Player Matchup

Nike
Nike
Beya209
Nike
Level 67
God Stats
3W - 0L
1,894 SR
Queue Stats
83W - 74L
1,584 Elo+
Solo
Freya
Freya
RosefinchMM
Freya
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WingDingW0ng
Ah Muzen Cab
Level 96
God Stats
9W - 9L
1,793 SR
Queue Stats
477W - 447L
1,488 Elo+
Solo
Ares
Ares
itzHaduken
Ares
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 92L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
队友祭天法力无边
Tsukuyomi
Level 47
God Stats
1W - 0L
1,229 SR
Queue Stats
12W - 8L
1,524 Elo+
Party 1
Team Averages
Level 60
1,583 SR
1,502 Elo+

VS

Team Averages
Level 98
1,515 SR
1,561 Elo+
Ymir
Ymir
 
Ymir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
ESKLIBUR
Sol
Level 28
God Stats
0W - 1L
1,321 SR
Queue Stats
6W - 8L
1,475 Elo+
Solo
Rama
Rama
JDOGG4204
Rama
Level 159
God Stats
4W - 2L
1,869 SR
Queue Stats
539W - 486L
1,563 Elo+
Party 2
Tsukuyomi
Tsukuyomi
THAT420GUY420
Tsukuyomi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,668 Elo+
Party 2
Tyr
Tyr
elchies
Tyr
Level 142
God Stats
1W - 3L
1,384 SR
Queue Stats
189W - 196L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Beya209
Nike
18
6 / 2 / 19
11,045
789
12,434
15,786
17,068
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
5 / 3 / 19
10,506
750
11,770
13,416
7,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
WingDingW0ng
Ah Muzen Cab
19
9 / 2 / 21
11,790
842
27,443
13,804
10,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 1 / 21
11,098
793
9,149
14,976
17,682
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
10 / 5 / 12
11,588
828
19,548
13,227
7,170
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 7 / 9
9,871
705
9,447
24,915
28,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 5 / 4
9,089
649
11,987
15,206
8,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rama
17
3 / 6 / 7
10,117
723
12,159
17,165
9,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
THAT420GUY420
Tsukuyomi
14
1 / 10 / 5
8,475
605
5,780
15,588
8,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tyr
15
2 / 6 / 9
8,993
642
7,974
14,308
15,183
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
45
34
Kills
11
13
Deaths
34
92
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
7
9
0.93
W
Nike
Beya209
Nike
6
2
19
7.75
L
3
5
4
1
L
Rama
3
6
7
1.08
W
5
3
19
4.83
L
Tsukuyomi
THAT420GUY420
Tsukuyomi
1
10
5
0.35
W
Ah Muzen Cab
WingDingW0ng
Ah Muzen Cab
9
2
21
9.75
L
Tyr
2
6
9
1.08
W
4
1
21
14.5
W
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,344
Damage
47,347
71,209
Taken
87,182
60,255
Mitigated
69,315
25,712
Healing
19,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,447
270
571
3,773
24,915
28,258
0
9,371
15,544
19,106
0
W
Nike
Beya209
Nike
12,434
1,317
3,365
4,007
15,786
17,068
293
3,588
12,198
8,464
23,424
L
11,987
4,330
1,278
4,227
15,206
8,055
0
2,479
12,727
25,851
0
L
Rama
12,159
7,435
1,341
4,309
17,165
9,156
0
3,163
14,002
0
32,806
W
11,770
3,290
1,876
3,328
13,416
7,707
938
5,076
8,340
20,100
0
L
Tsukuyomi
THAT420GUY420
Tsukuyomi
5,780
1,292
342
643
15,588
8,663
0
3,732
11,856
0
8,750
W
Ah Muzen Cab
WingDingW0ng
Ah Muzen Cab
27,443
7,897
2,233
5,472
13,804
10,628
2,388
3,260
10,544
0
53,582
L
Tyr
7,974
2,615
1,377
1,931
14,308
15,183
0
5,195
9,113
0
16,860
W
9,149
56
868
1,599
14,976
17,682
1,065
6,152
8,824
16,822
0
W
19,548
6,293
714
2,250
13,227
7,170
1,039
3,358
9,219
0
30,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,027
Gold Earned
46,545
137
Minions Killed
125
0
Camps Cleared
0
1,252,849
Distance Traveled
898,130
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,871
705
19
1
0
154,743
0
W
Nike
11,045
789
40
3
0
250,470
0
L
Sol
9,089
649
29
2
0
201,449
1
L
Rama
10,117
723
54
4
0
170,609
0
W
Freya
10,506
750
16
1
0
236,540
0
L
Tsukuyomi
8,475
605
8
1
0
180,817
0
W
Ah Muzen Cab
11,790
842
46
3
0
232,779
1
L
Tyr
8,993
642
15
1
0
190,512
0
W
Ares
11,098
793
14
1
0
262,638
0
W
Tsukuyomi
11,588
828
21
2
0
270,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role