Player Matchup

Bellona
Bellona
GrillFest
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 10L
1,792 Elo+
Solo
Cerberus
Cerberus
MilitiaMan22
Cerberus
Level 29
God Stats
3W - 5L
1,288 SR
Queue Stats
185W - 181L
1,521 Elo+
Party 1
Zeus
Zeus
RejRivera
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,219 Elo+
Solo
Cthulhu
Cthulhu
ShellyONelly
Cthulhu
Level 29
God Stats
1W - 1L
1,235 SR
Queue Stats
181W - 193L
1,523 Elo+
Party 1
Heimdallr
Heimdallr
SpideyLicious
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,145 Elo+
Party 1
Team Averages
Level 15
1,405 SR
1,440 Elo+

VS

Team Averages
Level 12
1,511 SR
1,371 Elo+
Cerberus
Cerberus
Gafrok
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,388 Elo+
Solo
Jormungandr
Jormungandr
Nyudes
Jormungandr
Level 33
God Stats
22W - 25L
1,553 SR
Queue Stats
155W - 146L
1,592 Elo+
Solo
Heimdallr
Heimdallr
Rozko4
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,311 Elo+
Solo
Sol
Sol
Witcher2406
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,243 Elo+
Solo
Thor
Thor
xiaopan123456
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GrillFest
Bellona
16
9 / 0 / 4
9,726
811
8,004
8,813
7,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
MilitiaMan22
Cerberus
13
5 / 0 / 8
8,041
670
4,284
7,806
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
12
6 / 4 / 3
7,612
634
5,306
6,089
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ShellyONelly
Cthulhu
11
6 / 3 / 13
7,896
658
8,750
10,285
3,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SpideyLicious
Heimdallr
11
5 / 3 / 5
7,281
607
4,273
5,294
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gafrok
Cerberus
8
3 / 11 / 4
6,391
533
6,383
12,675
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
Nyudes
Jormungandr
5
0 / 2 / 0
4,585
382
743
3,015
925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
Rozko4
Heimdallr
9
3 / 7 / 1
6,311
526
4,255
8,670
2,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 5 / 0
5,909
492
4,517
8,608
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 7 / 0
5,346
446
3,146
8,954
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
31
Kills
10
10
Deaths
32
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Gafrok
Cerberus
3
11
4
0.45
W
Bellona
GrillFest
Bellona
9
0
4
11
W
Cerberus
MilitiaMan22
Cerberus
5
0
8
9
L
Jormungandr
Nyudes
Jormungandr
0
2
0
0
W
Zeus
6
4
3
1.88
L
Heimdallr
Rozko4
Heimdallr
3
7
1
0.5
W
Cthulhu
ShellyONelly
Cthulhu
6
3
13
4.17
W
Heimdallr
SpideyLicious
Heimdallr
5
3
5
2.5
L
3
5
0
0.6
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,617
Damage
19,044
38,287
Taken
41,922
16,605
Mitigated
14,878
15,163
Healing
7,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Gafrok
Cerberus
6,383
841
0
1,630
12,675
5,819
0
6,510
6,043
11,934
0
W
Bellona
GrillFest
Bellona
8,004
3,143
0
4,789
8,813
7,031
1,036
1,582
7,231
0
64,469
W
Cerberus
MilitiaMan22
Cerberus
4,284
848
0
4,555
7,806
2,900
548
1,643
6,163
38,559
0
L
Jormungandr
Nyudes
Jormungandr
743
362
0
1,081
3,015
925
0
240
2,775
8,921
0
W
Zeus
5,306
690
0
384
6,089
1,438
1,703
3,426
2,663
24,414
0
L
Heimdallr
Rozko4
Heimdallr
4,255
2,419
0
927
8,670
2,569
510
3,271
5,389
0
28,797
W
Cthulhu
ShellyONelly
Cthulhu
8,750
2,004
1,259
3,140
10,285
3,494
1,132
3,382
6,903
26,959
0
W
Heimdallr
SpideyLicious
Heimdallr
4,273
2,999
0
1,036
5,294
1,742
1,649
1,443
3,851
0
21,841
L
4,517
1,256
0
2,063
8,608
2,885
348
4,290
3,862
20,390
1,089
L
3,146
499
0
1,372
8,954
2,680
129
3,391
5,513
0
19,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,556
Gold Earned
28,542
339
Minions Killed
182
0
Camps Cleared
0
1,156,323
Distance Traveled
998,356
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,391
533
20
2
0
284,626
0
W
Bellona
9,726
811
141
12
0
265,184
1
W
Cerberus
8,041
670
73
6
0
256,443
1
L
Jormungandr
4,585
382
20
2
0
72,013
1
W
Zeus
7,612
634
49
4
0
224,023
3
L
Heimdallr
6,311
526
48
4
0
211,865
2
W
Cthulhu
7,896
658
40
3
0
225,682
2
W
Heimdallr
7,281
607
36
3
0
184,991
0
L
Sol
5,909
492
47
4
0
211,365
0
L
Thor
5,346
446
47
4
0
218,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role