Player Matchup

Serqet
Serqet
Hybrid91
Serqet
Level 140
God Stats
96W - 110L
1,512 SR
Queue Stats
479W - 461L
1,620 Elo+
Solo
King Arthur
King Arthur
SMzp
King Arthur
Level 69
God Stats
23W - 11L
1,558 SR
Queue Stats
115W - 74L
1,660 Elo+
Solo
Cabrakan
Cabrakan
X_Ffcc02_X
Cabrakan
Level 51
God Stats
11W - 9L
1,521 SR
Queue Stats
89W - 90L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
ahalfrican
Baron Samedi
Level 101
God Stats
18W - 15L
1,742 SR
Queue Stats
123W - 121L
1,665 Elo+
Solo
Danzaburou
Danzaburou
blackelephants
Danzaburou
Level 126
God Stats
59W - 71L
1,408 SR
Queue Stats
298W - 313L
1,471 Elo+
Solo
Team Averages
Level 97
1,548 SR
1,576 Elo+

VS

Team Averages
Level 85
1,488 SR
1,512 Elo+
Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Gpopmcgooster
Heimdallr
Level 115
God Stats
3W - 8L
1,460 SR
Queue Stats
117W - 117L
1,499 Elo+
Solo
Cthulhu
Cthulhu
Ironclad5320
Cthulhu
Level 68
God Stats
44W - 39L
1,559 SR
Queue Stats
353W - 269L
1,529 Elo+
Solo
Bastet
Bastet
LIMIfeu
Bastet
Level 62
God Stats
32W - 13L
1,800 SR
Queue Stats
72W - 43L
1,676 Elo+
Solo
Tiamat
Tiamat
yuki_kisara
Tiamat
Level 58
God Stats
0W - 7L
1,118 SR
Queue Stats
7W - 14L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Hybrid91
Serqet
17
4 / 0 / 10
10,200
1,020
7,398
7,444
3,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
SMzp
King Arthur
17
6 / 1 / 9
11,066
1,107
11,852
17,945
14,898
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
X_Ffcc02_X
Cabrakan
16
3 / 1 / 7
9,967
997
3,824
12,198
15,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ahalfrican
Baron Samedi
17
3 / 0 / 12
10,178
1,018
14,908
6,137
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
blackelephants
Danzaburou
15
2 / 1 / 8
9,629
963
7,579
11,506
4,624
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

253

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 2 / 1
9,916
992
8,463
7,108
2,709
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Gpopmcgooster
Heimdallr
15
0 / 4 / 2
9,075
908
11,355
8,295
3,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Ironclad5320
Cthulhu
15
1 / 4 / 1
9,168
917
10,476
14,879
12,418
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
LIMIfeu
Bastet
15
0 / 2 / 1
9,768
977
11,718
8,266
6,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
14
0 / 6 / 1
8,691
869
5,819
10,206
5,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
18
Kills
3
3
Deaths
18
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
1
1.25
L
Heimdallr
Gpopmcgooster
Heimdallr
0
4
2
0.25
W
Serqet
Hybrid91
Serqet
4
0
10
9
L
Cthulhu
Ironclad5320
Cthulhu
1
4
1
0.38
L
Bastet
LIMIfeu
Bastet
0
2
1
0.25
W
King Arthur
SMzp
King Arthur
6
1
9
10.5
W
Cabrakan
X_Ffcc02_X
Cabrakan
3
1
7
6.5
W
Baron Samedi
ahalfrican
Baron Samedi
3
0
12
9
W
Danzaburou
blackelephants
Danzaburou
2
1
8
6
L
Tiamat
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,561
Damage
47,831
55,230
Taken
48,754
40,725
Mitigated
30,112
13,956
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,463
499
0
797
7,108
2,709
0
877
6,165
44,301
0
L
Heimdallr
Gpopmcgooster
Heimdallr
11,355
4,880
0
316
8,295
3,274
0
4,066
4,073
0
26,530
W
Serqet
Hybrid91
Serqet
7,398
1,107
0
0
7,444
3,120
0
3,365
3,962
0
13,204
L
Cthulhu
Ironclad5320
Cthulhu
10,476
601
630
609
14,879
12,418
0
6,706
7,084
19,216
0
L
Bastet
LIMIfeu
Bastet
11,718
1,999
0
1,075
8,266
6,322
0
2,399
5,363
0
22,442
W
King Arthur
SMzp
King Arthur
11,852
1,822
0
4,934
17,945
14,898
0
7,396
10,350
0
36,091
W
Cabrakan
X_Ffcc02_X
Cabrakan
3,824
288
0
207
12,198
15,191
0
6,812
5,234
17,077
0
W
Baron Samedi
ahalfrican
Baron Samedi
14,908
781
4,135
2,289
6,137
2,892
0
2,902
3,156
30,243
0
W
Danzaburou
blackelephants
Danzaburou
7,579
1,500
0
2,391
11,506
4,624
0
3,622
7,770
0
21,140
L
Tiamat
5,819
983
0
600
10,206
5,389
0
3,769
6,084
19,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,040
Gold Earned
46,618
188
Minions Killed
215
6
Camps Cleared
5
1,128,511
Distance Traveled
1,009,862
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,916
992
105
11
3
189,042
0
L
Heimdallr
9,075
908
38
4
0
166,289
0
W
Serqet
10,200
1,020
28
3
1
240,210
0
L
Cthulhu
9,168
917
23
2
0
215,050
0
L
Bastet
9,768
977
20
2
2
243,993
1
W
King Arthur
11,066
1,107
53
5
2
254,665
2
W
Cabrakan
9,967
997
27
3
1
260,072
0
W
Baron Samedi
10,178
1,018
46
5
1
198,427
0
W
Danzaburou
9,629
963
34
3
1
175,137
0
L
Tiamat
8,691
869
29
3
0
195,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role