Player Matchup

Bellona
Bellona
IcyDuzIt
Bellona
Level 28
God Stats
10W - 9L
1,454 SR
Queue Stats
70W - 67L
1,353 Elo+
Party 1
Khepri
Khepri
KalePhoenix
Khepri
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 114L
1,352 Elo+
Party 1
Poseidon
Poseidon
No SkLz Jr
Poseidon
Level 28
God Stats
1W - 1L
1,224 SR
Queue Stats
53W - 45L
1,216 Elo+
Party 1
Danzaburou
Danzaburou
PvtLingMing
Danzaburou
Level 28
God Stats
45W - 22L
1,678 SR
Queue Stats
144W - 75L
1,644 Elo+
Solo
Nemesis
Nemesis
aizaku1
Nemesis
Level 23
God Stats
38W - 21L
1,585 SR
Queue Stats
479W - 495L
1,380 Elo+
Solo
Team Averages
Level 27
1,488 SR
1,389 Elo+

VS

Team Averages
Level 28
1,465 SR
1,370 Elo+
Khepri
Khepri
AutumnBobcat784
Khepri
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,482 Elo+
Party 2
Thor
Thor
EvanMyBro
Thor
Level 30
God Stats
39W - 22L
1,648 SR
Queue Stats
155W - 139L
1,448 Elo+
Solo
Danzaburou
Danzaburou
Hb601
Danzaburou
Level 18
God Stats
0W - 1L
1,106 SR
Queue Stats
4W - 14L
1,189 Elo+
Solo
Anubis
Anubis
Lumi5078
Anubis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,301 Elo+
Party 2
Jing Wei
Jing Wei
SlightlyMpl
Jing Wei
Level 27
God Stats
14W - 12L
1,573 SR
Queue Stats
83W - 88L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IcyDuzIt
Bellona
18
10 / 4 / 13
13,483
539
17,264
23,512
15,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
17
6 / 6 / 18
13,827
553
7,406
20,610
22,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
No SkLz Jr
Poseidon
18
10 / 5 / 16
13,454
538
20,653
14,727
6,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
PvtLingMing
Danzaburou
20
17 / 3 / 6
17,000
680
29,767
25,185
12,139
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
aizaku1
Nemesis
20
10 / 0 / 3
14,859
594
12,585
12,310
7,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 8
10,210
408
8,456
23,848
31,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thor
16
6 / 7 / 3
10,994
440
16,020
20,929
9,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Danzaburou
Hb601
Danzaburou
14
0 / 14 / 0
9,530
381
790
17,634
6,760
Anubis
Lumi5078
Anubis
16
5 / 14 / 5
11,361
454
16,469
20,803
10,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
SlightlyMpl
Jing Wei
16
5 / 11 / 4
11,549
462
12,868
23,559
8,956
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
37
53
Kills
17
18
Deaths
53
56
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
7
8
0.71
L
Thor
6
7
3
1.07
L
Danzaburou
Hb601
Danzaburou
0
14
0
0
W
Bellona
IcyDuzIt
Bellona
10
4
13
4.13
W
Khepri
6
6
18
2.5
L
Anubis
Lumi5078
Anubis
5
14
5
0.54
W
Poseidon
No SkLz Jr
Poseidon
10
5
16
3.6
W
Danzaburou
PvtLingMing
Danzaburou
17
3
6
6.67
L
Jing Wei
SlightlyMpl
Jing Wei
5
11
4
0.64
W
Nemesis
aizaku1
Nemesis
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,675
Damage
54,603
96,344
Taken
106,773
63,161
Mitigated
66,468
30,849
Healing
16,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,456
716
977
2,754
23,848
31,394
240
7,211
16,366
30,007
0
L
Thor
16,020
5,142
545
3,983
20,929
9,199
0
3,442
17,283
0
62,267
L
Danzaburou
Hb601
Danzaburou
790
617
0
290
17,634
6,760
207
2,618
14,958
0
26,759
W
Bellona
IcyDuzIt
Bellona
17,264
5,324
768
8,322
23,512
15,269
3,541
7,574
15,938
0
49,094
W
Khepri
7,406
881
0
1,295
20,610
22,126
710
9,560
11,050
32,770
0
L
Anubis
Lumi5078
Anubis
16,469
1,920
0
3,782
20,803
10,159
174
6,758
13,772
52,070
0
W
Poseidon
No SkLz Jr
Poseidon
20,653
5,215
2,061
2,844
14,727
6,036
717
3,014
11,713
71,694
0
W
Danzaburou
PvtLingMing
Danzaburou
29,767
23,962
0
15,357
25,185
12,139
6,342
4,240
20,945
0
130,510
L
Jing Wei
SlightlyMpl
Jing Wei
12,868
9,015
0
4,611
23,559
8,956
2,338
7,002
16,335
0
61,378
W
Nemesis
aizaku1
Nemesis
12,585
7,834
0
202
12,310
7,591
2,404
537
11,773
0
135,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,623
Gold Earned
53,644
589
Minions Killed
347
0
Camps Cleared
0
2,412,956
Distance Traveled
1,863,268
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,210
408
22
1
0
462,614
2
L
Thor
10,994
440
101
4
0
395,954
1
L
Danzaburou
9,530
381
54
2
0
275,623
0
W
Bellona
13,483
539
66
3
0
512,668
2
W
Khepri
13,827
553
35
1
0
455,831
0
L
Anubis
11,361
454
86
3
0
323,119
0
W
Poseidon
13,454
538
110
4
0
453,239
0
W
Danzaburou
17,000
680
178
7
0
451,858
0
L
Jing Wei
11,549
462
84
3
0
405,958
4
W
Nemesis
14,859
594
200
8
0
539,360
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role