Player Matchup

Ullr
Ullr
CristiSmite
Ullr
Level 160
God Stats
10W - 9L
1,715 SR
Queue Stats
172W - 116L
1,725 Elo+
Party 2
Artio
Artio
RaduSiAtat
Artio
Level 157
God Stats
1W - 5L
1,208 SR
Queue Stats
151W - 113L
1,606 Elo+
Party 2
Da Ji
Da Ji
Slania91
Da Ji
Level 149
God Stats
0W - 2L
1,321 SR
Queue Stats
80W - 90L
1,542 Elo+
Solo
Neith
Neith
asul01
Neith
Level 125
God Stats
5W - 8L
1,483 SR
Queue Stats
79W - 57L
1,565 Elo+
Party 2
Chang'e
Chang'e
larruceajon
Chang'e
Level 156
God Stats
4W - 3L
1,635 SR
Queue Stats
381W - 384L
1,591 Elo+
Solo
Team Averages
Level 149
1,472 SR
1,606 Elo+

VS

Team Averages
Level 148
1,431 SR
1,570 Elo+
Ymir
Ymir
MalcomJ
Ymir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Milchstraβe
Ra
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Samy666
Loki
Level 142
God Stats
8W - 6L
1,598 SR
Queue Stats
293W - 319L
1,543 Elo+
Solo
Anubis
Anubis
Skiptohell
Anubis
Level 160
God Stats
7W - 9L
1,170 SR
Queue Stats
811W - 630L
1,654 Elo+
Solo
Hachiman
Hachiman
fourshadows
Hachiman
Level 160
God Stats
6W - 9L
1,389 SR
Queue Stats
340W - 295L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,765
465
9,031
10,846
2,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
14
1 / 2 / 2
9,071
432
6,515
15,395
11,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Slania91
Da Ji
16
5 / 7 / 1
10,140
483
8,992
17,609
6,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
asul01
Neith
17
3 / 4 / 0
10,798
514
9,405
15,207
5,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

Chang'e
larruceajon
Chang'e
17
0 / 6 / 2
10,425
496
10,495
16,938
8,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MalcomJ
Ymir
16
1 / 0 / 12
10,831
516
4,944
13,118
12,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

20
4 / 2 / 10
13,188
628
10,800
13,726
9,172
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
Samy666
Loki
20
11 / 3 / 7
12,710
605
11,002
17,431
7,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Skiptohell
Anubis
20
3 / 1 / 10
12,456
593
12,742
16,248
9,842
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hachiman
fourshadows
Hachiman
19
6 / 4 / 2
12,242
583
13,957
16,538
6,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
10
Kills
25
25
Deaths
10
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Ymir
MalcomJ
Ymir
1
0
12
7
W
4
2
10
4.5
L
Artio
1
2
2
1
W
Loki
Samy666
Loki
11
3
7
4.83
W
Anubis
Skiptohell
Anubis
3
1
10
8
L
Da Ji
Slania91
Da Ji
5
7
1
0.79
L
Neith
asul01
Neith
3
4
0
0.75
W
Hachiman
fourshadows
Hachiman
6
4
2
1.75
L
Chang'e
larruceajon
Chang'e
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,438
Damage
53,445
75,995
Taken
77,061
34,426
Mitigated
44,930
20,988
Healing
39,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,031
2,653
0
21
10,846
2,798
854
5,704
5,142
0
66,359
W
Ymir
MalcomJ
Ymir
4,944
844
0
4,076
13,118
12,435
433
2,731
10,387
30,372
0
W
10,800
1,606
2,481
7,568
13,726
9,172
1,046
8,344
5,382
106,427
0
L
Artio
6,515
453
1,077
5,933
15,395
11,272
0
5,292
10,103
30,076
0
W
Loki
Samy666
Loki
11,002
3,086
0
5,611
17,431
7,388
30
2,396
15,035
0
85,579
W
Anubis
Skiptohell
Anubis
12,742
1,460
0
11,537
16,248
9,842
18
2,753
13,495
101,604
0
L
Da Ji
Slania91
Da Ji
8,992
1,586
0
4,672
17,609
6,448
0
6,758
10,851
0
62,086
L
Neith
asul01
Neith
9,405
4,676
0
3,747
15,207
5,431
0
1,159
14,048
0
82,629
W
Hachiman
fourshadows
Hachiman
13,957
8,516
0
8,498
16,538
6,093
3,799
2,366
14,172
0
90,334
L
Chang'e
larruceajon
Chang'e
10,495
642
30
5,508
16,938
8,477
0
9,573
7,365
83,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,199
Gold Earned
61,427
610
Minions Killed
689
0
Camps Cleared
0
1,884,565
Distance Traveled
1,928,517
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,765
465
137
7
0
375,402
3
W
Ymir
10,831
516
39
2
0
396,967
9
W
Ra
13,188
628
187
9
0
391,998
1
L
Artio
9,071
432
43
2
0
425,749
10
W
Loki
12,710
605
114
5
0
425,802
3
W
Anubis
12,456
593
197
9
0
373,590
6
L
Da Ji
10,140
483
102
5
0
353,639
6
L
Neith
10,798
514
151
7
0
361,336
3
W
Hachiman
12,242
583
152
7
0
340,160
3
L
Chang'e
10,425
496
177
8
0
368,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role