3.5
L
Guan Yu
STOREA
Guan Yu
3
4
1
0.88
L
Thanatos
Smoudinyy
Thanatos
6
4
0
1.5
L
0
4
0
0
W
Zeus
6
5
2
1.4
W
Achilles
inschgrimsch
Achilles
5
0
2
6
W
Heimdallr
peloTIc
Heimdallr
5
1
4
7
W
Serqet
venlaama
Serqet
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,946
Damage
20,591
34,163
Taken
36,746
14,502
Mitigated
14,402
9,679
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Acroama
Baba Yaga
6,411
639
318
1,585
7,548
2,499
468
2,977
4,394
27,784
0
L
Medusa
AliwDemon
Medusa
1,601
1,120
0
0
3,692
957
29
302
3,390
0
11,189
W
Xing Tian
MrTikku
Xing Tian
4,362
923
0
813
6,965
4,316
506
893
5,946
16,023
0
L
Guan Yu
STOREA
Guan Yu
2,959
721
582
1,220
8,340
3,706
0
3,572
4,768
0
10,375
L
Thanatos
Smoudinyy
Thanatos
8,231
2,269
0
5,528
9,706
4,032
0
2,067
7,636
0
26,799
L
1,389
260
0
583
7,460
3,208
0
784
6,676
12,190
1,641
W
Zeus
5,340
1,293
195
2,421
8,737
2,381
297
3,950
4,423
27,715
0
W
Achilles
inschgrimsch
Achilles
6,653
1,731
0
5,151
7,656
4,280
736
805
6,851
0
33,019
W
Heimdallr
peloTIc
Heimdallr
6,234
3,842
0
1,099
3,850
1,589
1,805
739
3,081
0
29,750
W
Serqet
venlaama
Serqet
2,357
690
0
0
6,955
1,936
0
779
6,102
0
30,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,949
Gold Earned
26,816
262
Minions Killed
156
0
Camps Cleared
0
1,087,676
Distance Traveled
987,516
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,837
486
48
4
0
207,350
0
L
Medusa
4,495
375
26
2
0
124,908
1
W
Xing Tian
6,379
532
23
2
0
246,699
1
L
Guan Yu
5,378
448
15
1
0
211,325
0
L
Thanatos
6,445
537
45
4
0
256,194
4
L
Ymir
4,661
388
22
2
0
187,739
1
W
Zeus
7,269
606
51
4
0
208,726
0
W
Achilles
7,193
599
68
6
0
186,084
4
W
Heimdallr
6,717
560
65
5
0
202,998
1
W
Serqet
6,391
533
55
5
0
243,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role