Player Matchup

Chang'e
Chang'e
Floryna
Chang'e
Level 103
God Stats
1W - 3L
1,590 SR
Queue Stats
18W - 23L
1,552 Elo+
Party 1
Rama
Rama
Logo09
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
NebunuAK47
Artio
Level 158
God Stats
3W - 2L
1,839 SR
Queue Stats
113W - 101L
1,536 Elo+
Party 1
Vamana
Vamana
acetaldehida
Vamana
Level 148
God Stats
0W - 1L
1,166 SR
Queue Stats
14W - 20L
1,518 Elo+
Party 1
Ao Kuang
Ao Kuang
asrof
Ao Kuang
Level 99
God Stats
0W - 1L
1,715 SR
Queue Stats
70W - 61L
1,496 Elo+
Solo
Team Averages
Level 133
1,562 SR
1,521 Elo+

VS

Team Averages
Level 139
1,563 SR
1,539 Elo+
Ganesha
Ganesha
Baldybuilder
Ganesha
Level 155
God Stats
15W - 12L
1,359 SR
Queue Stats
69W - 82L
1,446 Elo+
Solo
Medusa
Medusa
DenionKK
Medusa
Level 143
God Stats
2W - 2L
1,484 SR
Queue Stats
39W - 29L
1,654 Elo+
Solo
Chang'e
Chang'e
KyoJinx
Chang'e
Level 149
God Stats
14W - 12L
1,970 SR
Queue Stats
239W - 227L
1,532 Elo+
Solo
Fenrir
Fenrir
MatthewFranz
Fenrir
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 35L
1,564 Elo+
Solo
Sol
Sol
Виленская
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Floryna
Chang'e
14
2 / 5 / 10
8,586
716
9,949
11,199
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
Logo09
Rama
16
5 / 4 / 6
9,895
825
10,725
12,663
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
13
2 / 3 / 9
8,050
671
6,963
17,546
16,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
15
4 / 5 / 8
9,698
808
8,569
16,970
11,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
asrof
Ao Kuang
13
1 / 8 / 7
7,635
636
7,710
14,736
6,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Baldybuilder
Ganesha
15
2 / 4 / 16
10,022
835
8,605
17,220
16,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
DenionKK
Medusa
17
2 / 3 / 16
10,529
877
19,845
10,886
5,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
KyoJinx
Chang'e
16
4 / 1 / 11
9,973
831
13,041
7,885
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
13 / 4 / 3
12,171
1,014
13,301
14,558
12,129
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
4 / 2 / 5
9,338
778
7,729
5,304
1,911
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
76
14
Kills
25
25
Deaths
14
40
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Baldybuilder
Ganesha
2
4
16
2.5
W
Medusa
DenionKK
Medusa
2
3
16
3.33
L
Chang'e
Floryna
Chang'e
2
5
10
1.4
W
Chang'e
KyoJinx
Chang'e
4
1
11
9.5
L
Rama
Logo09
Rama
5
4
6
2
W
Fenrir
13
4
3
3.63
L
Artio
2
3
9
2.17
L
Vamana
4
5
8
1.6
L
Ao Kuang
asrof
Ao Kuang
1
8
7
0.56
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,916
Damage
62,521
73,114
Taken
55,853
42,233
Mitigated
38,452
19,732
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Baldybuilder
Ganesha
8,605
791
0
0
17,220
16,010
319
7,078
9,992
19,969
0
W
Medusa
DenionKK
Medusa
19,845
7,438
0
290
10,886
5,247
3,745
5,153
5,633
0
53,600
L
Chang'e
Floryna
Chang'e
9,949
769
2,482
1,856
11,199
4,234
0
4,129
6,928
22,040
0
W
Chang'e
KyoJinx
Chang'e
13,041
1,338
4,501
4,155
7,885
3,155
748
4,193
3,592
40,380
0
L
Rama
Logo09
Rama
10,725
6,642
0
4,085
12,663
4,603
1,974
5,420
7,029
0
43,661
W
Fenrir
13,301
3,941
0
1,596
14,558
12,129
1,147
6,275
8,233
0
25,127
L
Artio
6,963
766
2,664
4,083
17,546
16,160
0
6,065
11,357
16,467
0
L
Vamana
8,569
3,680
0
2,458
16,970
11,045
46
7,406
9,319
0
21,356
L
Ao Kuang
asrof
Ao Kuang
7,710
1,044
0
2,104
14,736
6,191
0
5,823
8,741
19,250
0
W
7,729
1,370
0
1,234
5,304
1,911
771
2,103
3,101
22,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,864
Gold Earned
52,033
211
Minions Killed
260
6
Camps Cleared
8
1,026,541
Distance Traveled
1,098,122
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,022
835
6
1
0
224,150
1
W
Medusa
10,529
877
101
8
3
221,895
3
L
Chang'e
8,586
716
42
4
0
203,102
1
W
Chang'e
9,973
831
83
7
2
226,465
1
L
Rama
9,895
825
80
7
3
185,291
3
W
Fenrir
12,171
1,014
32
3
2
214,825
3
L
Artio
8,050
671
27
2
0
205,909
2
L
Vamana
9,698
808
36
3
0
222,106
1
L
Ao Kuang
7,635
636
26
2
3
210,133
4
W
Sol
9,338
778
38
3
1
210,787
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role