Player Matchup

Cupid
Cupid
CristianVk14
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DiosJota
Cu Chulainn
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
308W - 367L
1,392 Elo+
Solo
Terra
Terra
Shebke
Terra
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Raijin
Raijin
puma8
Raijin
Level 20
God Stats
1W - 3L
1,243 SR
Queue Stats
81W - 98L
1,282 Elo+
Solo
Arachne
Arachne
vicpay
Arachne
Level 16
God Stats
16W - 11L
1,649 SR
Queue Stats
137W - 153L
1,514 Elo+
Solo
Team Averages
Level 20
1,478 SR
1,438 Elo+

VS

Team Averages
Level 21
1,567 SR
1,439 Elo+
Ah Muzen Cab
Ah Muzen Cab
Blackviiking
Ah Muzen Cab
Level 29
God Stats
14W - 6L
1,725 SR
Queue Stats
316W - 321L
1,453 Elo+
Solo
Xing Tian
Xing Tian
DippyDanDippyDan
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,725 Elo+
Solo
Kali
Kali
DynamoTuber
Kali
Level 16
God Stats
2W - 0L
1,520 SR
Queue Stats
3W - 3L
1,104 Elo+
Solo
Merlin
Merlin
Pajkaro89
Merlin
Level 21
God Stats
7W - 0L
1,674 SR
Queue Stats
19W - 9L
1,640 Elo+
Solo
Cthulhu
Cthulhu
Отмон
Cthulhu
Level 14
God Stats
29W - 26L
1,415 SR
Queue Stats
30W - 28L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,721
454
6,026
8,971
2,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
DiosJota
Cu Chulainn
14
5 / 5 / 0
8,371
492
10,088
13,933
8,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
Shebke
Terra
10
0 / 5 / 2
5,882
346
2,059
9,861
6,434
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Raijin
puma8
Raijin
14
2 / 3 / 2
7,942
467
987
7,172
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
vicpay
Arachne
12
2 / 3 / 3
7,397
435
5,297
10,010
3,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blackviiking
Ah Muzen Cab
14
5 / 3 / 3
9,047
532
10,718
12,832
4,631
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
13
5 / 1 / 8
9,258
545
6,083
8,328
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 1 / 0
9,175
540
2,776
10,275
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
Pajkaro89
Merlin
17
4 / 0 / 3
10,551
621
4,823
2,602
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Отмон
Cthulhu
11
2 / 6 / 0
7,769
457
6,117
13,713
6,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
11
Kills
18
19
Deaths
11
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Blackviiking
Ah Muzen Cab
5
3
3
2.17
L
2
3
2
1
L
Cu Chulainn
DiosJota
Cu Chulainn
5
5
0
1
W
Xing Tian
5
1
8
9
W
2
1
0
2
W
Merlin
Pajkaro89
Merlin
4
0
3
5.5
L
Terra
Shebke
Terra
0
5
2
0.2
L
Raijin
puma8
Raijin
2
3
2
1
L
Arachne
vicpay
Arachne
2
3
3
1.17
W
Cthulhu
Отмон
Cthulhu
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,457
Damage
30,517
49,947
Taken
47,750
24,082
Mitigated
22,125
12,624
Healing
17,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Blackviiking
Ah Muzen Cab
10,718
6,850
0
7,676
12,832
4,631
3,389
1,099
11,718
0
61,713
L
6,026
2,154
0
2,853
8,971
2,596
0
990
7,981
0
43,470
L
Cu Chulainn
DiosJota
Cu Chulainn
10,088
4,222
0
3,332
13,933
8,485
0
5,862
8,029
0
53,652
W
Xing Tian
6,083
630
0
1,937
8,328
5,110
476
1,138
7,075
17,825
0
W
2,776
913
0
3,890
10,275
4,963
916
0
10,250
0
54,659
W
Merlin
Pajkaro89
Merlin
4,823
127
46
748
2,602
991
1,486
121
2,441
72,265
0
L
Terra
Shebke
Terra
2,059
30
848
940
9,861
6,434
0
3,097
6,694
9,130
0
L
Raijin
puma8
Raijin
987
102
0
1,022
7,172
2,709
0
2,950
4,146
39,920
0
L
Arachne
vicpay
Arachne
5,297
3,239
0
3,629
10,010
3,858
0
3,812
6,074
0
45,894
W
Cthulhu
Отмон
Cthulhu
6,117
1,394
0
3,062
13,713
6,430
175
543
12,710
27,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,313
Gold Earned
45,800
356
Minions Killed
450
0
Camps Cleared
0
1,339,282
Distance Traveled
1,585,842
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,047
532
88
5
0
301,331
1
L
Cupid
7,721
454
97
6
0
223,799
1
L
Cu Chulainn
8,371
492
88
5
0
264,971
2
W
Xing Tian
9,258
545
29
2
0
353,677
2
W
Kali
9,175
540
100
6
0
351,791
2
W
Merlin
10,551
621
183
11
0
307,500
4
L
Terra
5,882
346
18
1
0
251,376
9
L
Raijin
7,942
467
84
5
0
259,004
1
L
Arachne
7,397
435
69
4
0
340,132
3
W
Cthulhu
7,769
457
50
3
0
271,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role