Player Matchup

Danzaburou
Danzaburou
Aut1smBoi
Danzaburou
Level 27
God Stats
23W - 13L
1,667 SR
Queue Stats
632W - 580L
1,314 Elo+
Party 1
Janus
Janus
KayoticsSon
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,367 Elo+
Solo
Tsukuyomi
Tsukuyomi
Perqocett
Tsukuyomi
Level 28
God Stats
9W - 7L
1,694 SR
Queue Stats
360W - 343L
1,299 Elo+
Party 1
Hercules
Hercules
pierlippon
Hercules
Level 25
God Stats
14W - 15L
1,402 SR
Queue Stats
54W - 56L
1,367 Elo+
Solo
Sylvanus
Sylvanus
xNputx
Sylvanus
Level 28
God Stats
34W - 28L
1,500 SR
Queue Stats
239W - 245L
1,303 Elo+
Party 1
Team Averages
Level 27
1,553 SR
1,330 Elo+

VS

Team Averages
Level 16
1,463 SR
1,459 Elo+
Neith
Neith
Biel_Tiglea
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
Tae030000
Hel
Level 7
God Stats
1W - 4L
1,340 SR
Queue Stats
2W - 5L
1,408 Elo+
Solo
Ymir
Ymir
satoki_jutek
Ymir
Level 27
God Stats
4W - 4L
1,474 SR
Queue Stats
53W - 62L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
zFrextyy-
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Awilix
Awilix
zTippi-
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aut1smBoi
Danzaburou
15
3 / 2 / 7
10,134
483
13,836
14,559
5,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 3 / 2
11,057
527
16,057
12,473
4,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Perqocett
Tsukuyomi
20
7 / 0 / 3
12,670
603
10,074
13,050
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
pierlippon
Hercules
19
1 / 6 / 1
12,102
576
5,237
17,759
23,450
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
xNputx
Sylvanus
15
3 / 2 / 4
9,989
476
4,397
10,303
8,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
5,555
265
0
128
22
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
8 / 4 / 1
11,089
528
15,885
16,672
7,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 3
8,392
400
9,075
16,959
13,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
zFrextyy-
Sun Wukong
12
1 / 3 / 2
7,632
363
6,195
18,168
12,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
zTippi-
Awilix
14
2 / 6 / 5
8,934
425
7,683
17,210
6,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
18
Kills
12
13
Deaths
18
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aut1smBoi
Danzaburou
3
2
7
3.25
L
0
0
0
0
W
4
3
2
1.67
W
Tsukuyomi
Perqocett
Tsukuyomi
7
0
3
8.5
L
8
4
1
2.13
W
Hercules
pierlippon
Hercules
1
6
1
0.25
L
1
5
3
0.5
W
Sylvanus
xNputx
Sylvanus
3
2
4
2.5
L
Sun Wukong
zFrextyy-
Sun Wukong
1
3
2
0.67
L
Awilix
zTippi-
Awilix
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,601
Damage
38,838
68,144
Taken
69,137
46,913
Mitigated
40,638
25,342
Healing
20,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aut1smBoi
Danzaburou
13,836
6,120
0
2,802
14,559
5,437
3,276
4,856
9,605
0
61,483
L
0
0
0
6
128
22
0
0
128
0
244
W
16,057
1,862
0
4,726
12,473
4,462
2,029
4,902
7,252
73,992
0
W
Tsukuyomi
Perqocett
Tsukuyomi
10,074
2,965
0
5,715
13,050
4,745
0
3,646
9,238
0
90,898
L
15,885
1,874
6,934
8,423
16,672
7,747
397
5,244
11,052
65,777
0
W
Hercules
pierlippon
Hercules
5,237
2,292
0
3,128
17,759
23,450
2,652
6,797
10,718
0
74,748
L
9,075
1,353
0
815
16,959
13,879
430
5,636
11,112
35,545
0
W
Sylvanus
xNputx
Sylvanus
4,397
1,373
3,492
5,479
10,303
8,819
1,106
3,805
6,371
16,115
0
L
Sun Wukong
zFrextyy-
Sun Wukong
6,195
1,190
0
442
18,168
12,285
0
3,574
14,478
0
40,245
L
Awilix
zTippi-
Awilix
7,683
2,624
0
3,776
17,210
6,705
0
5,097
11,913
0
38,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,952
Gold Earned
41,602
565
Minions Killed
326
0
Camps Cleared
0
1,911,088
Distance Traveled
1,679,806
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,134
483
80
4
0
394,311
3
L
Neith
5,555
265
0
0
0
19,508
0
W
Janus
11,057
527
127
6
0
403,815
6
W
Tsukuyomi
12,670
603
146
7
0
460,577
0
L
Hel
11,089
528
128
6
0
382,483
4
W
Hercules
12,102
576
182
9
0
288,592
3
L
Ymir
8,392
400
72
3
0
379,868
0
W
Sylvanus
9,989
476
30
1
0
363,793
1
L
Sun Wukong
7,632
363
67
3
0
450,965
0
L
Awilix
8,934
425
59
3
0
446,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role