Player Matchup

Hercules
Hercules
IkarosCreta
Hercules
Level 17
God Stats
5W - 3L
1,325 SR
Queue Stats
31W - 21L
1,690 Elo+
Solo
Sobek
Sobek
RAWZIUK
Sobek
Level 140
God Stats
2W - 3L
1,614 SR
Queue Stats
47W - 48L
1,622 Elo+
Party 1
Chaac
Chaac
TheGlowCloud490
Chaac
Level 107
God Stats
0W - 1L
1,491 SR
Queue Stats
11W - 7L
1,645 Elo+
Party 1
Medusa
Medusa
whitniebird
Medusa
Level 49
God Stats
1W - 1L
1,631 SR
Queue Stats
3W - 13L
1,277 Elo+
Party 1
Tiamat
Tiamat
zombie7713
Tiamat
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,419 Elo+
Solo
Team Averages
Level 92
1,512 SR
1,530 Elo+

VS

Team Averages
Level 77
1,584 SR
1,663 Elo+
Tiamat
Tiamat
 
Tiamat
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Clevername069
Artemis
Level 45
God Stats
2W - 1L
1,544 SR
Queue Stats
5W - 2L
1,742 Elo+
Party 3
Chang'e
Chang'e
Fourshotted
Chang'e
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,786 Elo+
Party 2
Loki
Loki
MidnightVoid
Loki
Level 46
God Stats
4W - 1L
1,878 SR
Queue Stats
6W - 4L
1,786 Elo+
Party 2
Cerberus
Cerberus
jman120599
Cerberus
Level 76
God Stats
5W - 3L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IkarosCreta
Hercules
11
0 / 3 / 0
6,456
646
1,581
6,094
3,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
RAWZIUK
Sobek
13
0 / 3 / 2
7,445
745
7,419
15,897
13,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 7 / 0
9,941
994
15,122
15,375
11,632
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
12
0 / 3 / 1
6,730
673
3,602
6,645
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
zombie7713
Tiamat
12
0 / 6 / 0
6,362
636
6,955
10,699
6,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 3 / 9
7,426
743
6,031
8,631
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
14
6 / 1 / 7
9,014
901
6,434
5,785
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Fourshotted
Chang'e
16
7 / 1 / 10
10,132
1,013
13,047
11,118
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
7 / 1 / 11
9,789
979
9,953
9,621
3,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
jman120599
Cerberus
15
1 / 0 / 15
8,226
823
6,592
8,292
5,004
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
74
6
Kills
22
22
Deaths
6
3
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
3
9
1.83
W
Artemis
6
1
7
9.5
W
Chang'e
Fourshotted
Chang'e
7
1
10
12
L
Hercules
IkarosCreta
Hercules
0
3
0
0
W
7
1
11
12.5
L
Sobek
RAWZIUK
Sobek
0
3
2
0.33
L
6
7
0
0.86
W
Cerberus
jman120599
Cerberus
1
0
15
8.5
L
Medusa
0
3
1
0.17
L
Tiamat
zombie7713
Tiamat
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,679
Damage
42,057
54,710
Taken
43,447
37,023
Mitigated
20,110
15,682
Healing
14,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,031
707
477
2,772
8,631
4,563
350
2,353
6,278
21,007
0
W
Artemis
6,434
2,982
0
110
5,785
2,726
297
1,558
4,227
0
14,551
W
Chang'e
Fourshotted
Chang'e
13,047
2,366
2,535
5,299
11,118
4,184
660
3,068
8,050
36,411
0
L
Hercules
IkarosCreta
Hercules
1,581
151
513
1,837
6,094
3,421
0
2,910
3,124
0
6,489
W
9,953
3,347
231
668
9,621
3,633
864
3,444
6,177
0
20,691
L
Sobek
RAWZIUK
Sobek
7,419
671
0
4,800
15,897
13,564
161
7,201
8,368
21,393
0
L
15,122
4,236
0
3,265
15,375
11,632
891
5,835
9,326
0
42,326
W
Cerberus
jman120599
Cerberus
6,592
457
0
2,053
8,292
5,004
262
4,191
4,101
24,855
0
L
Medusa
3,602
1,065
0
1,663
6,645
2,314
0
4,625
1,994
0
23,577
L
Tiamat
zombie7713
Tiamat
6,955
823
494
3,110
10,699
6,092
611
4,313
6,228
21,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,934
Gold Earned
44,587
214
Minions Killed
244
6
Camps Cleared
7
837,517
Distance Traveled
974,335
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,426
743
46
5
0
175,283
0
W
Artemis
9,014
901
25
3
1
157,007
0
W
Chang'e
10,132
1,013
72
7
3
205,713
4
L
Hercules
6,456
646
14
1
0
107,339
0
W
Loki
9,789
979
25
3
3
223,295
2
L
Sobek
7,445
745
20
2
1
204,973
1
L
Chaac
9,941
994
87
9
3
169,283
0
W
Cerberus
8,226
823
76
8
0
213,037
1
L
Medusa
6,730
673
56
6
0
189,745
0
L
Tiamat
6,362
636
37
4
2
166,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role