Player Matchup

King Arthur
King Arthur
Crimsonignition
King Arthur
Level 108
God Stats
0W - 2L
1,250 SR
Queue Stats
5W - 6L
1,492 Elo+
Party 1
Yemoja
Yemoja
reaperzarask
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,641 Elo+
Party 1
Olorun
Olorun
tulsaoiler
Olorun
Level 104
God Stats
1W - 2L
1,578 SR
Queue Stats
4W - 6L
1,492 Elo+
Party 1
Team Averages
Level 77
1,443 SR
1,542 Elo+

VS

Team Averages
Level 42
1,640 SR
1,625 Elo+
Scylla
Scylla
SuckAhButt
Scylla
Level 75
God Stats
28W - 27L
1,513 SR
Queue Stats
407W - 413L
1,533 Elo+
Party 2
Fenrir
Fenrir
jwolfg59
Fenrir
Level 32
God Stats
9W - 4L
1,458 SR
Queue Stats
473W - 466L
1,533 Elo+
Party 2
King Arthur
King Arthur
vPormimay
King Arthur
Level 18
God Stats
11W - 1L
1,950 SR
Queue Stats
239W - 57L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crimsonignition
King Arthur
10
2 / 10 / 0
8,013
668
10,232
18,642
9,216
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
9
0 / 8 / 2
7,661
638
5,328
12,124
5,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
tulsaoiler
Olorun
9
0 / 9 / 1
6,708
559
6,750
13,153
4,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SuckAhButt
Scylla
14
12 / 0 / 13
10,582
882
19,746
10,493
3,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
jwolfg59
Fenrir
12
9 / 2 / 14
9,601
800
9,849
10,345
4,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
vPormimay
King Arthur
12
6 / 0 / 18
9,696
808
9,455
16,658
12,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
72
2
Kills
27
27
Deaths
2
3
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Crimsonignition
King Arthur
2
10
0
0.2
W
Scylla
SuckAhButt
Scylla
12
0
13
18.5
W
Fenrir
jwolfg59
Fenrir
9
2
14
8
L
Yemoja
0
8
2
0.13
L
Olorun
tulsaoiler
Olorun
0
9
1
0.06
W
King Arthur
vPormimay
King Arthur
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,310
Damage
39,050
43,919
Taken
37,496
19,502
Mitigated
20,690
9,005
Healing
17,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Crimsonignition
King Arthur
10,232
2,581
376
1,768
18,642
9,216
0
7,651
10,676
0
26,057
W
Scylla
SuckAhButt
Scylla
19,746
4,625
783
5,151
10,493
3,821
1,617
5,236
5,257
55,004
0
W
Fenrir
jwolfg59
Fenrir
9,849
2,581
429
3,439
10,345
4,455
843
3,107
7,238
0
18,119
L
Yemoja
5,328
1,277
944
1,212
12,124
5,570
0
6,107
5,942
11,693
0
L
Olorun
tulsaoiler
Olorun
6,750
2,525
1,311
3,394
13,153
4,716
0
6,060
6,943
26,069
0
W
King Arthur
vPormimay
King Arthur
9,455
1,139
0
7,652
16,658
12,414
304
3,791
12,867
0
37,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,382
Gold Earned
29,879
85
Minions Killed
135
0
Camps Cleared
0
495,550
Distance Traveled
645,792
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,013
668
32
3
0
179,233
0
W
Scylla
10,582
882
72
6
0
184,457
0
W
Fenrir
9,601
800
16
1
0
227,375
0
L
Yemoja
7,661
638
15
1
0
153,152
0
L
Olorun
6,708
559
38
3
0
163,165
0
W
King Arthur
9,696
808
47
4
0
233,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role