Player Matchup

Nu Wa
Nu Wa
Gold I
Frenchiie
Nu Wa
Gold I
Level 153
God Stats
17W - 11L
1,698 SR
Queue Stats
176W - 166L
1,573 MMR
Solo
Nemesis
Nemesis
Masters
GlizzyMcGuire
Nemesis
Masters
Level 160
God Stats
36W - 27L
1,829 SR
Queue Stats
432W - 399L
2,424 MMR
Party 1
Khepri
Khepri
Platinum I
KhepriHugsYou
Khepri
Platinum I
Level 129
God Stats
69W - 46L
1,627 SR
Queue Stats
340W - 315L
1,950 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum II
MainFire
Cu Chulainn
Platinum II
Level 149
God Stats
4W - 5L
1,730 SR
Queue Stats
381W - 362L
1,904 MMR
Solo
Danzaburou
Danzaburou
Platinum II
UzielDarkGirMx
Danzaburou
Platinum II
Level 160
God Stats
1W - 1L
1,514 SR
Queue Stats
137W - 133L
1,982 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,680 SR
1,967 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,540 SR
1,776 MMR
Scylla
Scylla
Diamond I
GabeSucksAtSmite
Scylla
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
Mahrkle
Ao Kuang
Diamond III
Level 160
God Stats
1W - 1L
1,676 SR
Queue Stats
228W - 188L
2,323 MMR
Party 2
Sobek
Sobek
Masters
PówerRangerPink
Sobek
Masters
Level 98
God Stats
1W - 2L
1,573 SR
Queue Stats
163W - 145L
2,310 MMR
Solo
Cernunnos
Cernunnos
Bronze II
Rigby0307
Cernunnos
Bronze II
Level 148
God Stats
2W - 2L
1,656 SR
Queue Stats
115W - 150L
189 MMR
Solo
Pele
Pele
Masters
TGee
Pele
Masters
Level 160
God Stats
0W - 3L
1,294 SR
Queue Stats
153W - 130L
2,560 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Frenchiie
Nu Wa
19
2 / 5 / 9
13,529
541
24,897
13,966
5,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
20
9 / 3 / 6
15,069
603
15,964
19,533
10,174
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 2 / 8
12,492
500
6,479
21,021
21,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
MainFire
Cu Chulainn
20
2 / 3 / 7
14,552
582
17,375
21,268
18,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
UzielDarkGirMx
Danzaburou
20
13 / 1 / 4
17,678
707
18,094
17,733
8,783
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
SetAthenaTiamatApolloGuan Yu

VS

Bans
TsukuyomiMerlinAnhurKing ArthurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 5
12,310
492
18,433
15,700
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
Mahrkle
Ao Kuang
20
6 / 3 / 2
12,999
520
17,870
27,852
28,384
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 4
11,849
474
7,433
25,821
28,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Rigby0307
Cernunnos
19
1 / 8 / 1
11,977
479
2,241
19,043
7,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
TGee
Pele
20
3 / 4 / 2
12,616
505
10,864
19,269
12,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
27
Kills
14
14
Deaths
27
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Frenchiie
Nu Wa
2
5
9
1.3
L
3
6
5
0.92
W
Nemesis
9
3
6
4
W
1
2
8
2.5
L
Ao Kuang
Mahrkle
Ao Kuang
6
3
2
2.33
W
Cu Chulainn
MainFire
Cu Chulainn
2
3
7
1.83
L
1
6
4
0.5
L
Cernunnos
Rigby0307
Cernunnos
1
8
1
0.19
L
Pele
TGee
Pele
3
4
2
1
W
Danzaburou
UzielDarkGirMx
Danzaburou
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,809
Damage
56,841
93,521
Taken
107,685
64,375
Mitigated
81,677
31,307
Healing
32,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Frenchiie
Nu Wa
24,897
5,248
712
3,871
13,966
5,856
1,126
8,253
5,145
95,603
0
L
18,433
1,264
0
1,143
15,700
5,208
0
5,819
9,562
99,413
0
W
Nemesis
15,964
10,833
0
2,841
19,533
10,174
966
7,640
11,322
0
128,190
W
6,479
1,222
0
7,009
21,021
21,363
206
8,647
11,845
27,965
0
L
Ao Kuang
Mahrkle
Ao Kuang
17,870
2,370
0
13,178
27,852
28,384
43
6,429
21,119
77,934
0
W
Cu Chulainn
MainFire
Cu Chulainn
17,375
4,914
0
6,187
21,268
18,199
385
13,089
7,356
353
90,427
L
7,433
548
0
4,783
25,821
28,696
0
10,560
14,759
34,672
0
L
Cernunnos
Rigby0307
Cernunnos
2,241
1,335
0
6,789
19,043
7,067
5,928
3,183
15,708
0
77,405
L
Pele
TGee
Pele
10,864
2,267
0
6,980
19,269
12,322
0
4,386
14,677
0
114,545
W
Danzaburou
UzielDarkGirMx
Danzaburou
18,094
8,378
0
10,687
17,733
8,783
12,742
5,287
12,107
0
141,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,320
Gold Earned
61,751
691
Minions Killed
682
0
Camps Cleared
0
2,525,237
Distance Traveled
2,333,252
35
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,529
541
150
6
0
467,846
7
L
Scylla
12,310
492
168
7
0
451,500
3
W
Nemesis
15,069
603
159
6
0
564,923
13
W
Khepri
12,492
500
31
1
0
494,492
11
L
Ao Kuang
12,999
520
138
6
0
493,952
2
W
Cu Chulainn
14,552
582
159
6
0
519,289
1
L
Sobek
11,849
474
39
2
0
462,105
4
L
Cernunnos
11,977
479
146
6
0
405,642
3
L
Pele
12,616
505
191
8
0
520,053
5
W
Danzaburou
17,678
707
192
8
0
478,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role