Player Matchup

Fenrir
Fenrir
SurfaceComb4179
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,196 Elo+
Party 2
Ymir
Ymir
Waters8141
Ymir
Level 33
God Stats
0W - 1L
1,724 SR
Queue Stats
400W - 489L
1,496 Elo+
Solo
Ra
Ra
blackpersona
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 33
1,575 SR
1,397 Elo+

VS

Team Averages
Level 78
1,676 SR
1,693 Elo+
Neith
Neith
Bobby187Shmurda
Neith
Level 82
God Stats
9W - 2L
1,531 SR
Queue Stats
255W - 196L
1,677 Elo+
Party 1
Ah Puch
Ah Puch
DonCheto10edd
Ah Puch
Level 124
God Stats
7W - 4L
2,004 SR
Queue Stats
216W - 179L
1,624 Elo+
Party 1
Cerberus
Cerberus
proxycontin
Cerberus
Level 27
God Stats
3W - 0L
1,494 SR
Queue Stats
93W - 19L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 2
6,016
602
3,101
9,585
2,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 0
6,646
665
3,256
11,692
5,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 8 / 1
5,643
564
3,013
8,223
2,363
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 9
8,926
893
5,861
5,725
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ah Puch
11
7 / 1 / 12
8,638
864
15,675
5,065
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
proxycontin
Cerberus
10
3 / 1 / 11
8,094
809
4,470
7,322
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
2
Kills
20
20
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
10
0
9
14.5
W
Ah Puch
7
1
12
13
L
0
7
2
0.14
L
2
5
0
0.4
L
0
8
1
0.06
W
Cerberus
proxycontin
Cerberus
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,370
Damage
26,006
29,500
Taken
18,112
10,527
Mitigated
8,531
1,879
Healing
7,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,861
1,588
0
2,689
5,725
2,020
1,902
2,233
3,492
0
34,449
W
Ah Puch
15,675
915
0
2,983
5,065
1,372
699
1,032
4,033
39,119
0
L
3,101
684
59
530
9,585
2,853
0
5,886
3,495
0
8,373
L
3,256
386
0
298
11,692
5,311
0
7,588
3,698
11,480
0
L
3,013
397
109
883
8,223
2,363
0
5,877
2,066
10,991
0
W
Cerberus
proxycontin
Cerberus
4,470
194
0
1,913
7,322
5,139
221
3,282
4,040
14,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,305
Gold Earned
25,658
50
Minions Killed
116
0
Camps Cleared
0
417,683
Distance Traveled
538,564
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,926
893
43
4
0
191,877
1
W
Ah Puch
8,638
864
46
5
0
164,830
1
L
Fenrir
6,016
602
9
1
0
136,004
0
L
Ymir
6,646
665
22
2
0
153,982
1
L
Ra
5,643
564
19
2
0
127,697
1
W
Cerberus
8,094
809
27
3
0
181,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role