Player Matchup

Fenrir
Fenrir
EssJay
Fenrir
Level 39
God Stats
1W - 0L
1,474 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Mcr7771
Nu Wa
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Mriom
Kuzenbo
Level 69
God Stats
4W - 1L
1,691 SR
Queue Stats
118W - 110L
1,571 Elo+
Party 2
Artemis
Artemis
OslikOsel
Artemis
Level 34
God Stats
2W - 2L
1,268 SR
Queue Stats
100W - 107L
1,436 Elo+
Solo
Agni
Agni
ipentayolife
Agni
Level 109
God Stats
2W - 0L
1,631 SR
Queue Stats
31W - 42L
1,455 Elo+
Solo
Team Averages
Level 59
1,513 SR
1,492 Elo+

VS

Team Averages
Level 66
1,519 SR
1,574 Elo+
Janus
Janus
Didhs
Janus
Level 82
God Stats
4W - 12L
1,411 SR
Queue Stats
297W - 206L
1,606 Elo+
Party 1
Apollo
Apollo
KazaStronk
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 35L
1,569 Elo+
Party 1
Sylvanus
Sylvanus
Keyboardsbroken
Sylvanus
Level 45
God Stats
48W - 50L
1,521 SR
Queue Stats
308W - 277L
1,585 Elo+
Solo
Hercules
Hercules
Lobotokox
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
shroomtoxic
Zeus
Level 27
God Stats
45W - 29L
1,661 SR
Queue Stats
203W - 123L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EssJay
Fenrir
20
16 / 11 / 11
15,493
1,107
27,669
23,153
10,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Mcr7771
Nu Wa
20
7 / 5 / 22
15,507
1,108
27,656
16,791
8,068
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Mriom
Kuzenbo
17
2 / 0 / 5
12,043
860
565
1,270
832
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes

Shoes

+6%
Movement Speed

Artemis
OslikOsel
Artemis
20
8 / 2 / 17
14,832
1,059
35,803
16,586
6,224
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 3 / 12
14,662
1,047
17,644
12,565
4,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

74

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Didhs
Janus
20
5 / 7 / 12
15,313
1,094
17,829
18,767
6,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
KazaStronk
Apollo
20
0 / 10 / 13
12,752
911
6,323
21,005
7,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
19
3 / 19 / 9
12,978
927
8,895
48,841
21,616
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
Lobotokox
Hercules
20
6 / 3 / 12
14,865
1,062
11,072
30,842
41,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 4 / 11
15,084
1,077
23,648
13,602
5,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
78
42
Kills
21
21
Deaths
43
67
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Janus
Didhs
Janus
5
7
12
1.57
W
Fenrir
EssJay
Fenrir
16
11
11
1.95
L
Apollo
KazaStronk
Apollo
0
10
13
0.65
L
Sylvanus
3
19
9
0.39
L
Hercules
Lobotokox
Hercules
6
3
12
4
W
Nu Wa
Mcr7771
Nu Wa
7
5
22
3.6
W
Kuzenbo
Mriom
Kuzenbo
2
0
5
4.5
W
Artemis
OslikOsel
Artemis
8
2
17
8.25
W
9
3
12
5
L
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,337
Damage
67,767
70,365
Taken
133,057
30,045
Mitigated
82,495
11,381
Healing
14,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Didhs
Janus
17,829
902
0
0
18,767
6,482
0
8,559
10,208
71,460
0
W
Fenrir
EssJay
Fenrir
27,669
8,180
0
1,518
23,153
10,161
0
16,108
6,770
0
35,098
L
Apollo
KazaStronk
Apollo
6,323
3,620
0
659
21,005
7,407
0
10,982
10,023
0
29,140
L
Sylvanus
8,895
368
1,680
2,301
48,841
21,616
0
10,276
23,961
13,598
0
L
Hercules
Lobotokox
Hercules
11,072
2,480
0
9,637
30,842
41,698
0
11,944
18,898
888
30,150
W
Nu Wa
Mcr7771
Nu Wa
27,656
3,926
178
1,512
16,791
8,068
0
13,543
3,111
64,646
0
W
Kuzenbo
Mriom
Kuzenbo
565
189
0
580
1,270
832
0
651
619
2,156
0
W
Artemis
OslikOsel
Artemis
35,803
23,466
0
6,897
16,586
6,224
0
12,537
3,874
0
60,667
W
17,644
1,300
0
696
12,565
4,760
0
8,421
4,094
45,260
0
L
23,648
2,577
0
0
13,602
5,292
0
4,104
9,498
63,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,537
Gold Earned
70,992
266
Minions Killed
286
7
Camps Cleared
3
1,034,363
Distance Traveled
1,335,384
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
15,313
1,094
119
9
0
287,802
0
W
Fenrir
15,493
1,107
16
1
3
284,294
0
L
Apollo
12,752
911
48
3
1
251,584
1
L
Sylvanus
12,978
927
1
0
0
222,694
4
L
Hercules
14,865
1,062
35
3
1
297,653
0
W
Nu Wa
15,507
1,108
82
6
1
237,408
1
W
Kuzenbo
12,043
860
0
0
0
31,428
0
W
Artemis
14,832
1,059
86
6
1
240,237
3
W
Agni
14,662
1,047
82
6
2
240,996
2
L
Zeus
15,084
1,077
83
6
1
275,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role