Player Matchup

Tsukuyomi
Tsukuyomi
IDucklingI
Tsukuyomi
Level 28
God Stats
0W - 5L
1,372 SR
Queue Stats
9W - 13L
1,410 Elo+
Solo
Ganesha
Ganesha
QueenOfTheDead69
Ganesha
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,461 Elo+
Party 1
Tiamat
Tiamat
XCorvusX
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
stranger2060
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,018 Elo+
Solo
Izanami
Izanami
visitSwitch
Izanami
Level 24
God Stats
12W - 17L
1,239 SR
Queue Stats
38W - 64L
1,246 Elo+
Solo
Team Averages
Level 27
1,422 SR
1,327 Elo+

VS

Team Averages
Level 19
1,481 SR
1,366 Elo+
Hera
Hera
ALPHAWY
Hera
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,214 Elo+
Solo
Cerberus
Cerberus
KALIHIKINGZ808
Cerberus
Level 27
God Stats
7W - 12L
1,363 SR
Queue Stats
94W - 95L
1,464 Elo+
Solo
Izanami
Izanami
MBB0000
Izanami
Level 14
God Stats
6W - 8L
1,469 SR
Queue Stats
24W - 33L
1,432 Elo+
Solo
Guan Yu
Guan Yu
lastofus_gfan
Guan Yu
Level 24
God Stats
5W - 5L
1,634 SR
Queue Stats
42W - 44L
1,514 Elo+
Solo
He Bo
He Bo
还没睡醒的大魔王
He Bo
Level 24
God Stats
20W - 19L
1,439 SR
Queue Stats
88W - 75L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IDucklingI
Tsukuyomi
17
5 / 7 / 2
10,375
494
11,260
16,834
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 7 / 5
9,011
429
7,377
13,968
8,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
XCorvusX
Tiamat
15
7 / 6 / 3
10,255
488
14,424
12,630
6,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
4
0 / 1 / 0
6,165
294
0
947
268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
visitSwitch
Izanami
15
2 / 7 / 3
9,169
437
11,393
15,547
6,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ALPHAWY
Hera
16
3 / 5 / 5
10,379
494
7,015
9,555
3,094
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
15
5 / 2 / 12
10,820
515
9,859
18,440
14,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
MBB0000
Izanami
15
6 / 2 / 8
9,873
470
9,176
11,972
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
19
9 / 1 / 5
11,975
570
7,778
12,958
14,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 6 / 3
10,569
503
7,765
12,835
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
15
Kills
27
28
Deaths
16
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hera
ALPHAWY
Hera
3
5
5
1.1
L
Tsukuyomi
IDucklingI
Tsukuyomi
5
7
2
0.86
W
Cerberus
5
2
12
5.5
W
Izanami
MBB0000
Izanami
6
2
8
5
L
1
7
5
0.5
L
Tiamat
XCorvusX
Tiamat
7
6
3
1.42
W
Guan Yu
9
1
5
11.5
L
Olorun
0
1
0
0
L
Izanami
visitSwitch
Izanami
2
7
3
0.5
W
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,454
Damage
41,593
59,926
Taken
65,760
28,269
Mitigated
41,677
14,227
Healing
22,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
ALPHAWY
Hera
7,015
2,303
0
2,444
9,555
3,094
2,051
3,456
5,959
56,284
0
L
Tsukuyomi
IDucklingI
Tsukuyomi
11,260
2,531
0
4,840
16,834
6,246
144
6,780
9,893
0
71,393
W
Cerberus
9,859
769
516
8,876
18,440
14,364
772
6,965
11,121
39,961
0
W
Izanami
MBB0000
Izanami
9,176
6,184
0
4,473
11,972
4,420
2,324
4,446
7,368
0
51,176
L
7,377
696
0
1,570
13,968
8,965
0
5,244
8,617
17,247
0
L
Tiamat
XCorvusX
Tiamat
14,424
949
0
3,615
12,630
6,110
870
4,865
7,503
51,501
0
W
Guan Yu
7,778
786
466
2,944
12,958
14,336
0
3,569
9,133
0
70,300
L
Olorun
0
0
0
0
947
268
0
541
318
4,004
0
L
Izanami
visitSwitch
Izanami
11,393
8,029
0
4,202
15,547
6,680
833
6,953
8,542
0
74,438
W
7,765
703
0
2,947
12,835
5,463
1,296
2,291
10,378
65,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,975
Gold Earned
53,616
372
Minions Killed
493
0
Camps Cleared
0
1,453,192
Distance Traveled
1,836,377
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,379
494
102
5
0
315,483
3
L
Tsukuyomi
10,375
494
129
6
0
365,663
0
W
Cerberus
10,820
515
81
4
0
422,429
0
W
Izanami
9,873
470
92
4
0
329,159
2
L
Ganesha
9,011
429
5
0
0
342,128
0
L
Tiamat
10,255
488
92
4
0
367,366
3
W
Guan Yu
11,975
570
129
6
0
395,290
0
L
Olorun
6,165
294
12
1
0
28,151
0
L
Izanami
9,169
437
134
6
0
349,884
5
W
He Bo
10,569
503
89
4
0
374,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role