Player Matchup

Discordia
Discordia
Akaxie
Discordia
Level 83
God Stats
3W - 1L
1,505 SR
Queue Stats
40W - 45L
1,424 Elo+
Party 1
Kali
Kali
AlexKUNGI
Kali
Level 157
God Stats
1W - 1L
1,774 SR
Queue Stats
10W - 6L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Randombuttons
Cthulhu
Level 66
God Stats
3W - 2L
1,788 SR
Queue Stats
20W - 26L
1,360 Elo+
Party 1
Chaac
Chaac
Relampaggo
Chaac
Level 139
God Stats
3W - 1L
1,806 SR
Queue Stats
33W - 38L
1,433 Elo+
Party 1
Team Averages
Level 111
1,718 SR
1,419 Elo+

VS

Team Averages
Level 62
1,668 SR
1,204 Elo+
Ymir
Ymir
DarKBoYs6983
Ymir
Level 19
God Stats
0W - 3L
1,458 SR
Queue Stats
0W - 6L
1,203 Elo+
Party 2
Zeus
Zeus
Javis Gamer94
Zeus
Level 69
God Stats
1W - 2L
1,585 SR
Queue Stats
14W - 37L
1,189 Elo+
Party 2
Hera
Hera
LoudRoth
Hera
Level 129
God Stats
1W - 1L
1,996 SR
Queue Stats
36W - 59L
1,396 Elo+
Party 2
Hachiman
Hachiman
ZonimoR
Hachiman
Level 29
God Stats
0W - 1L
1,634 SR
Queue Stats
1W - 17L
1,026 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Akaxie
Discordia
15
6 / 2 / 9
9,699
882
11,244
4,715
1,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
16
3 / 0 / 4
10,174
925
4,820
7,951
4,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
14
2 / 0 / 6
9,207
837
4,040
10,087
7,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
16
8 / 0 / 8
10,114
919
7,877
11,414
10,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,020
638
1,170
9,712
4,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 7 / 0
7,870
715
7,488
8,378
2,977
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
13
1 / 4 / 0
7,546
686
4,395
6,864
2,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
ZonimoR
Hachiman
11
0 / 5 / 0
6,566
597
2,355
7,625
2,587
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
19
Kills
2
2
Deaths
19
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
Akaxie
Discordia
6
2
9
5.25
W
Kali
3
0
4
5
L
0
3
0
0
L
1
7
0
0.14
L
Hera
1
4
0
0.25
W
Cthulhu
2
0
6
5
W
Chaac
8
0
8
12
L
Hachiman
ZonimoR
Hachiman
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,981
Damage
15,408
34,167
Taken
32,579
24,552
Mitigated
12,291
11,197
Healing
1,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Akaxie
Discordia
11,244
213
0
241
4,715
1,910
2,300
2,534
2,181
28,759
0
W
Kali
4,820
2,939
0
2,711
7,951
4,112
1,741
3,009
4,942
0
31,608
L
1,170
410
0
0
9,712
4,369
663
5,179
4,493
13,619
0
L
7,488
1,237
0
478
8,378
2,977
0
4,030
4,223
31,949
0
L
Hera
4,395
1,037
0
583
6,864
2,358
0
4,032
2,782
22,602
0
W
Cthulhu
4,040
285
687
1,576
10,087
7,754
63
3,555
6,532
19,760
0
W
Chaac
7,877
1,306
0
5,982
11,414
10,776
2,927
4,820
6,594
0
31,691
L
Hachiman
ZonimoR
Hachiman
2,355
1,515
0
0
7,625
2,587
0
2,347
5,153
0
9,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,194
Gold Earned
29,002
202
Minions Killed
156
12
Camps Cleared
4
876,554
Distance Traveled
646,461
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,699
882
49
4
1
197,321
1
W
Kali
10,174
925
57
5
9
229,832
3
L
Ymir
7,020
638
33
3
1
180,401
1
L
Zeus
7,870
715
60
5
1
152,281
2
L
Hera
7,546
686
51
5
1
167,985
2
W
Cthulhu
9,207
837
40
4
0
238,251
3
W
Chaac
10,114
919
56
5
2
211,150
0
L
Hachiman
6,566
597
12
1
1
145,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role