Player Matchup

Odin
Odin
chibikoma
Odin
Level 85
God Stats
0W - 3L
1,194 SR
Queue Stats
33W - 33L
1,446 Elo+
Solo
Tiamat
Tiamat
lSpiraticl
Tiamat
Level 83
God Stats
38W - 45L
1,443 SR
Queue Stats
262W - 293L
1,454 Elo+
Solo
Ares
Ares
spliffed ED
Ares
Level 101
God Stats
26W - 16L
1,629 SR
Queue Stats
744W - 801L
1,529 Elo+
Solo
Da Ji
Da Ji
vahedi
Da Ji
Level 42
God Stats
2W - 3L
1,363 SR
Queue Stats
235W - 281L
1,423 Elo+
Solo
Zeus
Zeus
x_KINGxWZRD_x
Zeus
Level 137
God Stats
10W - 6L
1,588 SR
Queue Stats
69W - 69L
1,449 Elo+
Solo
Team Averages
Level 90
1,444 SR
1,460 Elo+

VS

Team Averages
Level 85
1,501 SR
1,467 Elo+
Awilix
Awilix
Iheadonkillers
Awilix
Level 101
God Stats
15W - 8L
1,706 SR
Queue Stats
107W - 101L
1,493 Elo+
Solo
Anhur
Anhur
MiyagiKesuke
Anhur
Level 33
God Stats
3W - 5L
1,167 SR
Queue Stats
18W - 25L
1,245 Elo+
Solo
Ah Puch
Ah Puch
SilentASC
Ah Puch
Level 108
God Stats
2W - 2L
1,509 SR
Queue Stats
22W - 19L
1,550 Elo+
Solo
Loki
Loki
WeiQingChun666
Loki
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Zidar
Artio
Level 43
God Stats
1W - 0L
1,621 SR
Queue Stats
17W - 12L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
1 / 2 / 11
10,660
969
8,409
14,254
10,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
lSpiraticl
Tiamat
14
2 / 1 / 2
9,784
889
2,308
3,793
2,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 6 / 8
10,627
966
7,745
19,903
19,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
vahedi
Da Ji
16
3 / 12 / 6
10,644
968
9,185
21,396
9,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
8 / 7 / 5
12,518
1,138
19,945
12,703
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

109

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 14
12,754
1,159
16,249
11,799
4,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 4 / 10
11,161
1,015
7,745
8,848
3,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
SilentASC
Ah Puch
19
7 / 3 / 15
12,986
1,181
19,697
9,120
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 1 / 12
11,328
1,030
7,360
5,441
2,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artio
Zidar
Artio
18
8 / 4 / 13
12,647
1,150
13,596
19,439
19,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
92
16
Kills
28
28
Deaths
16
32
Assists
64
Player
Kills
Deaths
Assists
KDA
W
8
4
14
3.75
W
2
4
10
1.75
W
Ah Puch
SilentASC
Ah Puch
7
3
15
4.83
W
3
1
12
9
W
Artio
Zidar
Artio
8
4
13
3.63
L
Odin
1
2
11
3.25
L
Tiamat
lSpiraticl
Tiamat
2
1
2
3
L
2
6
8
1
L
Da Ji
vahedi
Da Ji
3
12
6
0.5
L
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,592
Damage
64,647
72,049
Taken
54,647
47,452
Mitigated
34,002
3,377
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,249
6,916
0
90
11,799
4,796
0
7,334
4,465
0
24,313
W
7,745
5,074
0
0
8,848
3,626
0
4,496
4,352
0
28,009
W
Ah Puch
SilentASC
Ah Puch
19,697
656
0
156
9,120
3,446
0
5,109
4,011
46,781
0
W
7,360
627
0
380
5,441
2,222
0
2,346
3,095
0
26,540
W
Artio
Zidar
Artio
13,596
1,354
1,410
3,716
19,439
19,912
0
10,713
8,726
28,870
0
L
Odin
8,409
844
0
212
14,254
10,850
0
8,770
5,160
0
25,625
L
Tiamat
lSpiraticl
Tiamat
2,308
251
0
237
3,793
2,550
0
1,211
2,572
11,959
0
L
7,745
260
1,064
1,361
19,903
19,108
0
8,896
10,685
16,560
0
L
Da Ji
vahedi
Da Ji
9,185
1,760
0
182
21,396
9,734
0
11,267
9,867
0
24,401
L
19,945
1,347
0
321
12,703
5,210
0
2,119
10,472
56,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,233
Gold Earned
60,876
200
Minions Killed
221
4
Camps Cleared
12
795,118
Distance Traveled
1,081,485
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,754
1,159
24
2
2
222,754
1
W
Anhur
11,161
1,015
47
4
6
205,765
1
W
Ah Puch
12,986
1,181
83
8
1
203,059
0
W
Loki
11,328
1,030
36
3
2
247,216
3
W
Artio
12,647
1,150
31
3
1
202,691
0
L
Odin
10,660
969
39
4
2
212,618
1
L
Tiamat
9,784
889
23
2
0
47,746
0
L
Ares
10,627
966
21
2
2
192,602
0
L
Da Ji
10,644
968
33
3
0
187,518
3
L
Zeus
12,518
1,138
84
8
0
154,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role