Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
MLedda
Zhong Kui
Level 141
God Stats
10W - 13L
1,217 SR
Queue Stats
424W - 361L
1,611 Elo+
Party 1
Baron Samedi
Baron Samedi
ScoopSnookems
Baron Samedi
Level 159
God Stats
19W - 16L
1,568 SR
Queue Stats
1,263W - 1,330L
1,528 Elo+
Solo
Thanatos
Thanatos
xsolarxkingx
Thanatos
Level 156
God Stats
3W - 3L
1,536 SR
Queue Stats
124W - 129L
1,507 Elo+
Solo
Team Averages
Level 140
1,464 SR
1,529 Elo+

VS

Team Averages
Level 138
1,558 SR
1,483 Elo+
Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Kingkronos_ttv
Cabrakan
Level 135
God Stats
2W - 0L
1,641 SR
Queue Stats
37W - 49L
1,453 Elo+
Solo
Hun Batz
Hun Batz
RPMasters002
Hun Batz
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,367 Elo+
Party 2
Baron Samedi
Baron Samedi
ReactorChamber
Baron Samedi
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 102L
1,475 Elo+
Solo
Loki
Loki
Reapzuu
Loki
Level 149
God Stats
7W - 4L
1,650 SR
Queue Stats
210W - 192L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
6 / 7 / 8
10,623
759
18,595
15,028
6,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
 
Cerberus
18
1 / 7 / 8
10,120
723
8,754
21,749
16,224
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
MLedda
Zhong Kui
12
1 / 9 / 9
8,638
617
10,707
15,332
8,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ScoopSnookems
Baron Samedi
15
2 / 6 / 6
9,036
645
12,819
13,477
5,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
xsolarxkingx
Thanatos
18
7 / 7 / 8
11,921
852
9,545
15,268
5,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
1 / 3 / 32
12,010
858
12,007
19,941
22,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
19
12 / 2 / 15
12,231
874
16,063
21,043
14,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
RPMasters002
Hun Batz
18
4 / 4 / 22
11,235
803
10,096
15,566
10,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
ReactorChamber
Baron Samedi
19
11 / 4 / 19
11,959
854
22,852
16,701
7,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Reapzuu
Loki
17
8 / 5 / 17
11,462
819
11,197
13,719
10,284
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
141
17
Kills
36
36
Deaths
18
39
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
6
7
8
1.43
L
Cerberus
 
Cerberus
1
7
8
0.71
W
Ganesha
 
Ganesha
1
3
32
5.67
W
Cabrakan
12
2
15
9.75
L
Zhong Kui
MLedda
Zhong Kui
1
9
9
0.61
W
Hun Batz
RPMasters002
Hun Batz
4
4
22
3.75
W
Baron Samedi
ReactorChamber
Baron Samedi
11
4
19
5.13
W
Loki
Reapzuu
Loki
8
5
17
3.3
L
Baron Samedi
ScoopSnookems
Baron Samedi
2
6
6
0.83
L
Thanatos
xsolarxkingx
Thanatos
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,420
Damage
72,215
80,854
Taken
86,970
41,399
Mitigated
65,796
25,220
Healing
37,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
18,595
10,429
227
1,652
15,028
6,371
463
9,549
5,271
0
40,759
L
Cerberus
 
Cerberus
8,754
186
222
5,217
21,749
16,224
353
12,276
9,151
21,281
0
W
Ganesha
 
Ganesha
12,007
486
0
4,124
19,941
22,504
329
5,726
14,215
29,060
0
W
Cabrakan
16,063
1,942
2,488
9,612
21,043
14,916
1,766
8,665
11,558
29,429
0
L
Zhong Kui
MLedda
Zhong Kui
10,707
475
530
1,387
15,332
8,196
0
9,958
4,962
16,329
0
W
Hun Batz
RPMasters002
Hun Batz
10,096
914
0
2,777
15,566
10,204
1,653
5,786
9,780
0
28,838
W
Baron Samedi
ReactorChamber
Baron Samedi
22,852
2,030
9,077
7,971
16,701
7,888
523
8,277
6,775
39,737
0
W
Loki
Reapzuu
Loki
11,197
2,794
641
765
13,719
10,284
278
3,826
9,712
0
15,542
L
Baron Samedi
ScoopSnookems
Baron Samedi
12,819
868
3,609
3,522
13,477
5,204
588
8,595
4,717
23,864
0
L
Thanatos
xsolarxkingx
Thanatos
9,545
2,075
1,236
7,618
15,268
5,404
568
9,115
5,725
0
16,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,338
Gold Earned
58,897
128
Minions Killed
142
0
Camps Cleared
0
1,022,077
Distance Traveled
1,315,891
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,623
759
34
2
0
201,988
0
L
Cerberus
10,120
723
35
3
0
187,059
3
W
Ganesha
12,010
858
2
0
0
283,524
0
W
Cabrakan
12,231
874
38
3
0
250,484
0
L
Zhong Kui
8,638
617
19
1
0
183,680
0
W
Hun Batz
11,235
803
26
2
0
256,192
0
W
Baron Samedi
11,959
854
65
5
0
239,912
1
W
Loki
11,462
819
11
1
0
285,779
1
L
Baron Samedi
9,036
645
26
2
0
210,011
1
L
Thanatos
11,921
852
14
1
0
239,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role