Player Matchup

Ullr
Ullr
Coldfire1988
Ullr
Level 37
God Stats
2W - 0L
1,623 SR
Queue Stats
50W - 48L
1,581 Elo+
Party 1
Jormungandr
Jormungandr
Nyudes
Jormungandr
Level 33
God Stats
22W - 25L
1,556 SR
Queue Stats
155W - 146L
1,594 Elo+
Solo
Fenrir
Fenrir
RamaYoMama2
Fenrir
Level 27
God Stats
9W - 7L
1,654 SR
Queue Stats
33W - 34L
1,567 Elo+
Party 1
Erlang Shen
Erlang Shen
SOLDADOMULATO
Erlang Shen
Level 156
God Stats
27W - 27L
1,565 SR
Queue Stats
420W - 428L
1,562 Elo+
Party 1
Kukulkan
Kukulkan
sukerthjs
Kukulkan
Level 12
God Stats
4W - 0L
1,847 SR
Queue Stats
18W - 4L
1,778 Elo+
Party 1
Team Averages
Level 53
1,649 SR
1,616 Elo+

VS

Team Averages
Level 19
1,562 SR
1,635 Elo+
Loki
Loki
Diabeteism
Loki
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 39L
1,700 Elo+
Party 2
Danzaburou
Danzaburou
Thyroidism
Danzaburou
Level 15
God Stats
1W - 1L
1,726 SR
Queue Stats
7W - 6L
1,733 Elo+
Party 2
Sol
Sol
arkimah
Sol
Level 29
God Stats
8W - 7L
1,694 SR
Queue Stats
53W - 39L
1,589 Elo+
Solo
Heimdallr
Heimdallr
boplayer
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Solo
Ao Kuang
Ao Kuang
shanmugamc
Ao Kuang
Level 28
God Stats
32W - 30L
1,391 SR
Queue Stats
250W - 275L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,671
479
2,467
10,832
2,538
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Nyudes
Jormungandr
12
1 / 3 / 8
8,415
526
3,562
10,460
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
16
12 / 2 / 4
10,691
668
11,476
12,570
4,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
SOLDADOMULATO
Erlang Shen
13
5 / 3 / 3
8,876
555
9,963
12,119
6,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
sukerthjs
Kukulkan
15
1 / 4 / 4
9,552
597
3,321
9,455
3,765
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 1
9,995
625
5,717
9,648
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Thyroidism
Danzaburou
13
4 / 7 / 4
8,559
535
8,208
14,178
4,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
13
2 / 4 / 3
8,199
512
8,128
9,076
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
boplayer
Heimdallr
7
0 / 4 / 1
5,763
360
1,344
5,191
1,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
shanmugamc
Ao Kuang
12
6 / 4 / 0
7,814
488
8,224
13,016
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
20
Kills
16
16
Deaths
22
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
L
4
3
1
1.5
W
Jormungandr
Nyudes
Jormungandr
1
3
8
1.67
W
Fenrir
12
2
4
7
W
Erlang Shen
SOLDADOMULATO
Erlang Shen
5
3
3
2.17
L
Danzaburou
Thyroidism
Danzaburou
4
7
4
0.86
L
Sol
2
4
3
0.88
L
Heimdallr
boplayer
Heimdallr
0
4
1
0.13
L
Ao Kuang
shanmugamc
Ao Kuang
6
4
0
1.5
W
Kukulkan
sukerthjs
Kukulkan
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,789
Damage
31,621
55,436
Taken
51,109
24,799
Mitigated
17,036
16,634
Healing
14,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,467
875
0
2,582
10,832
2,538
0
1,735
9,097
0
28,349
L
5,717
1,615
0
2,705
9,648
3,350
0
1,597
8,051
0
72,887
W
Jormungandr
Nyudes
Jormungandr
3,562
1,439
0
2,647
10,460
6,860
0
3,255
7,205
31,543
0
W
Fenrir
11,476
3,215
0
6,276
12,570
4,868
0
3,192
9,378
0
69,023
W
Erlang Shen
SOLDADOMULATO
Erlang Shen
9,963
5,064
0
4,087
12,119
6,768
592
3,910
8,209
493
41,644
L
Danzaburou
Thyroidism
Danzaburou
8,208
3,163
0
3,170
14,178
4,546
516
2,456
11,722
0
41,520
L
Sol
8,128
1,341
0
2,510
9,076
3,465
776
1,661
7,415
44,726
2,928
L
Heimdallr
boplayer
Heimdallr
1,344
988
0
1,250
5,191
1,618
257
201
4,990
0
11,971
L
Ao Kuang
shanmugamc
Ao Kuang
8,224
1,937
0
4,779
13,016
4,057
560
1,192
11,824
47,913
0
W
Kukulkan
sukerthjs
Kukulkan
3,321
326
0
1,042
9,455
3,765
320
4,143
5,312
65,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,205
Gold Earned
40,330
395
Minions Killed
380
0
Camps Cleared
0
1,611,443
Distance Traveled
1,423,321
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,671
479
45
3
0
297,426
0
L
Loki
9,995
625
132
8
0
374,454
2
W
Jormungandr
8,415
526
56
4
0
320,574
3
W
Fenrir
10,691
668
95
6
0
364,572
3
W
Erlang Shen
8,876
555
62
4
0
326,248
2
L
Danzaburou
8,559
535
64
4
0
259,178
2
L
Sol
8,199
512
93
6
0
291,488
8
L
Heimdallr
5,763
360
21
1
0
189,822
0
L
Ao Kuang
7,814
488
70
4
0
308,379
1
W
Kukulkan
9,552
597
137
9
0
302,623
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role