Player Matchup

Skadi
Skadi
AvianNewt
Skadi
Level 68
God Stats
23W - 10L
1,667 SR
Queue Stats
215W - 175L
1,548 Elo+
Party 2
Erlang Shen
Erlang Shen
Risico79
Erlang Shen
Level 69
God Stats
26W - 20L
1,626 SR
Queue Stats
166W - 136L
1,512 Elo+
Party 2
Zhong Kui
Zhong Kui
SafariMaster665
Zhong Kui
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
281W - 204L
1,475 Elo+
Party 2
Team Averages
Level 81
1,598 SR
1,512 Elo+

VS

Team Averages
Level 14
1,518 SR
1,659 Elo+
Vamana
Vamana
Hi Im Radiated
Vamana
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 10L
1,577 Elo+
Party 1
Chronos
Chronos
Loose A Nos
Chronos
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 11L
1,677 Elo+
Party 1
Mercury
Mercury
Nox Milkers
Mercury
Level 13
God Stats
0W - 1L
1,554 SR
Queue Stats
9W - 3L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AvianNewt
Skadi
20
16 / 5 / 9
16,355
818
24,494
15,601
6,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Erlang Shen
Risico79
Erlang Shen
17
5 / 3 / 18
14,628
731
13,186
18,109
21,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
SafariMaster665
Zhong Kui
18
11 / 8 / 11
15,066
753
19,791
21,562
12,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 11 / 10
13,541
677
7,632
18,857
12,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Loose A Nos
Chronos
18
7 / 11 / 7
15,012
751
26,103
31,192
9,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Nox Milkers
Mercury
17
6 / 10 / 4
13,300
665
9,024
16,456
5,184
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
32
Kills
16
16
Deaths
32
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Skadi
AvianNewt
Skadi
16
5
9
4.1
L
3
11
10
0.73
L
Chronos
Loose A Nos
Chronos
7
11
7
0.95
L
Mercury
Nox Milkers
Mercury
6
10
4
0.8
W
Erlang Shen
Risico79
Erlang Shen
5
3
18
4.67
W
Zhong Kui
SafariMaster665
Zhong Kui
11
8
11
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,471
Damage
42,759
55,272
Taken
66,505
40,006
Mitigated
26,732
13,820
Healing
11,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AvianNewt
Skadi
24,494
9,957
0
2,252
15,601
6,070
2,359
7,031
8,570
0
104,006
L
7,632
5,374
0
1,572
18,857
12,548
720
7,032
11,397
0
32,348
L
Chronos
Loose A Nos
Chronos
26,103
10,965
0
9,029
31,192
9,000
2,781
6,103
24,755
90,442
0
L
Mercury
Nox Milkers
Mercury
9,024
4,588
0
1,130
16,456
5,184
0
5,683
10,527
0
41,341
W
Erlang Shen
Risico79
Erlang Shen
13,186
6,495
0
4,049
18,109
21,653
550
9,662
8,447
0
72,665
W
Zhong Kui
SafariMaster665
Zhong Kui
19,791
1,468
0
7,519
21,562
12,283
528
9,830
11,732
50,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,049
Gold Earned
41,853
239
Minions Killed
214
0
Camps Cleared
0
961,642
Distance Traveled
1,018,000
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,355
818
115
6
0
312,336
4
L
Vamana
13,541
677
48
2
0
326,981
0
L
Chronos
15,012
751
113
6
0
305,082
2
L
Mercury
13,300
665
53
3
0
385,937
1
W
Erlang Shen
14,628
731
79
4
0
365,007
3
W
Zhong Kui
15,066
753
45
2
0
284,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role