Player Matchup

Danzaburou
Danzaburou
Bukgur
Danzaburou
Level 89
God Stats
8W - 8L
1,478 SR
Queue Stats
13W - 15L
1,506 Elo+
Party 2
Thoth
Thoth
Sniperchilleer
Thoth
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
351W - 382L
1,473 Elo+
Solo
Chang'e
Chang'e
Zucora
Chang'e
Level 92
God Stats
87W - 68L
1,617 SR
Queue Stats
296W - 290L
1,517 Elo+
Solo
Mercury
Mercury
mikelg17
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
raeghor
Ymir
Level 65
God Stats
18W - 18L
1,502 SR
Queue Stats
27W - 26L
1,497 Elo+
Party 2
Team Averages
Level 86
1,519 SR
1,499 Elo+

VS

Team Averages
Level 95
1,394 SR
1,454 Elo+
Ao Kuang
Ao Kuang
EducationalRO
Ao Kuang
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Hemelutsu
Tyr
Level 148
God Stats
8W - 17L
1,350 SR
Queue Stats
349W - 368L
1,440 Elo+
Party 1
Hel
Hel
JokerRjot
Hel
Level 129
God Stats
2W - 2L
1,510 SR
Queue Stats
361W - 365L
1,471 Elo+
Solo
Horus
Horus
MalcuPl
Horus
Level 66
God Stats
9W - 2L
1,224 SR
Queue Stats
34W - 23L
1,500 Elo+
Solo
Cernunnos
Cernunnos
WAYANG23
Cernunnos
Level 63
God Stats
47W - 60L
1,389 SR
Queue Stats
121W - 180L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bukgur
Danzaburou
11
1 / 4 / 3
6,917
494
6,564
5,643
1,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 3 / 1
7,148
511
3,044
5,738
1,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Zucora
Chang'e
13
3 / 3 / 2
7,869
562
8,719
8,734
5,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
mikelg17
Mercury
12
1 / 4 / 1
6,896
493
5,288
11,244
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
raeghor
Ymir
11
2 / 4 / 2
6,649
475
3,123
7,421
3,072
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EducationalRO
Ao Kuang
14
9 / 2 / 2
8,246
589
8,949
12,539
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 4 / 4
7,138
510
4,791
10,933
4,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Boots

Boots

+6%
Movement Speed

14
2 / 0 / 5
7,851
561
5,874
8,011
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
MalcuPl
Horus
12
3 / 2 / 8
7,698
550
3,656
12,584
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cernunnos
WAYANG23
Cernunnos
12
4 / 1 / 3
7,070
505
5,679
5,340
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
18
18
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bukgur
Danzaburou
1
4
3
0.63
W
Ao Kuang
EducationalRO
Ao Kuang
9
2
2
5
W
0
4
4
0.5
W
2
0
5
4.5
W
Horus
MalcuPl
Horus
3
2
8
3.5
L
1
3
1
0.5
W
Cernunnos
WAYANG23
Cernunnos
4
1
3
5.5
L
Chang'e
Zucora
Chang'e
3
3
2
1.33
L
Mercury
mikelg17
Mercury
1
4
1
0.38
L
Ymir
raeghor
Ymir
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,738
Damage
28,949
38,780
Taken
49,407
15,562
Mitigated
22,192
8,606
Healing
23,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bukgur
Danzaburou
6,564
2,947
0
927
5,643
1,289
0
1,160
4,483
0
34,839
W
Ao Kuang
EducationalRO
Ao Kuang
8,949
2,534
0
6,221
12,539
4,779
0
3,059
9,480
41,800
0
W
4,791
434
0
2,549
10,933
4,287
699
5,695
5,238
0
38,292
W
5,874
508
1,318
2,852
8,011
2,847
129
3,121
4,890
47,861
0
W
Horus
MalcuPl
Horus
3,656
1,179
1,593
6,321
12,584
8,564
0
2,197
10,387
0
21,345
L
3,044
125
0
500
5,738
1,889
720
3,431
2,105
33,852
0
W
Cernunnos
WAYANG23
Cernunnos
5,679
2,670
0
2,198
5,340
1,715
230
814
4,526
0
37,815
L
Chang'e
Zucora
Chang'e
8,719
1,370
358
3,188
8,734
5,817
606
3,425
5,261
42,040
0
L
Mercury
mikelg17
Mercury
5,288
3,368
0
2,145
11,244
3,495
166
4,837
6,255
0
40,658
L
Ymir
raeghor
Ymir
3,123
876
316
1,172
7,421
3,072
0
1,538
5,853
20,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,479
Gold Earned
38,003
354
Minions Killed
357
0
Camps Cleared
0
1,298,812
Distance Traveled
1,262,833
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,917
494
77
6
0
235,901
4
W
Ao Kuang
8,246
589
77
6
0
250,313
1
W
Tyr
7,138
510
73
5
0
244,153
1
W
Hel
7,851
561
100
7
0
264,215
4
W
Horus
7,698
550
26
2
0
267,460
1
L
Thoth
7,148
511
69
5
0
240,296
2
W
Cernunnos
7,070
505
81
6
0
236,692
3
L
Chang'e
7,869
562
98
7
0
252,838
3
L
Mercury
6,896
493
80
6
0
279,901
3
L
Ymir
6,649
475
30
2
0
289,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role