Player Matchup

Bellona
Bellona
AloneChromosome
Bellona
Level 120
God Stats
1W - 3L
1,549 SR
Queue Stats
101W - 101L
1,525 Elo+
Party 2
Bastet
Bastet
IW0LFI 4T5
Bastet
Level 118
God Stats
1W - 2L
1,567 SR
Queue Stats
104W - 103L
1,453 Elo+
Party 2
Neith
Neith
LogansReign
Neith
Level 125
God Stats
5W - 12L
1,272 SR
Queue Stats
651W - 649L
1,536 Elo+
Solo
Nemesis
Nemesis
McqueenMan1010
Nemesis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 169L
1,452 Elo+
Party 2
Sol
Sol
QuiXotiC369
Sol
Level 65
God Stats
8W - 7L
1,363 SR
Queue Stats
361W - 298L
1,548 Elo+
Solo
Team Averages
Level 106
1,450 SR
1,503 Elo+

VS

Team Averages
Level 136
1,580 SR
1,509 Elo+
Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AmaroqxW
Ares
Level 122
God Stats
10W - 2L
1,755 SR
Queue Stats
490W - 475L
1,552 Elo+
Solo
Persephone
Persephone
UntotenSoldier
Persephone
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 191L
1,505 Elo+
Solo
Cupid
Cupid
vainoe13
Cupid
Level 126
God Stats
5W - 6L
1,643 SR
Queue Stats
391W - 396L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
8,689
790
7,859
17,325
10,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bastet
IW0LFI 4T5
Bastet
15
1 / 7 / 4
8,256
751
10,590
11,142
4,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 6 / 3
8,805
800
12,310
11,084
4,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 5 / 0
6,254
569
1,792
6,554
2,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 4 / 0
8,439
767
20,422
11,734
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 0 / 21
9,889
899
8,856
24,607
15,614
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hou Yi
 
Hou Yi
16
5 / 1 / 17
9,560
869
11,748
11,379
5,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
16
6 / 3 / 18
9,508
864
8,590
16,465
19,593
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
UntotenSoldier
Persephone
18
8 / 0 / 12
10,370
943
8,626
6,578
2,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
vainoe13
Cupid
16
5 / 2 / 19
9,674
879
11,840
11,574
6,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
113
6
Kills
26
26
Deaths
6
10
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
21
12.5
W
Hou Yi
 
Hou Yi
5
1
17
13.5
L
1
4
3
0.63
W
Ares
6
3
18
5
L
Bastet
IW0LFI 4T5
Bastet
1
7
4
0.43
L
1
6
3
0.42
L
0
5
0
0
L
3
4
0
0.75
W
Persephone
UntotenSoldier
Persephone
8
0
12
14
W
Cupid
vainoe13
Cupid
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,973
Damage
49,660
57,839
Taken
70,603
25,549
Mitigated
49,741
17,643
Healing
33,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,856
256
3,670
13,212
24,607
15,614
116
6,212
18,395
22,241
0
W
Hou Yi
 
Hou Yi
11,748
3,673
2,870
2,537
11,379
5,562
1,274
4,063
7,316
0
24,976
L
7,859
669
1,107
5,313
17,325
10,556
0
7,966
9,334
0
16,381
W
Ares
8,590
190
993
732
16,465
19,593
626
5,167
11,298
15,334
0
L
Bastet
IW0LFI 4T5
Bastet
10,590
1,701
855
963
11,142
4,150
0
4,691
6,401
0
18,614
L
12,310
4,392
1,278
3,025
11,084
4,374
0
5,292
5,717
0
23,652
L
1,792
862
0
437
6,554
2,200
0
2,424
4,130
0
3,151
L
20,422
7,327
373
4,292
11,734
4,269
0
5,524
6,185
36,774
0
W
Persephone
UntotenSoldier
Persephone
8,626
486
0
250
6,578
2,942
317
1,590
4,988
23,144
0
W
Cupid
vainoe13
Cupid
11,840
6,239
5,886
2,994
11,574
6,030
2,399
3,390
8,184
0
26,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,443
Gold Earned
49,001
89
Minions Killed
167
0
Camps Cleared
0
946,685
Distance Traveled
1,029,326
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,889
899
49
4
0
224,908
2
W
Hou Yi
9,560
869
43
4
0
181,707
0
L
Bellona
8,689
790
17
2
0
205,390
0
W
Ares
9,508
864
11
1
0
208,806
0
L
Bastet
8,256
751
13
1
0
214,112
0
L
Neith
8,805
800
27
2
0
188,663
1
L
Nemesis
6,254
569
1
0
0
151,371
0
L
Sol
8,439
767
31
3
0
187,149
0
W
Persephone
10,370
943
35
3
0
220,375
1
W
Cupid
9,674
879
29
3
0
193,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role